The music-infused puzzle game is due out on September 6, according to the game's pre-order Steam page. And it appears as if it'll launch largely unchanged from its original version, aside from the sweet level addition. You'll still be tasked to move around different-shaped blocks in an attempt to form solid patterns called quads, which can then be expanded upon--if you're quick enough. The game's Lumines-like beat line, which solidifies your creations, can be a jerk sometimes, I've been told.

Want to know if your hardcore rig can handle Chime? Here's the system requirements:
Minimum:
OS: Windows XP or Windows Vista or Windows 7
Processor: 1.7 GHz processor
Memory: 512 MB RAM
Graphics: VGA
DirectX®: DirectX 9.0c compatible video card, shader model 3.0
Hard Drive: 180Mb
Sound: Stereo
Recommended:
OS: Windows XP or Windows Vista or Windows 7
Processor: Pentium 4 processor, 3.0 GHz or better
Memory: 1 GB RAM
Graphics: 1280x720
DirectX®: DirectX 9.0c compatible video card, shader model 3.0
Hard Drive: 180Mb
Sound: Stereo



















CURSES!
Oh well. I like music games. Can I add my own music though? I can't remember if you could do that for the XBLA version.
Nope, cant do that with either version.
nothing about this PC version is compelling me to buy it, and i love chime.
What exactly happened to the other 55%?
I suppose that'd be nearly impossible then.
Then you should watch the Quick Look!
Exactly. If the original was only $4 / £3, they won't be making any decent return at 5%. People are usually only generous if they know their money is going to a good cause (and not into someone else's pockets).
Hopefully Steam / Valve can justify this - gamers are happy to give to charity (see the success of Child's Play for example) but having the XBLA version, I would rather pay it directly to the organisations.