Giant Bomb News

Despite Everything, Duke Nukem Forever Was Profitable

Ugly reviews weren't enough to keep Duke from making a little cash.

We probably won't ever know the full story about the financials, but according to Take-Two Interactive CEO Strauss Zelnick, Duke Nukem Forever will be a profitable release for the company.

How profitable, however, is something we don't know.

The CEO revealed this interesting tidbit on yesterday's call with investors and analysts, where Take-Two announced a loss for the quarter, despite shipping more than four million copies of L.A. Noire.

Duke Nukem Forever's ending suggested the so-called king would return again, but who knows how long it'll be before Gearbox Software shows off Duke's inevitable reboot.

Gearbox certainly has its hands full at the moment, having just announced Borderlands 2, polishing up the oft-delayed Aliens: Colonial Marines for a release next spring and taking the Brothers in Arms series in a brand-new direction with the Borderlands-inspired Brothers in Arms: Furious 4.

ADarkMatteron Aug. 9, 2011 at 12:17 p.m.
Always Bet on Duke 
Gplo32Gplo32on Aug. 9, 2011 at 12:17 p.m.

Good for them!

WJiston Aug. 9, 2011 at 12:17 p.m.
Got milk?
Vadison Aug. 9, 2011 at 12:18 p.m.

What has the world come to?

Crunchmanon Aug. 9, 2011 at 12:19 p.m.

BUT AT WHAT COST?

zombie2011 is online on Aug. 9, 2011 at 12:19 p.m.
Glad to hear it, i think Duke could be a good game if it wasn't just stitched together levels from however many years it was in development. I reboot could be good.
LethalKi11leron Aug. 9, 2011 at 12:19 p.m.
@Crunchman said:

BUT AT WHAT COST?

crusader8463on Aug. 9, 2011 at 12:20 p.m.
Of course it was profitable. It didn't matter how terrible it was, there were enough people who were going to buy it just because of the legacy of the games development let alone the casual walmart shoppers that don't know any better.
ryanwhoon Aug. 9, 2011 at 12:20 p.m.
I have a hard time believing they account for the salary of every person who worked on this over the past 12+ years when measuring their gains.
MordeaniisChaoson Aug. 9, 2011 at 12:20 p.m.

Good. Gearbox took a huge risk and I'd hate to have seen them lose money on anything. Remember this money goes to Borderlands 2!!!!!

crusader8463on Aug. 9, 2011 at 12:20 p.m.
@Crunchman said:

BUT AT WHAT COST?

$69.99 plus tax.
Bucketdeth is online on Aug. 9, 2011 at 12:22 p.m.
Hail to the King baby!
ckeatson Aug. 9, 2011 at 12:23 p.m.

The collectors edition is only $69.99 now. Even though the game is terrible, that box comes with some cool stuff.

Herocideon Aug. 9, 2011 at 12:23 p.m.
Hopefully the reboot can redeem this stale franchise.
bretthancockon Aug. 9, 2011 at 12:23 p.m.

Not surprised, all the talk about the amount of work they put into DNF had to be vastly over exaggerated. Bought it on the cheap, spend very few resources, and increase your profit margin. Honestly not a bad idea at all, that game was a turd that wasn't going to be turned around.

Doctorchimpon Aug. 9, 2011 at 12:23 p.m.
Are we still talking about Duke?
 
Also how about a little clarification, is it just a profit for Zenimax after just buying the license and the assets wholesale? 
 
Or did it come close to the dollar amounts George Broussard squandered and pissed away? Those are the numbers I want to see.
Bigheart711on Aug. 9, 2011 at 12:24 p.m.
@Crunchman said:

BUT AT WHAT COST?

This.
Nominon Aug. 9, 2011 at 12:25 p.m.

Duke is smug, as if to say, 'Suck it game journalists.'
MajorTomson Aug. 9, 2011 at 12:25 p.m.

I wonder how many copies of L.A. Noire have actually been sold. Every shop I go into has way too many copies sitting around.

Anyways, who thinks that Duke Nukem will be turned into a "Brah" character? He is the sort of chauvinistic jock of yesteryear, and that translates to the brahs of today. Dear god please don't be this silly Gearbox, Duke has more intelligence than the brahs of today. He needs to have a high level of suave and arrogance, but still be a complete meat head. Most brahs are just meatheads with low level suave and replace arrogance with ignorance.

scriptkittieon Aug. 9, 2011 at 12:25 p.m.
hahahahahaha I mean so many people got it for the sole purpose of seeing *how* bad it was

Dig Deeper into Gearbox Software LLC

Gearbox is a company best known for their early work on the Half-Life series, WWII video game series Brothers in Arms, Borderlands and Duke Nukem Forever.

Edit/View the Wiki
Hit the Forums (6 Posts)
Add/View Images (8 Images)
Watch Some Videos (2 Videos)
38 Studios Unveils its First Look at Project Copernicus

In the wake of the studio's recent financial drama, the studio finally opens the door on its long-awaited MMO.

Diablo III Sells 3.5 Million Copies In its First Day Alone

Perhaps unsurprisingly, it is now the fastest-selling PC game of all time.

Wii U’s Controller May Have Seen Some Changes

No more Circle Pad-style analog sticks, and some swapped button placement.

And Now Aliens: Colonial Marines Won't Be Coming Out This Year, Either

Gearbox's Aliens side-story slips to February.

Johann Sebastian Joust Is Latest iOS Cloning Victim

Studio behind awfully similar game for iOS claims an agreement was in place.

38 Studios Pays its $1.125 Million Debt, Will Receive No Additional Funds from State

Oh, and the governor of Rhode Island just tossed out a release date for "Copernicus."

Activision Lawsuit Has Details on Bungie’s Next Game

First game scheduled for Xbox 360, sequels on unannounced platforms.

Worth Reading: 05/18/2012

You have 20 seconds to click on this article and discover what games you might have missed and what stories passed you by.

38 Studios Unveils its First Look at Project Copernicus

In the wake of the studio's recent financial drama, the studio finally opens the door on its long-awaited MMO.

Diablo III Sells 3.5 Million Copies In its First Day Alone

Perhaps unsurprisingly, it is now the fastest-selling PC game of all time.

Wii U’s Controller May Have Seen Some Changes

No more Circle Pad-style analog sticks, and some swapped button placement.

Johann Sebastian Joust Is Latest iOS Cloning Victim

Studio behind awfully similar game for iOS claims an agreement was in place.

38 Studios Pays its $1.125 Million Debt, Will Receive No Additional Funds from State

Oh, and the governor of Rhode Island just tossed out a release date for "Copernicus."

And Now Aliens: Colonial Marines Won't Be Coming Out This Year, Either

Gearbox's Aliens side-story slips to February.

Activision Lawsuit Has Details on Bungie’s Next Game

First game scheduled for Xbox 360, sequels on unannounced platforms.

Worth Reading: 05/18/2012

You have 20 seconds to click on this article and discover what games you might have missed and what stories passed you by.

Submissions can take several hours to be approved.

Save ChangesCancel