Giant Bomb Video Game News

Video Game News, Stories and Updates for the PS3, XBOX 360, PC, PSP, Wii, and DS

Added by Brad Shoemaker on June 5, 2009

Choo-choo!
Choo-choo!
Nintendo showed off a three-part playable demo of The Legend of Zelda: Spirit Tracks at its E3 booth this week, and as a rabid fan of the last DS Zelda game, Phantom Hourglass, I couldn't resist trying it. If you were the sort of person who finished that game and felt like you could have played a lot more of it, you're in luck; I'm happy to report that Spirit Tracks is remarkably similar to its predecessor.

In part one of the demo I got hands-on with Link's new mode of transportation: a train, which Nintendo has basically substituted in for the boat you had in the last game. The train controls the same way, with stylus-based speed controls on the side of the screen that let you speed up, stop, and reverse. There's also a rope you can pull to blow the train's whistle, which scares critters off the tracks, and the train even has a cannon mounted on it that fires at enemies that run alongside you. It's point-and-shoot, just like the boat's cannon.

It doesn't seem like a stretch to assume you'll be able to collect different sets of parts to upgrade the look and power of your train with, like you could with the boat in Phantom Hourglass. The upgrades gave that game a loot-lust element that made it hard to stop playing. (My girlfriend, who doesn't even play a lot of games, spent a ton of time looking for spare parts and even gifted me all her extras so I could assemble the golden ship. Thanks honey!)

Big mean boss.
Big mean boss.
In the dungeon section of the demo, I found that Link will have significant help this time around. Remember the phantoms, those burly, faceless knights that chased Link around the mazes of Phantom Hourglass? This time, those guys will work for you. There was a single phantom in this demo who would walk a path I drew with the stylus, and it could do other useful stuff like activate switches and attack enemies. The phantoms will come in handy in solving puzzles and getting you from place to place, since Link can hop onto them and ride them around through obstacles like lava (which the phantoms are impervious to).

There was also a new item here that let Link aim a strong gust of wind that you activated by--what else--blowing into the DS' microphone. From what I saw, this was only useful in this particular dungeon, which had small turbines spread around that would open doors and such when turned.

Lastly, Nintendo was showing a new boss--which the hectic nature of a busy E3 schedule prevented me from fighting. But I can at least tell you that the boss fights in this game will continue to fill up both screens and probably require you to use the items you pick up in dungeons in some creative ways, just like in the last game.

Spirit Tracks is using the same cartoonish art style--and a ton of the same art assets, gameplay mechanics, and everything else, to be honest--as Phantom Hourglass. That's A-OK with me; PH was one of the best DS games released so far, in my opinion, and when you're starting with such a great foundation, "more of the same" is really not a bad thing at all.

  



11 Comments

JazzMaverick
on June 6, 2009
Aslong as you don't have to return to the same temple over and over again,like TPHG ...this game should be great.

AgentJ
on June 6, 2009
I'm not super excited about the game, as i wasnt for the first one, but im intrigued that Link has a whip in this one. Can you imagine Indiana jones with a navi?

So Brad, is Sribblenauts going to get this preview treatment as well?

Knives
on June 6, 2009
I loved PH, even with the Temple of the Ocean King. More please.

Linkyshinks is online
on June 6, 2009
  


  

It looks to have more complexity over the first game on DS, so I am looking forward to it. PH just fell short because it failed to use of the DS's unique abilities as well as it should have. The game was also lessened by a terrible design decision which made the game feel cheap and short. Not enough towns and interaction with others, variation in NPC's, boring old weapons etc...it was hard to believe it came from Eiji Aonuma's team. I expect this game to be better, I hope it is.




Meatsim
on June 6, 2009
I approve of mounting cannons on trains or any kind of vehicle.

Aaron_G
on June 6, 2009
I did enjoy Phantom Hourglass, so this should be good too. 

Puppy
on June 6, 2009
But Brad, you're missing the part where...trains are dumb.

Brendan is online
on June 6, 2009
Wow the comments seem very negaive about this game, I thought alot of people likfed it.

Lost_In_Gaming
on June 6, 2009
So, this will probably get a 5/5 from Brad, if he reviews it.  Nothing against you, Brad (because I love you), but I found some simalarities about how you felt about the progression from RE4 to RE5 and how you felt in this article from PH to Spirit Tracks.

theMcNasty
on June 7, 2009
w00t.  Zelda-time.

Media_Master
on June 8, 2009

I really like the music



  • You must enter the following information to sign up and leave a comment.
  • Type the words above including the space. Get new words?
Errors will go here

Post Reply

Processing....
Pandemic Shutdown Leads to Office Space Tribute
If there was a TV channel called "men beating office equipment," I'd DVR every minute.
New Resident Evil 5 Single-Player Content Starts Feb. 17
Two new story-based episodes, a bunch of costumes, and a catch-all Gold Edition package are on the way for your horror-shooting needs early next year.
Brad Pitt Plunges Into Dark Void
Pitt's Plan B production company options the film rights to Capcom's upcoming jet-packs-and-aliens adventure.
Hands-On: Ridin' Zelda's Spirit Tracks
A few minutes with Nintendo's next DS Zelda installment.
Most Popular Achievements (11/14 - 11/20)
As the year winds down, it's clear that one game will stand alone... well, for the next few weeks, anyway.
Play The Zelda Trivia Challenge, Part Two
Five more questions to tease your brain and maybe net you some cool stuff.
Pandemic Shutdown Leads to Office Space Tribute
If there was a TV channel called "men beating office equipment," I'd DVR every minute.
New Resident Evil 5 Single-Player Content Starts Feb. 17
Two new story-based episodes, a bunch of costumes, and a catch-all Gold Edition package are on the way for your horror-shooting needs early next year.
Hands-On: Ridin' Zelda's Spirit Tracks
A few minutes with Nintendo's next DS Zelda installment.
Play The Zelda Trivia Challenge, Part Two
Five more questions to tease your brain and maybe net you some cool stuff.
Most Popular Achievements (11/14 - 11/20)
As the year winds down, it's clear that one game will stand alone... well, for the next few weeks, anyway.
Brad Pitt Plunges Into Dark Void
Pitt's Plan B production company options the film rights to Capcom's upcoming jet-packs-and-aliens adventure.
Tekken 6
PSP - Nov. 24, 2009
Twin Sector
PC - Nov. 25, 2009
Your Shape
WII - Nov. 24, 2009
Gravity Crash
PSN - Nov. 24, 2009
Hello Kitty Party
DS - Nov. 24, 2009
Scene It? Twilight
WII - Nov. 24, 2009
Karaoke Revolution
WII | PS3 | X360 - Nov. 24, 2009
Revenge of the Wounded Dragons
PSN - Nov. 24, 2009