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Added by Brad Shoemaker on June 11, 2009

Square Enix blew a lot of minds at last year's E3 with the announcement that Final Fantasy XIII would hit the Xbox 360 day and date with the PlayStation 3 in North America. But the company didn't start working on a 360 version of the hotly anticipated RPG till shortly before this year's E3. Longtime series producer Yoshinori Kitase had this to say at the show last week when I asked how the game's cross-platform development is going.

Up to the trial demo version that was released [in April] in Japan, [FFXIII] was PS3-only in terms of development... The Xbox 360 version is definitely following after the PS3 version, but [we] were finally able to come to a point in the PS3 development where some of the staff could take their hands off and start programming the 360 version.

To be fair, Square is building FFXIII on its cross-platform Crystal Tools engine, which is probably easing and expediting the porting process to some degree. But I'm still impressed they got the game into a playable state in such a short time, as indicated by its appearance at Microsoft's E3 briefing. Here's what that looked like, in case you forgot.

  

If you're especially interested in how FFXIII is going to make the console transition, Eurogamer recently posted an exhaustive and technically informed breakdown of the forthcoming 360 port, based on analysis of the PS3 demo. If things like alpha channel and fill rate get you excited, I really recommend you go take a look at their findings. Since it looks like the differences will be minimal, my choice of platform will probably come down to my love of achievement points versus my desire for a Japanese language track--and I think you know how that's going to end up. How about you?


Filed under : Final Fantasy XIII

78 Comments

RHCPfan24 is online
on June 11, 2009
Achievements are too valuable a thing to waste. I am not sure which version I will side with, haha.

Snapstacle
on June 11, 2009
So I have to wonder; besides Tri-Ace's games, will SE make any other games for the "next-gens" that aren't FF? I really fell in love with Square's other RPGs (although they were mostly Japan-only so I had to play translated roms for a majority of them), but getting a new IP or something would be amazing.

Gylfi
on June 11, 2009
If I get it ill go for the ps3 but I dunno, still haven´t finished XII and I bought that with my ps3 a zillion years ago.... I just dont feel like grinding :S

Sample
on June 11, 2009
probably the best thing they could have done. Develloping for multiple consoles at the same time is a pain.

mrbasehart
on June 11, 2009
Achievements on JRPGs tend to be incredibly hard things to get a lot of points in - Enchanted Arms and Phantasy Star Universe, excepted - so playing the game for points seems like a recipe for putting hundreds of hours into the game. 

HeaveyMental
on June 11, 2009
showing that developing for ps3 and porting to 360 is easier
this was being said a lot more 1 year ago ... nobody talks about that anymore

don't fanboy flame me, it's facts

unangbangkay
on June 11, 2009
To answer the question, I think my preference for the Japanese language track, and the fact that I don't have a 360, will dictate my purchase. That said, it's not like FFXIII PS3 won't have trophies, right? *crosses fingers*

Subject2Change
on June 11, 2009
And I thought you were the Sony guy in the bunch, but no you are just an achievement whore... :/

Playing it on the system its meant to be played.

SlowHands
on June 11, 2009
Yay alpha channels and fill rates!

Sample
on June 11, 2009
@HeaveyMental said:
" showing that developing for ps3 and porting to 360 is easierthis was being said a lot more 1 year ago ... nobody talks about that anymoredon't fanboy flame me, it's facts "
Developing for 360 is easier than developing for PS3. 

But if you want to port to 360, you're better off doing the PS3 version first.

AndrewB
on June 11, 2009
They can either get to work porting the thing over without all the reluctance and treating the platform like crap, or they can forgo receiving my $50 or so.  My purchase of the game also depends heavily on reviews.

Brackynews
on June 11, 2009
I'm fine with buying and playing both.  With a staggered release window it's not a pain, it's a privilege. ;)

Master_Prophet
on June 11, 2009
Final Fantasy XIII is probably my most anticipated game right now, besides Castlevania: Lords of Shadow, but I'm highly impressed with this game being only two months old on 360 and being shown off that well.  To the dude above that mentioned achievements: 360 RPG game achievements always suck, that's a given, so I'm hoping that the 360 version of this game will be the first JRPG with decent achievements, but either way I don't care cause I'm playing this game day one, the achievements don't matter to me in FFXIII.

Rinkalicous
on June 11, 2009
@Subject2Change said:
" And I thought you were the Sony guy in the bunch, but no you are just an achievement whore... :/Playing it on the system its meant to be played. "
You're right, it's not meant to be played on the 360. They just accidentally ticked the '360' box when making the game, so some 360 discs came out by accident. And of course, not playing on the system it's 'meant' to be played obviously makes you less of a badass. You're a better person for playing it on the system it's meant to be played on. They don't really want you playing it on teh 360, in fact, they'll personally judge you to be uncool.

Sarcasm-> Off.

systech
on June 11, 2009
So they announced the game and started working on it 10 months later?

RipTheVeins
on June 11, 2009
@HeaveyMental said:
" showing that developing for ps3 and porting to 360 is easierthis was being said a lot more 1 year ago ... nobody talks about that anymoredon't fanboy flame me, it's facts "
well yeah, developers have been saying that it is harder to develop games on the PS3 rather than 360, so that's just common sense.

m_rum
on June 11, 2009
I'm buying this for the 360 just because all the entertaining  fanboy-meltdowns this announcement produced last year (and still does).

OllyOxenFree
on June 11, 2009
I think I'll grab the PS3 version instead.  I'm not an achievement freak plus it'd be weird playing a FF game on the 360.

GeekyrBossMan
on June 11, 2009
Think I am stilling leaning PS3 on this one.  While I love my nerd points, I don't think I can stomach the American voice acting (though I hope to be proved wrong).

Nasar7
on June 11, 2009
I'm the opposite, I don't care about achievements but a Japanese language track is very enticing. Yet another reason for me to pick up a PS3.


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