Let's talk about eSports Entertainment, the further misadventures of SimCity, and occasional outbursts of excitement.
With a two-week break for Worth Reading on the horizon, grab yer coffee and sit down for an afternoon of plenty to read and play.
Dave's going on vacation for a bit, so Alexis is gonna need some help.
Publishers allowed to cut general audience trailers for Mature-rated games, a la movies, and restrictions relaxed for cross promotions.
With The Cave finished and out the door, Gilbert is moving on.
Studio is promising changes, and offers a free game, too.
Yes, Alex is still talking about SimCity, its troubled launch, and flexible review scores. Why? Because it's interesting, dammit.
It's all Hexels all the time in Worth Reading this week, full of the Internet's thoughts on Tomb Raider, SimCity, and plenty more.
Electronic Arts is turning off "non-critical gameplay features" to try and ease server load.
Nothing happens in Proteus. Everything happens in Proteus. Co-designer Ed Key on the development of his trippy island experience, the world's response, and the language we use to talk about games.
One of gaming's most celebrated stealth franchises is baaaaaack.
The co-founder of Respawn has moved on, we're told.
Alex wanders through the wild and woolly hinterland of microtransactions, only to come away with an all-too-familiar feeling.
A few thoughts on the fallout from our Skullgirls feature, alongside your usual week's worth of articles, games, quotes, games, and more.
We play a few hours of BioShock Infinite, then ask Ken Levine all sorts of stuff about it.
The game from Kim Swift's studio will be an exclusive, as well.
Ubisoft confirms what leaked marketing materials had suggested: Assassin's Creed is going full pirate.
Lab Zero asked for $150,000 to make a new Skullgirls character, and fans said "hell yeah!" In the process, it exposed a growing disparity between what people think games cost and the truth.
If you've been saving your money in the hopes of buying the Destroy All Humans! franchise, you'd better get those last few dollars quick.
Apparently the next season is a ways off, but "something" is being cooked up before then.
After leaving BioWare, Henry Smith didn't expect his tiny iOS experiment, Spaceteam, to blow up. It's also not making him any money, but he doesn't care.
Sony's PlayStation 4 unveiling has come and gone, leaving Alex to ponder the presentation itself, and the divergent reactions of its aftermath. Plus, Alex says goodbye to some old friends.
It's been at least seven days since a pot hole accident, but the incident has caused a rethinking of Worth Reading. (Don't worry, it's still a bunch of links.)
Sony's Worldwide Studios boss talks about backward compatibility, new technology, and the challenges of communication.
The key members behind Minerva's Den have moved to Portland to create Gone Home, a creepy adventure game featuring a house that has one hell of a story to tell.
Sony finally unveils its new console, which is headed to living rooms this holiday season.
The machine for pigs needs another few months of flesh testing.
Developers of 2012 favorites are quickly turning around sequels and ports. MORE, MORE, MORE!
The industry rejected Digital Extremes' vision for Dark Sector in 2004. Years later, it finally dusted off that old design document.
With 275 straight weeks of downloadable content under its belt, Harmonix is shifting its focus elsewhere.
To thank you for your patience we're extending all current paid memberships out an extra two weeks.
Alex sifts through the rubble of Aliens: Colonial Marines' disastrous launch to try and piece together just what the hell happened.
With a little bit of Siri's help, Worth Reading is now the FANCY pile of links you've come to expect every week.
Capcom has several new games coming out over the next few months. Read some things about them!
The publisher has entered into an agreement to take over the license from THQ.
Nintendo doubles down on Mario's scaredy-pants bro with a new 3DS RPG and New Super Mario Bros. U DLC.
Beta test opens up for Slender: The Arrival, and it's possible to play right now.
With the announcement of the PlayStation 4 almost assuredly coming up in just over a week, Alex can't help but wonder if Sony's games division is actually ready for the next-gen.
A broken collarbone forces Patrick to get desperate, and literally turn Worth Reading into a pile of links.
Grand opening, grand closing.
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