Giant Bomb Video Game News

Video Game News, Stories and Updates for the PS3, XBOX 360, PC, PSP, Wii, and DS

Added by Brad Shoemaker on Oct. 1, 2009

With today's release of the PSPgo, perhaps you're looking for some new PSP games to anticipate. How about Grand Theft Auto: Chinatown Wars? The acclaimed DS game from earlier this year is on the way to PSPs of all stripes later this month, and, believe it or not, it seems to have smoothly made the transition between these two very different handhelds.

That's probably because at its heart, the DS iteration of Chinatown Wars followed the overhead, d-pad-driven gameplay model established by the original Grand Theft Auto games eons ago (in the '90s). So the core of Chinatown Wars transferred easily to the PSP and its similar control layout, and I can report from playing through a couple of missions in the PSP version that if you ever played any of those original GTA games back in the day--or heck, if you think you can handle driving cars and running little criminal dudes around from an overhead perspective--you'll be able to get down with Chinatown Wars on the PSP.

Of course, the DS did have some touch-controlled elements, including a number of minigame-like challenges when you wanted to do things like hotwiring a car. Those have all been brought over to the PSP and adapted to the more traditional control scheme, save the tollbooth bit where you slid money over to the agent with the stylus. So you aren't really missing out on any content here by playing the PSP version of the game.

On the contrary, you're gaining better visuals, since Rockstar Leeds has used the PSP's extra horsepower to beef up things like texture resolution and lighting effects. It didn't look like a whole new game from what I played, but it did look a bit sharper. Here's a few new shots so you can take a gander, and Rockstar says some video of the PSP version is on the way soonish. Game is out on the 20th of October, so you won't have long to wait on this one.  
 




Added by Jeff Gerstmann on Sept. 30, 2009

Worth owning, especially for five bucks. 
Worth owning, especially for five bucks. 
It wasn't until my PSP-2000 vanished off the face of the Earth that I suddenly started thinking about getting a PSPgo. I mean, the old PSP's screen is bigger. It's got a drive slot, and it can still do all those digital download things that the PSPgo can, provided you're willing to spring for a big enough Memory Stick.

Oh, it's also way cheaper than the $249.99 PSPgo. If you just want a regular, non-bundled PSP-3000, that thing's only $169.99. Of course, to fully match functionality, you'd need to go out and get a 16GB Memory Stick Duo to jam into that 3000. Those seem to be running somewhere in the $50-60 range, provided you don't pay retail prices at a chain store. At least that's what Amazon is charging at the moment. You could probably find them for less if you really started digging.

The weird thing about all this is that the PSP has been coming on sort of strong lately, and it's felt like it's coming out of nowhere. Stuff like Kenka Bancho: Badass Rumble, Beaterator (quick look coming soon), Persona, the eventual localization and release of Persona 3 Portable, Gran Turismo, Half-Minute Hero, and the constant threat that the sealed copy of Monster Hunter Freedom Unite on my desk has been making for the past few months has resulted in the best stretch for Sony's handheld since the Japanese launch, where we all got enamored with Ridge Racer and Darkstalkers, even though the load times and battery life were insane.

Anyway, the point is that I've got a tough decision to make. While the right move is to go with the more versatile 3000 (especially since I'm only going to be using it as a game machine, not some portable audio/video device), the PSPgo is tempting with its newness and its promise that, even if I wanted to, I'd never have to look at or carry a UMD ever again. It's like I'm voting for an all-digital future or something, even if this shelf full of PSP games I've got at home would become almost instantly useless in the process.

Well, Sony's certainly doing its part to turn up the heat on the PSP this week. The official blog has posted a list of this week's store updates, and it's huge. As you'd imagine, it's crazy thick with PSP releases. There are also some hot price cuts on some weird little PSP-only games, in case you're not the big-budget handheld game type.

