Giant Bomb Video Game News

Video Game News, Stories and Updates for the PS3, XBOX 360, PC, PSP, Wii, and DS


Added by Jeff on March 17, 2008 0 comments
We managed to get our hands on a review copy of Rainbow Six Vegas 2 today. I've been playing around with it off and on all afternoon, and it sort of makes me want to ditch the office early so I can go home and play it in a dark room with no distractions. So, in other words, it's making a terrific first impression.

I'm currently working my way through the second act, and my experience through Rainbow Six Vegas 2 has been an exercise in streamlining so far. I'll need to go back to the original Vegas to be sure, but a lot of things, especially the cover and leaning mechanics, feel cleaner and easier to deal with this time around. Not that they were horrible before, mind you.

It's largely the same sort of tactical shooter that the last game was, with some interesting changes to the weapon unlocking and rank stuff. Essentially, Ubi drew a fat XP bar on the bottom of the screen, just like Call of Duty 4. But you also earn points in three different areas as you play through the A.C.E.S. levels. That's "Advanced Combat Enhancement Specialization," according the manual. But really, they're three different meters that level up depending on how you take out your enemies. Headshots earn marksman points. Up-close kills earn points for your CQB rank. And blasting dudes through cover earns Assault points. Every time you go up a level, you get something, like more XP for your main rank or new weapons. So far, it seems like a good system that'll reward you regardless of your style of play.

My main problem with tactical console games is that they tend to overcomplicate the controller. Vegas 2 has a lot of different commands in it, and there are plenty of buttons that do different things depending on if you hold it down or if you tap it. Overall, though, the controls are pretty logical once you get the hang of them.

There aren't many online games up and running just yet, since the game doesn't officially ship until tomorrow. But there seem to be a handful of servers running, and they seem to be full of Spanish speakers. After nailing two guys, one of my own teammates blasted me in the face. Great. My knowledge of Spanish starts and stops with cursing, so maybe I'll lay some of that on them.

The cool part is that your A.C.E.S. and experience points carry over between single-player and multiplayer, so you can unlock stuff either way. It'll be interesting to see if that stuff works in unranked games. Using private matches and blasting your friends from a distance to pump up your marksman stat seems like it'd be a little unfair.

The default ranked team deathmatch mode gives you one respawn. That's two lives, total. And death comes very quickly if you're careless. I'm a little too careless, so I'm getting worked so far. I never got good enough at the previous game, but maybe this time I'll finally learn enough patience to play effectively. Also, the ranked matches dump you all the way out to the main menu afterwards, with a brief message explaining that you can't stick with the same group of players in ranked matches in order to keep things fair. Seems like that should drop you back into the search/join game area.

We'll have a review later this week.

Add the first comment


Popular News
Salute: 1UP Acquired By UGO, Downsized; EGM Shuttered
The early days of 2009 are dark ones for Ziff Davis' erstwhile Game Group. Giant Bomb salutes the departed staffers.
Sony Issues Handy Chart, Giant Bomb Issues Handier Chart
Sony makes the case for the PS3's current price by comparing it to the other guys. We say "why stop there?"
Pre-Release Killzone 2 Demo Only For Pre-Orders in US
Yeah, good. Restrict access to the thing that helps you sell games to people who have already purchased it. Great idea.
LittleBigRoll
I don't care if this Internet meme has worn itself out already. I just really like that song.
Sonic the Hedgehog Finally Makes Sense
It's just not for us. I get it now.
Metal Gears of War?
Do the makers of Metal Gear Solid need to shake things up to compete with Western games?
Warning! Caution! Overload! Planned Downtime Tonight!
We're cutting over to some new servers, you might not be able to read this message later tonight.
Ninja Blade Demo: We Cut Some Guys, Watch
When your demo is more QTE than cutting fools, you've got a problem on your hands.
Sony Issues Handy Chart, Giant Bomb Issues Handier Chart
Sony makes the case for the PS3's current price by comparing it to the other guys. We say "why stop there?"
Salute: 1UP Acquired By UGO, Downsized; EGM Shuttered
The early days of 2009 are dark ones for Ziff Davis' erstwhile Game Group. Giant Bomb salutes the departed staffers.
Sonic the Hedgehog Finally Makes Sense
It's just not for us. I get it now.
Pre-Release Killzone 2 Demo Only For Pre-Orders in US
Yeah, good. Restrict access to the thing that helps you sell games to people who have already purchased it. Great idea.
Ninja Blade Demo: We Cut Some Guys, Watch
When your demo is more QTE than cutting fools, you've got a problem on your hands.
1.5M Xbox Live Users Online, Bogging Us Down
Microsoft's online service has hit a new record for concurrent on line users. Is that everything's been so darn slow?
Metal Gears of War?
Do the makers of Metal Gear Solid need to shake things up to compete with Western games?
LittleBigRoll
I don't care if this Internet meme has worn itself out already. I just really like that song.

User Blogs
rivalbro
Street Fighter IV, is it worth the wait?
hush404
The Long Halloween & some Anime
Dalai
The Giant Bomb community living image?
lvl10Wizard
USP: Life Experience Vol: 1
jediskilz173
For reals this time
EightBitWarrior
Update (stuff sold, what i'm playing)
radion_null
HOME team, learn from EA !? ...I surprise myself saying this.
coonce
DEVELOPER DIARY: Small Forum Feature
Pibo47
Ill just list the games of '09 that i want.
c1337us
Has horror survived?