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Most Popular Achievements (11/28 - 12/4)
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Aardman Animations Shows What You Can Do With Flipnote Studio
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New PS3 Firmware Enables PSP minis, Better Data Transfer
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Dead Space 2 Announced
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Zelda: Spirit Tracks Trivia: The Final Round
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Digital Game Distribution Coming To Games For Windows Live
Resident Evil 5, Red Faction: Guerrilla to be among available titles for new storefront launch.
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Super Rum & Coke Bros. On Display
If you keep playing this rum-dispensing version of Super Mario Bros., we're going to have to hold an intervention.
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Star Wars: The Old Republic - New Classes and Hands-On
LucasArts and BioWare reveal two new character classes and give us our first hands-on experience with The Old Republic.
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New PS3 Firmware Enables PSP minis, Better Data Transfer
Can playing full-fledged PSP games on a PS3 be far behind?
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Take A Tour Of Brink's Container City
A gameplay demo in three acts.
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Most Popular Achievements (11/28 - 12/4)
Truly?
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The Saboteur PS3 | X360 | PC - Dec. 8, 2009 |
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James Cameron's Avatar: The Game PSP - Dec. 8, 2009 |
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Silent Hill: Shattered Memories WII - Dec. 8, 2009 |
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PixelJunk Shooter PSN - Dec. 10, 2009 |
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on Oct. 28, 2008
I agree that this seems like a minor oversight on their part. I can see why you unlock the suit after clearing it, and you can go do a speedrun with your upgrades later on. Did RE4 let you carry your stuff over into a new game with harder difficulty? I'm thinking yes, but it's been a few years since I've played that game.
The other argument is, and it's got corporate BS all over it, you can BUY the Scorpion suit or use the corresponding console suit on any difficulty setting. While it's not the same as carrying over your upgraded weapons, it helps quite a bit. And isn't the lvl 6 suit still lower than those?
I can see them going back and patching it in, maybe add a little bonus content as well like a side mission or a new weapon.