Puzzle Quest: Challenge of the Warlords PSP Temporary Price Drop (now $7.99)
Cube Temporary Sale (now $4.99)
Dead Head Fred Temporary Price Drop (now $7.99)
PQ: Practical Intelligence Quotient Temporary Sale (now $4.99)
PQ: Practical Intelligence Quotient 2 Temporary Price Drop (now $7.99)
WTF: Work Time Fun Temporary Sale (now $4.99)
Prinny: Can I Really be the Hero? Temporary Sale (now $9.99)
Holy Invasion of Privacy, Badman! Temporary Sale (now $9.99)
TV Show King Permanent Price Drop (now $7.99)

For $25 you could get Work Time Fun, Prinny, and Holy Invasion of Privacy, Badman!. You can pretty much forget that other stuff (though Dead Head Fred is not entirely without merit, in case you're wondering). I already have two copies of Work Time Fun on UMD (in case one spontaneously bursts into flames), but those other two are on my short list.

Of course, there's also a huge flood of new and old PSP stuff up today, too. Check it out.

SCEA

Gran Turismo PSP ($39.99)
God of War Chains of Olympus ($15.99)
Secret Agent Clank ($31.99)
LocoRoco 2 ($15.99)
PixelJunk Monsters Deluxe ($19.99)
Daxter ($15.99)
Resistance Retribution ($31.99)
MLB 09 The Show ($31.99)
MotorStorm Arctic Edge ($39.99)

505 Games

IL-2 Sturmovik: Birds of Prey ($29.99)

ACTIVISION

Cabela’s African Safari ($14.99)
Rapala Trophies ($14.99)
Gun Showdown ($14.99)
SWAT: Target Liberty ($19.99)
Crash Tag Team Racing ($14.99)
Cabela’s Dangerous Hunts: Ultimate Challenge ($14.99)
Crash: Mind Over Mutant ($29.99)
Crash of the Titans ($19.99)
Activision Hits Remixed ($14.99)

Aksys Games

Guilty Gear XX Accent Core Plus ($24.99)

Atari

Dragon Ball Z Shin Budokai ($14.99)
Dragon Ball Z Shin Budokai Another Road ($14.99)

Atlus

Shin Megami Tensei: Persona ($39.99)

Capcom

Capcom Classics Collection Reloaded ($19.99)
Monster Hunter Freedom Unite ($29.99)

Codemasters

Dirt 2 ($29.99)

Crave Entertainment

Pinball Hall of Fame ($9.99)
Puzzle Challenge: Crosswords and More! ($4.99)
Brunswick Pro Bowling ($9.99)

EA

The Sims 2 ($14.99)
The Sims 2 Castaway ($9.99)
The Sims 2 Pets ($9.99)
Need For Speed Underground Rivals ($14.99)
Need For Speed Most Wanted ($19.99)
Need for Speed SHIFT ($39.99)
Need For Speed ProStreet ($19.99)
Need for Speed Carbon ($19.99)
Medal of Honor Heroes ($19.99)
Fight Night Round 3 ($19.99)
G.I.JOE The Rise of Cobra ($39.99)
Madden NFL 10 ($39.99)
Scrabble ($19.99)
Medal of Honor Heroes 2 ($19.99)
Burnout Legends ($19.99)
Burnout Dominator ($14.99)
Lord of the Rings: Tactics ($9.99)
Def Jam Fight For New York: The Takeover ($9.99)
Tiger Woods PGA TOUR 10 ($39.99)
NCAA Football 10 ($39.99)

KOEI

Dynasty Warriors Strikeforce ($29.99)
Warriors Orochi 2 ($29.99)

LucasArts

Indiana Jones and the Staff of Kings ($19.99)
LEGO Indiana Jones: The Original Adventure ($19.99)
Thrillville: Off the Rails ($19.99)
Star Wars: Battlefront Renegade Squadron ($19.99)
Star Wars: Battlefront II ($19.99)
Star Wars: The Force Unleashed ($19.99)

