Giant Bomb News

Fallout 3: Operation Anchorage Jan. 27, Patch Out Now

Bethesda has dated the first major DLC pack for its post-apocalyptic RPG and put out a big collection of bug fixes to prepare for its release.

Bethesda sent a quick note letting us know that a patch is out now for all three versions of Fallout 3. Based on message board chatter and my own experience with several hours of the game, Fallout 3 hasn't struck me as a particularly buggy piece of software, but it's always nice to see developers refining even minor issues post-release. Looks like there's also a small button-remap feature added, too.

It's also worth noting that you'll need this update to use the game's first DLC pack, Operation Anchorage, which is coming to the Xbox 360 and PC on January 27 for 800 Microsoft bucks (that's 10 real ones). Just a reminder: here's what Operation Anchorage looks like.


See the full list of patch fixes after our nonexistent jump.

Bug Fixes


  • Friends notification no longer causes the game to pause. (Playstation 3)
  • Fixed occasional crashes during loading and waiting.
  • Friendly or neutral NPC health bars, when taking damage, no longer flicker repeatedly.
  • Fixed issue where certain NPCs would occasionally disappear from the game.
  • Fixed issue where dead NPCs would occasionally come back to life.
  • Fixed rendering issue with the Gatling Laser gun's tracers.
  • Fixed issue where the haircut menu would occasionally not appear properly.
  • Added ability to remap your VATS and pip boy buttons.
  • Fixed rare load/save issues that would cause NPCs to behave incorrectly.
  • Fixed issue where quest objectives would occasionally not update properly due to talking activators,
  • intercoms and conversations.
  • Using Radaway from the Pip-Boy's Status Menu repeatedly no longer crashes the game.
  • Player no longer gets stuck in level up menu if their skills are maxed out.
  • Fixed issue where multiple followers would occasionally not load into an interior.
  • Fixed rare issue with getting stuck in VATS mode.
  • Fixed rare crash with fighting NPCs with corrupted data.
  • In game radios will now play properly if player was listening to the radio in the Pip-Boy first. (Playstation 3)
  • Fixed rare crashes while loading and saving games.
  • Fixed rare issue where player would fall through the floor while in VATS.
  • Fixed occasional crash after scoring a critical hit in the head with a Railway Rifle.
  • Prevent NPCs from inadvertently dying from falling.
  • Fixed occasional issue where the controller would stop working properly.
  • Fixed crashes related to repeatedly equipping and dropping clothing and armor into the world.
 

Quest Fixes


  • Fixed several instances where quest item stayed in inventory permanently after completing quests.
  • Fixed an issue where the distress message would occasionally not play in Trouble on the Homefront.
  • In The Waters of Life quest, the Citadel gate will open properly if the player fast travels away after exiting the Taft Tunnels but before reaching the Citadel gate with Doctor Li.
  • For the Home Sweet Home quest, the broken protectrons in Big Town become active at the proper time.
  • In The American Dream quest, fixed specific issue which prevented the player from accessing their belongings in the locker by the door if they left the room first.
  • Fixed infinite caps exploit in Strictly Business quest.
  • Fixed rare instance where Dad would have no valid dialogue during The Waters of Life quest.
  • Prevent issue during the Finding the Garden of Eden quest where player would fade to black, instead of traveling to Raven Rock, while in combat with a follower.
  • Fixed several XP speech exploits with certain NPCs.
  • Fixed XP exploit with a robot in Fort Bannister.
  • Fixed issue where player's controls can become locked permanently during The American Dream.
lordofultimaon Jan. 13, 2009 at 11:13 a.m.
Good, maybe that dude that disappeared I can actually rob now.
lordofultimaon Jan. 13, 2009 at 11:13 a.m.
Now I can finally pickpocket that dude, since he mysteriously disappeared long ago.
Kushon Jan. 13, 2009 at 11:15 a.m.
Coolio...It's nice to see that they finally got the patch out, though I never personally had any issues with the game myself.
Jaygeon Jan. 13, 2009 at 11:16 a.m.
Oh balls, I thought it was coming out at the end of this week.

