If you've been saving your money in the hopes of buying the Destroy All Humans! franchise, you'd better get those last few dollars quick.
Apparently the next season is a ways off, but "something" is being cooked up before then.
After leaving BioWare, Henry Smith didn't expect his tiny iOS experiment, Spaceteam, to blow up. It's also not making him any money, but he doesn't care.
Sony's PlayStation 4 unveiling has come and gone, leaving Alex to ponder the presentation itself, and the divergent reactions of its aftermath. Plus, Alex says goodbye to some old friends.
It's been at least seven days since a pot hole accident, but the incident has caused a rethinking of Worth Reading. (Don't worry, it's still a bunch of links.)
Sony's Worldwide Studios boss talks about backward compatibility, new technology, and the challenges of communication.
The key members behind Minerva's Den have moved to Portland to create Gone Home, a creepy adventure game featuring a house that has one hell of a story to tell.
Sony finally unveils its new console, which is headed to living rooms this holiday season.
The machine for pigs needs another few months of flesh testing.
Developers of 2012 favorites are quickly turning around sequels and ports. MORE, MORE, MORE!
The industry rejected Digital Extremes' vision for Dark Sector in 2004. Years later, it finally dusted off that old design document.
With 275 straight weeks of downloadable content under its belt, Harmonix is shifting its focus elsewhere.
To thank you for your patience we're extending all current paid memberships out an extra two weeks.
Alex sifts through the rubble of Aliens: Colonial Marines' disastrous launch to try and piece together just what the hell happened.
With a little bit of Siri's help, Worth Reading is now the FANCY pile of links you've come to expect every week.
Capcom has several new games coming out over the next few months. Read some things about them!
The publisher has entered into an agreement to take over the license from THQ.
Nintendo doubles down on Mario's scaredy-pants bro with a new 3DS RPG and New Super Mario Bros. U DLC.
Beta test opens up for Slender: The Arrival, and it's possible to play right now.
With the announcement of the PlayStation 4 almost assuredly coming up in just over a week, Alex can't help but wonder if Sony's games division is actually ready for the next-gen.
A broken collarbone forces Patrick to get desperate, and literally turn Worth Reading into a pile of links.
Grand opening, grand closing.
Interestingly, we're also heading to a new moment in history.
So not only is the game no longer a Wii U exclusive, but it's been delayed to coincide with the other versions just announced. Ouch.
Who knows if anything actually happens, but Patrick is freaking out.
"Mia, I'm a hitman."
These things never go according to plan, but here's the general plan!
CD Projekt RED appears to be going all out for the last Witcher, which will likely appear on next-gen consoles, too.
Take the top half of this robot and slap it onto these squid legs and come with me. There's work to be done.
With All-Stars DLC being handled internally at Sony, it's unclear what the future holds for Superbot Entertainment.
Alex wonders aloud why, for all the progress the game industry has made in the last generation, we're still fighting the same cultural battles over and over again.
Things are just all over the place this week. Weird games, serious articles, YouTube confessionals, and plenty more.
Designer David Gallant knew creating a game about his experience working at call centers might cost him his job, and then it actually happened.
The Moon and Source Code director will be picking up where Sam Raimi left off.
Rockstar lets go of its traditional May release period for a bit of "additional development time."
Publisher taking MoH "out of rotation," but still committed to yearly shooters.
Patrick emerges from two Nonary Games with a (non-spoilery) reaction to the Zero Escape series, and why your preconceptions about the genre shouldn't turn you off from giving it a chance.
Disney confirms yesterday's rumored closure of Warren Spector's Austin-based studio.
The Darksiders franchise still hasn't gone up for auction yet, however.
After 23 years and dozens upon dozens of games, Alex says goodbye to one of the industry's most intriguing publishers, and takes a long, hard look at how its former properties may prosper down the road.
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