Midway

Mortal Kombat: Unchained ($19.99)
Hot Brain ($14.99)

Namco Bandai

SOULCALIBUR: Broken Destiny ($39.99)

NIS America

Blade Dancer: Lineage of Light ($4.99)
Mana Khemia: Student Alliance ($14.99)
Disgaea: Afternoon of Darkness ($14.99)
Disgaea 2: Dark Hero Days ($29.99)
Prinny: Can I Really be the Hero? ($9.99)
Dragoneer’s Aria ($14.99)

Playlogic

Obscure: The Aftermath ($29.99)

Rockstar Games

Beaterator ($39.99)

SEGA

Alien Syndrome ($15.99)
Super Monkey Ball Adventure ($15.99)
Crazy Taxi: Fare Wars ($15.99)
Iron Man ($19.99)
Sonic Rivals ($15.99)
Sonic Rivals 2 ($29.99)
Full Auto 2: Battlelines ($15.99)
Sega Genesis Collection ($15.99)
Crush ($15.99)

SNK PLAYMORE

The King of Fighters Collection ($19.99)
Metal Slug Anthology ($19.99)
SNK Arcade Classics Vol. 1 ($19.99)
Samurai Showdown Anthology ($19.99)

SQUARE ENIX

THEXDER NEO ($9.99)

THQ

Avatar: The Last Airbender ($19.99)
Juiced 2: Hot Import Nights ($19.99)
SpongeBob SquarePants: The Yellow Avenger ($19.99)
MX vs ATV Untamed ($19.99)
WWE SmackDown vs RAW 2009 ($19.99)

Ubisoft

Cloudy with a Chance of Meatballs ($29.99)
Tom Clancy’s EndWar ($29.99)
Tom Clancy’s Rainbow Six: Vegas ($19.99)
Prince of Persia Revelations ($9.99)
Prince of Persia Rival Swords ($14.99)

Warner Bros. Interactive

300: March To Glory ($14.99)
Justice League Heroes ($14.99)
Lego Batman The Video Game ($19.99)


PSP minis (also available from PS3 storefront)

Alien Havoc ($4.99)
Tetris ($9.99)
Hero of Sparta ($6.99)
Brainpipe ($4.99)
Fieldrunners ($6.99)
Sudoku ($4.99)
Funky Punch ($4.99)

So yeah, it's a pretty hefty list. Obviously, not all of them are winners, so do your research before you start going crazy. I'll probably grab Thexder Neo, since I vaguely remember enjoying the original Thexder at some point.

...of course, I still need to get a new-and-functioning PSP if I'm going to do that. Grrr. Maybe I'll just confiscate the office PSP-3000 and see how it goes.

Filed under : PSP


Added by Vinny Caravella on Aug. 18, 2009


Even Chie would be able to piece this mystery together...
Even Chie would be able to piece this mystery together...
I'll tell you straight out that I feel bad for Brad and Ryan, I really do. Between me running around the office screaming "BLACK FROST HO!" and Jeff going insane running his own private Persona 4 investigation, Atlus has penetrated our offices pretty deeply. With our 45-minute Quick Look of the upcoming Persona PSP release behind us, I think the rest of the boys were hoping to get a little Bufu respite, but alas, Atlus has to go and keep fanning those flames with some pretty strong evidence of a Persona 3 PSP release surfacing out of Japan. 
 
This week's Famitsu is reporting that Persona 3 Portable will hit Japanese store shelves and Japan's PSN on November 1st, the same day as Japan's launch of the PSPgo. While I don't see any mention of when this will be available outside of Japan, there's really no reason to think Atlus wouldn't bring this over at some point. Personally, Persona 3 is where I got my first taste of the series, so it holds a special place in my heart and even though Jeff and I have spent over 80 hours during our Persona 4 Endurance Run, I'm still ready to head back and finish what I started in P3.  