Edit: Does it say anywhere that they fixed the retarded NPC paths set for Moriarty, Lucy West, Walter, etc.? I can't find it. It's the only real glitch that ever happened to me.
TekZeroon Jan. 13, 2009 at 11:19 a.m.
Pretty cool.  But I'm waiting to the level 30 level cap before I replay the game.   Plus I got a ton of other games I need to finish first.  Lost Odyssey, The Witcher..the list goes on.
JohnDudebroon Jan. 13, 2009 at 11:23 a.m.
Damn, they fixed the XP bug! I'll have to get in there and cheat myself a few more levels before I download this.
Pibo47on Jan. 13, 2009 at 11:50 a.m.
Fuck. I have to wait till the 27th for a reason to stop playing oblivion and put fallout 3 back in? Wow.
MrMiyagion Jan. 13, 2009 at 11:59 a.m.
Operation Anchorage looks fantastic. I cant wait.
Afroman269on Jan. 13, 2009 at 12:08 p.m.
Damn I didn't know that were so many issues cus I finished the game without encountering any of these.
pause422on Jan. 13, 2009 at 12:12 p.m.
Jayge said:
"Oh balls, I thought it was coming out at the end of this week.

Edit: Does it say anywhere that they fixed the retarded NPC paths set for Moriarty, Lucy West, Walter, etc.? I can't find it. It's the only real glitch that ever happened to me."
Now, it says it fixed NPCs from falling and dying, a bit late though for poor Moira isn't it? :P
SpikeDelighton Jan. 13, 2009 at 12:15 p.m.
I have such a memory leak in Fallout 3 that it is pretty much unplayable. I hope they fixed that.
RHCPfan24on Jan. 13, 2009 at 12:16 p.m.
Well, it is nice to see this support, but thankfully, I haven't had any problems yet. Here's to none for the future.
TheWojon Jan. 13, 2009 at 12:20 p.m.
I hit a really strange bug where pulling RT would not cause my gun to fire, but would instead fire after my next action. For example, I'd pull the trigger, and nothing, then I would jump and would shoot when i was jumping. it was really frustrating, and I had to go back to a previous save to fix it (thank god for OCD saving being allowed in this game).
CitizenKane moderator on Jan. 13, 2009 at 12:21 p.m.
Nice.  I can't wait for Operation Anchorage.  I'll download the patch when I get come back home in a couple of hours.
Jaygeon Jan. 13, 2009 at 12:24 p.m.
pause422 said:
"Jayge said:
"Oh balls, I thought it was coming out at the end of this week.

Edit: Does it say anywhere that they fixed the retarded NPC paths set for Moriarty, Lucy West, Walter, etc.? I can't find it. It's the only real glitch that ever happened to me."
Now, it says it fixed NPCs from falling and dying, a bit late though for poor Moira isn't it? :P"
I thought that was talking about a weird VATS glitch or something. Good to know my Walter won't be dying on me any time soon. Can't say the same for Ms. West though.
Voldyon Jan. 13, 2009 at 12:38 p.m.
Can't wait to play Anchorage. Looks very awesome indeed
SteamPunkJinon Jan. 13, 2009 at 12:40 p.m.
I can't wait to download this fix...I hope Walter comes back in my 1st game D:
I've been stock piling scrap metal for weeks!
PlasmaBeam44on Jan. 13, 2009 at 1:16 p.m.
I knew Fallout 3 had it's fair share of bugs, I've experience a few myself, but I had no idea it was this bad. Thank god for patches.
mussbus999on Jan. 13, 2009 at 1:18 p.m.
So if I don't update and decide to do the sandman murder kids exploit and gain a bunch of levels, can i still get the achievements?
Kazonaon Jan. 13, 2009 at 1:22 p.m.
Other than the occasional crash I haven't had any real problems with bugs. Still it's good to see that Bethesda made the effort to fix so many things.

Dig Deeper into Fallout 3

Fallout 3 is a post-nuclear apocalyptic open world role playing shooter. It saw the return of the S.P.E.C.I.A.L. system, along with the Karma system. It was developed and published by Bethesda Softworks, the creators of the Elder Scrolls series.

US Release Date: Oct. 28, 2008

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