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Added by Jeff Gerstmann on Oct. 24, 2008

I guess I&squot;ll toss this right next to Auto Assault in my "online games I can&squot;t play anymore" pile.
I guess I&squot;ll toss this right next to Auto Assault in my "online games I can&squot;t play anymore" pile.
Namco Bandai has issued a statement on the future--or non-future, I guess--of Hellgate: London. The online servers will remain running until January 31 of next year. After that? A cold, dark silence and probably a smattering of people trying to reverse-engineer the server software so they can run their own private servers.

So when February hits, we'll all be limited to the single-player side of Hellgate. Weirdly enough, I still have Hellgate installed and check in on it from time to time. Last time I logged in, I saw a few other human players and got a bunch of spam from robots that wanted to sell me in-game gold.

If there's a silver lining to all this, it's that all those gold sellers are going to be completely assed out.

Checking over the game's official forums, it sounds like the skeleton crew that's maintaining the game is going to at least attempt to flag all of the remaining accounts as subscribers, just so the people left playing can go out with some sort of bang. However, the team doesn't have the support it would need to roll out any of the content upgrades and patches from the online mode into the single-player.

Hellgate: London was a (somewhat) better game than it got credit for, so I guess I'm sort of sad to see it go. That said, this news doesn't exactly fill me with the desire to go back and play more of it while I still can or anything like that.

Filed under : Hellgate: London, PC

27 Comments

Mourne
on Oct. 24, 2008
*salutes*

This is the problem with the MMO market. Too many games, too many servers, and not enough people to play them all proportionately.

chililili
on Oct. 24, 2008
Hellgate london was not an MMO it was a diablo clone

mubress
on Oct. 24, 2008
Hellgate: London wasn't 2 bad, but it wasn't 2 good either :(

Vinchenzo
on Oct. 24, 2008
Shame.

Noxat
on Oct. 24, 2008
I was never a big fan of this game or its online subscription model, and I can't say I'm surprised to see it die so quickly.

Sparky_Buzzsaw
on Oct. 24, 2008
Hmm, that's a shame.  I was looking for something to tide me over until Diablo 3.

Skogen is online
on Oct. 24, 2008
It's too bad for the subscribers that paid the $150 at release, this game has hardly been out for a year and is already being put to rest.

Crono
on Oct. 24, 2008
Poor Bill Roper.

He was trying to do good leaving Blizzard back when it was uncertain of their fate (a little before WoW's colossal success was cemented) when Vivendi was talking about selling their game division off.  He left along with, what?, 9 others?  And started Flagship.  But without the ability to take as long as they could and without the team that they had at Blizzard, they just couldn't quite get Hellgate to look or play as well as the Diablo games him and his team were most famous for.  It is too bad.  I would like to see him and his team back with Blizzard, working on Diablo 3... but let's face it, the chances of that are slimmer than 2 SoJs dropping in a single game.

Toothsaw
on Oct. 24, 2008
Well, I was totally unaware that this could happen!! How dare they?? The game's so brilliant!
;P
Ok, I'll stop being sarcastic. I played Hellgate London offline quite a few times, but the graphics engine never convinced me to the bone. It's HEAVY like Earth and the art compartment is under par IMHO.
I never played online though, so maybe I'm missing a lot of added content and the like.
I admit it's fun here and there, but I always felt something is missing.

As I said, I never played online, but I feel a bit sad nonetheless for this piece of news. I played some Auto Assault some years ago but I was long gone when it was discontinued; still, knowing it had been taken down was bad news for me. That's precisely what's happening here, now.
Well...I still have some months to check the game online, but maybe this is a bad idea: it wuold just make me more sad when it all ends...

LordAndrew is online
on Oct. 24, 2008
Absolutely. Now that I know it's ending, I don't want to touch Hellgate: London's multiplayer at all. It's just going to disappoint me if I end up actually enjoying the online.

Lind_L_Taylor
on Oct. 24, 2008
Was the single-player shit worth playing?  Maybe I can pick it up in a bargain bin. Hell they should give it away on their website now.

DuckofDoom
on Oct. 24, 2008
It's sad to see any game fail, but honestly this game wasn't really the best. When there are so many MMOs out there, you can afford to release buggy and broken games like Hellgate.

dagas
on Oct. 24, 2008
Any game that has a single player portion is not an MMO game. Yes that includes Phantasy Star Online.
Too bad for some dudes, I've never played the game so don't really care much.

calf_exercises
on Oct. 24, 2008
owww, poor ol' MMO #64

when will publishers learn that theres no point making an MMO unless you are going to make it awesome....

reversethedevil
on Oct. 24, 2008
well. it wasn't technically an mmo. i mean. it still has an offline mode. and online mode was more like guild wars. big lobby way stations where you could hook up with people to quest with. so really it was just had a fancy online multiplayer lobby.

sdauz
on Oct. 24, 2008
there are wayy wayyy too many MMOs out in the market - there has to be some sorta quota or something lol

Replica23
on Oct. 24, 2008
Hellgate was alright and there were some things that worked very well. However a lot of the mechanics which are supposed to make games fun never really materialized or were severely underdepveloped. Like with so many games these days, excluding LAN options was a huge mistake.

Meatsim is online
on Oct. 24, 2008
This game seemed decent enough I'm surprised it got shot down so soon.

momentarylogic
on Oct. 24, 2008
The game is fun, I paid for the subscription for me and my girlfriend, too bad that the bugs ripped holes in the ship. I loved a lot about this game, and the patches finally started to see the game take shape.

Shame on Roper.. It bothers me to no end when a developer says that he would rather be making music.

Milkman
on Oct. 24, 2008
Hellgate was hardly a MMO and it was hardly a good game either. I still remember how disappointed I was when this was released. It could have been so much more.


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