It's an Evoker, ok?
It's an Evoker, ok?
It also seems like Atlus is adding some extra content on top of 2008's Persona 3 FES edition. Apparently, you'll be able to choose a lady instead of a male as your main character, which will obviously offer different interactions with the rest of the cast. Some other changes sound like they are being made to make the game mechanics a bit more comparable to Persona 4. There are also reports of visual changes to the Personas no matter what gender your main character is, but if that means I won't be popping myself in the head with an " Evoker" to summon a Jack Frost, then count me out!
 
So, while we wait for the official word from Atlus, and we all hold our breath for Persona 5, are there any old or new fans ready for some evoking on the go?
 
Thanks to user PandaShake and rest of the GB community for sending this in. Also, check out this IGN article for a few more details.



Added by Jeff Gerstmann on July 15, 2009


Horse Armor: Still, like, one of the worst things ever. 
Horse Armor: Still, like, one of the worst things ever. 
Today is DLC day here in Giantbomblandia, the native lands of Giant Bomb. You may know it as Sausalito, CA, but enough about that! The important thing is that we've expanded our database to allow entries for all sorts of downloadable content, from Rock Band 2 track packs to the nefariously offensive add-on that started me thinking "man, someone should start writing reviews of this stuff," the horse armor for Elder Scrolls IV: Oblivion.

On the database side, you can enter release dates and descriptions for the different downloadable add-ons that are out there. And once something's in the database, you can also write reviews. Yes, now you can tell the world what you think about that Darth Vader download for the Xbox 360 version of Soulcalibur IV, or The Lost & Damned for Grand Theft Auto IV.

We'll also be able to write our own reviews of this stuff in the coming weeks. But for starters, it's all about y'all. So here are a few basic guidelines about how we've set this stuff up.

First, this system is designed to primarily handle piecemeal add-on content for games. This system isn't (yet) intended to handle, for example, retail expansions to PC games. Also, this is only for in-game content, not wallpaper, themes, or any other out-of-game junk.

You can flag DLC entries with one or more types. Here's a list of those types and how they're intended to be used.
Here's where you want to click to get there. 
Here's where you want to click to get there. 
  • Song (Individual) - one song, usually intended for use with a rhythm game.
  • Song (Pack) - a pack of songs, again, usually intended for use with a rhythm game.
  • Multiplayer Add-On - this will be primarily used for map packs, but things like the additional ruleset add-on for Halo Wars totally counts here, too.
  • Single-Player Add-On - Packs that add new story content or other solo elements--like Fallout 3's Point Lookout, for example--are prime examples of this category.
  • Equipment/Clothing - Examples include new costumes for fighting games, new jerseys for sports games, additional skateboards, new guns, all of that stuff.
  • Cheat - This category is for the (sort of filthy) type of download that unlocks things in the game without you having to play the game. Things like Tiger Woods PGA Tour 09's fully-powered golfer, or the ability to pay to unlock "Unlimited Ragna" in BlazBlue--even though you can get those things by normally playing the game--apply here.
  • Character - Additional full-on characters. In some cases, the line between character and costume may seem a bit blurry, but if they're giving a guy a new name in the process, chances are it's a new character.

So bang around on it, write a few reviews, and let us know what you think. You can find it by clicking on the "DLC Add-ons" tab on the left side of a game page, provided that game exists on a platform that allows for DLC. We're pretty excited to be adding a whole new section to the database, and we hope you're into it.



Added by Jeff Gerstmann on July 7, 2009

Atlus has announced plans to release Kenka Bancho 3: Zenkoku Seiha in North America sometime in early 2010. The game is a PSP brawler originally released by Spike in Japan last year.

Here's a trailer for the Japanese release:

OK, so Atlus is bringing it out over here. Great. But there's a catch. It doesn't have a name, so the company's opening it up and letting people like you vote on a new name. Here are the details on the its survey.

Kenka Bancho 3 for PSP system, coming early next year, puts players in the role of a high school student on a class trip to a historic Japanese city, and includes no shortage of fist-to-face and knee-to-gut action... all in the name of pride and bragging rights.

"So what does 'Kenka Bancho' mean?" you suddenly ask.  Good question! "Bancho" is a Japanese term for someone who's in charge because he's the meanest, toughest, strongest dude around. 

"Kenka" means "fighting," making the entire title the equivalent of "Awesome Master of Badass Beating-Up-People Guys."  (You can see why we need your help here.)  So, in short, the game is all about you proving yourself as the baddest hombre in town, accomplished by putting your fist as ungently as possible into the faces and guts of your opponents.

Other features and gameplay aspects of note:

-  Choose your prefecture and take on over 47 bancho rivals on your quest to be Japan's #1 bancho!
-  Find new hand-to-hand fighting techniques by trashing punks all over town! 
-  Earn hidden awards for discovering a variety of playing styles!
-  Discover hidden events and characters!
-  New Game+ your way to the ultimate beatdowns! 
-  Play it your way - participate in the storyline or explore the city while beating up thugs for the limited time you have on vacation. It's up to you!
-  Make your own bancho with hundreds of clothing, hair, and facial combinations!
-  Stock up on a wide variety of weapons and items! 
-  Take a friend along and share the pain with the 2-player cooperative mode!

Do you feel better-versed about Kenka Bancho 3 now?  Good, because next we're going to ask you which title you feel would be the best fit for the game...


The available names include nine total names, like "Kenka Bancho" and "Badass." I think it'd be pretty badass to have a game named Badass, but I don't think that's a great fit. Anyway, if you're passionate about badassness, you may want to visit the survey for yourself.



Added by Jeff Gerstmann on June 22, 2009

Here's what it looked like on the DS.
Here's what it looked like on the DS.
Rockstar announced plans to bring Grand Theft Auto: Chinatown Wars to the PSP this morning. The game was previously released on the Nintendo DS, and you can safely expect that the touchscreen minigames found in the original release will obviously get replaced with something else.

The company also claims that it's not a straight port. From the release:
Specifically built for the PSP platform with upscaled widescreen graphics, enhanced lighting and animation; and including all-new story missions; this version of Grand Theft Auto: Chinatown Wars will take full advantage of the power of the PSP system.
All-new story missions, you say? OK, perhaps you've piqued my interest. The game will be out this fall, both on traditional UMD and as a newfangled digital download for all you PSPgo early adopters. Now I'm left wondering... will this follow the previous GTA PSP games and eventually end up on the PS2, as well?



Added by Brad Shoemaker on June 15, 2009

Show of hands: Who here had the tenacity and mental acumen to stick it out through all (or even most? any?) of Echochrome's mindbending block of puzzles? Not me. The game looked delightful in concept, but it was a little too abstract and unwieldy for me to actually puzzle my way through. When I want to feel inadequate, I've got Professor Layton, thank you very much.

Nevertheless, Echochrome is getting a new and perhaps more grounded sequel, Echochrono. You may have already seen this, but you'll forgive me for missing its existence amidst all the Gods of War and Uncharteds and PixelJunks Sony had on offer at E3 this year. Here's a trailer to give you an idea of the direction this sequel is going on both the PSP and PlayStation Network.

  

The good: This looks more focused and perhaps consequently more approachable than the last game. The bad: Shadow Tim was my least favorite (read: the hardest) part of Braid, and that specific mechanic looks like it makes up a good percentage of this one. I believe some diehard brain-training may be in order before Echochrono rolls out this Fall.



Filed under : echoshift


Added by Vinny Caravella on June 12, 2009

Atlus, the folks behind the Shin Megami Tensei series, are no strangers when it comes to bundling their games with goodies. As a matter of fact, I can currently spot a Persona 4 artbook and a Devil Summoner 2 doll stashed away in the office. So, though I was thrilled, I wasn't very suprised to read that the PSP version of Shin Megami Tensei: Persona will be shipping as a boxed set that includes the game's 2-disc soundtrack. The press releases also mentions that they will be including the "Snow Queen" quest in this version, and I'm sure that means something very awesome to some folks out there.


PSP Bundle
PSP Bundle

While I haven't played through the original, you can bet that I'll be picking up the bundle based on my experiences with Persona 3 and Persona 4. I know a lot of you out there have said the games are very different, but I'm still excited to give this "revisted version" a play. Persona is slated to ship on Septemeber 22, 2009 and I'd love to hear what fans think about the remake. I guess the biggest questions at this point is...will we be done with the Endurance Run by then?!





Added by Brad Shoemaker on June 12, 2009

"Loose lips sink PlayStations, damnit!"
"Loose lips sink PlayStations, damnit!"
This year's E3 was the leakiest one I can remember since the show started back in 1995, with darn near every product announcement, new technology, and business move being rumored--and in a startling number of cases, confirmed--days or weeks before the conference started. Sony president Jack Tretton comically but rightfully admitted at the company's press conference that PlayStation was leading the industry even in blown announcements.

CNBC (yeah, those guys) tracked Tretton down after the show to talk specifically about the nature of secrecy in the video game industry, about which he had some harsh words.

People don’t respect confidentiality in this industry. It’s tough enough to keep a secret within your own company, much less when you speak to third parties... This is an industry that has trouble focusing on today. We want to constantly talk about tomorrow. You have to prepare for people to know things in advance. The frustrating thing is they only know a part of the story and that opens up a lot of conjecture and misinformation that ultimately waters down the reality when you roll it out.

He also comments on the biggest piece of PS3-releated news that didn't happen--the expected price cut--and some of the market realities surrounding the new PSP Go. The story is a good read if you're looking for some insight into the way Sony is doing business these days.



Added by Ryan Davis on June 11, 2009

There was no shortage of high-profile racing games being shown at E3 2009. I managed to play the good majority of them myself, and what surprised me most was that between Gran Turismo PSP, Blur, Need for Speed: SHIFT, DiRT2, Forza Motorsport 3, and Split/Second, I came away pretty impressed by just about everything, though for usually for decidedly different reasons.

Gran Turismo PSP


That definitely looks like Gran Tursimo to me.
That definitely looks like Gran Tursimo to me.
Gran Turismo PSP is something that's seemed like a bit of a pipe-dream, having been name-dropped before the PSP hardware even came out, but never really materializing until just now. From what was being shown on the floor at E3, this looks and feels like pretty much exactly what people want from a pocket-sized version of Gran Turismo. The graphics have been scaled down to perform well on the PSP hardware, but the handling feels like what has come to be expected from the series, and there's still plenty of content to be had. In just the E3 demo alone there were 100 real-world licensed cars to choose from, and 14 tracks, several of which are recognizable from past Gran Turismo games. And that's, presumably, just a taste of things to come. This doesn't look like a game that will change what Gran Turismo will be, but it's primed to deliver on what Gran Turismo is.

Forza Motorsport 3


Now imagine this moving at 60 frames.
Now imagine this moving at 60 frames.
Similarly, Forza Motorsport 3 is shaping up to be a bigger, better version of Forza Motorsport 2. The expanded scope extends to just about every aspect of the Forza formula. Just talking pure numbers, there's more of everything. There will be 400 cars from 50 manufacturers. The cars themselves will contain 10 times the polygons, four times the texture resolution of the cars in Forza 2, and full damage models, including rollovers--all of that, by the way, while delivering a solid 60 frames-per-second. User-generated content for custom-painted cars was a huge deal in Forza 2, and it's something that Forza 3 will expand to the tuning aspect of the game, which is itself being made even more detailed. In Forza 2, there were 49 different upgrade types you could apply and tweak; in Forza 3, there will be 75. During a close-door meeting with Turn 10's Dan Greenawalt--the guy who threw down at the Microsoft press conference, saying that Forza 3 would be the defining racing experience of this console generation--he spoke extensively about how much the physics have been improved, from simulating how tire roll effects turning to spending time in the wind tunnel at McLaren headquarters to get a better idea of how a car disrupts the air around it. 

For as much effort as Turn 10 seems to be putting into making Forza 3 that much more of an honest simulation, there are some key features being added that have the potential to make this a much more accessible racing game than its predecessors. There's stuff like auto-braking, allowing less-skilled players to focus entirely on steering, though the noticeable feature is the rewind, which you can activate up to four times at any time during a race to take the action back a couple of beats. It seems like a pretty bold move, one that will potentially upset hardcore racing fans, but it addresses the issue of having a perfectly good run blown by one bad turn or an unforeseeable pileup. Honestly, so long as it doesn't break what was great about Forza 2, I have a hard time seeing this game disappointing anyone.

Need for Speed: SHIFT


There seems to be a little more grit to SHIFT than Forza.
There seems to be a little more grit to SHIFT than Forza.
While the Forza name carries a lot of weight with race fans these days, the Need for Speed series has a lot to prove right now. Pardon the wordplay, but Need for Speed: SHIFT represents a major shift for the franchise, and it definitely looks like it's setting its sights on Forza, opting for closed-track, simulation style racing, instead of the open-world, story-driven format that has been the focus of the past few games. I managed to get three races in with SHIFT, and compared to Forza, I found the handling to be a little looser and a little more exaggerated. It's certainly no Ridge Racer, but I found it easier to kick out my back tires and do some controlled drifting around corners. Graphically, I think SHIFT is looking superb. I don't think it can claim the 60 frames that Forza's been touting, but it seems like it's got a little more flair and a more dramatic damage model. 

While Forza has its rewind feature, SHIFT addresses the issue of restarting botched races by rewarding you points, regardless of whether you win or lose, based on your driving style. Where this gets real interesting is that your driving style will inform the order in which you'll unlock cars in the single-player progression. So, if you're a precision driver, you might get something fast-but-fragile before a dirtier, more aggressive driver, who in turn might get something that can take a few bumps earlier. This, to me, seems like the most interesting aspect of Need for Speed: SHIFT, and it's something that I think is key in keeping it from feeling like a Forza also-ran.

Blur


This is only a glimpse of Blur's visual panache.
This is only a glimpse of Blur's visual panache.
Blur's another interesting case, because it represents such a huge departure for developer Bizarre Creations, which is best known for its Project Gotham games. While PGR was a closed-course racer with a modest eye for style, Blur is a combat racing game that soaks its every frame with neon-lit motion blur and puts a premium on juiced-up, chaotic action. The pronounced visual style is quite striking, and it makes Blur an easy game to pick out of a lineup. There will be power-ups in Blur, though rather than blue shells or machine guns, you'll be knocking other racers around with pure force with moves like the shunt, which shoots a blast of force out of the front of your car, and the barge, which sends it out from the sides. There are currently five power-ups in Blur, though BC is working on more, and they're key to the rambunctious feel of the game. 

The big number that Blur posts up is the support for up to 20 cars on the track at one time, something that will apply to both the online and offline modes. Also bridging the single- and multiplayer mode will be the game's social networking motif. In the career, it'll help establish the idea that you're trying to work your way up to the top of various regional scenes as you globe-trot from location to location. Online, you'll actually be able to create your own groups, with Bizarre Creations planning an actual website to go along with it. Playing a race on the game's LA River track, I definitely found it to be a chaotic experience, but there was something kind of hollow about the way the car handled. Power-ups like the shunt move made it feel like the cars didn't have any real weight. It's got a fast-and-loose feel that definitely seems like a reaction to the more rigid handling of the PGR games, but at the moment, it goes too far. Still, Bizarre Creations has got plenty of time to fine-tune this stuff, and if they can get it right, this could be a flashy package that's hard to ignore.

Split/Second


Boom goes the dynamite!
Boom goes the dynamite!
Perhaps the biggest surprise of the lot, Split/Second marries high-speed racing and sublime carnage in a pretty novel way. The premise as it was explained to me is that you're racing on a reality show where the tracks have been rigged with explosives at key points. You've got a meter that fills up as you draft, drift, and jump your way around the track, and you can use it at specific points to trigger explosions, knocking any opponents that might be in the wrong place at the wrong time. If you fill your meter up all the way, you can take down entire buildings, which will then alter the flow of the course for the rest of the race. The explosions just look terrific, and as gimmicky as the concept is, the fact that it manages to combine speed and destruction in an inventive new way makes it quite intriguing. The frame rate on what was being shown was a little choppy, but if developer Black Rock can get it as stable as it was in last year's under-appreciated Pure, this could be a viscerally satisfying Burnout alternative.

DiRT2


Dirt in DiRT2 confirmed.
Dirt in DiRT2 confirmed.
DiRT2 stood out from the field simply because the handling on the cars was so wildly different from anything else I played at the show. Which makes sense, since this is first and foremost a rally racing game, though it will offer other rally-like experiences as well. I didn't play the first DiRT, and I'm generally not a huge rally nut, so I can't speak much to the changes and improvements being made here, but I found what I experienced of the edge-of-oblivion racing model quite satisfying, even when I was constantly flying out of corners.

I think Blur's going to be the toughest sell of the lot, just because it's so unlike Bizarre Creations past racers, and Split/Second has a really interesting conceit that will live or die based on implementation and whether Black Rock can maintain a good frame rate, but all of these games look potentially awesome. If I had to call a winner, I'd say it's pretty obviously the race fans that are coming out ahead in 2009.




Hey, How's Your Knowledge Of Zelda?
Answer some questions, and you might win a copy of Spirit Tracks!
New Resident Evil 5 Single-Player Content Starts Feb. 17
Two new story-based episodes, a bunch of costumes, and a catch-all Gold Edition package are on the way for your horror-shooting needs early next year.
Super Street Fighter IV Hands-On
We mess around with a few of the new characters in Capcom's upcoming Street Fighter update.
Atlus Bringing 3D Dot Game Heroes To North America
It's coming in May!
Brad Pitt Plunges Into Dark Void
Pitt's Plan B production company options the film rights to Capcom's upcoming jet-packs-and-aliens adventure.
Most Popular Achievements (11/7 - 11/13)
Oh hey, right, this thing. Sorry it's late!
Hey, How's Your Knowledge Of Zelda?
Answer some questions, and you might win a copy of Spirit Tracks!
Super Street Fighter IV Hands-On
We mess around with a few of the new characters in Capcom's upcoming Street Fighter update.
New Resident Evil 5 Single-Player Content Starts Feb. 17
Two new story-based episodes, a bunch of costumes, and a catch-all Gold Edition package are on the way for your horror-shooting needs early next year.
Atlus Bringing 3D Dot Game Heroes To North America
It's coming in May!
Brad Pitt Plunges Into Dark Void
Pitt's Plan B production company options the film rights to Capcom's upcoming jet-packs-and-aliens adventure.
Most Popular Achievements (11/7 - 11/13)
Oh hey, right, this thing. Sorry it's late!
Left 4 Dead 2
X360 | PC - Nov. 17, 2009
Assassin's Creed II
PS3 | X360 - Nov. 17, 2009
God of War Collection
PS3 - Nov. 17, 2009
Resident Evil: The Darkside Chronicles
WII - Nov. 17, 2009
Assassin's Creed: Bloodlines
PSP - Nov. 17, 2009
Gyromancer
XBLM | PC - Nov. 18, 2009
LittleBigPlanet
PSP - Nov. 17, 2009
Formula One 2009
PSP | WII - Nov. 17, 2009
Might & Magic: Clash of Heroes
DS - Nov. 17, 2009
Foto Frenzy
DS - Nov. 17, 2009