Giant Bomb News

Konami No Longer Publishing Six Days In Fallujah

Konami takes an Excedrin and says no thanks to Atomic's Iraq-based shooter.

The WSJ reported that the game had over 40 veterans contribute to the project.
The WSJ reported that the game had over 40 veterans contribute to the project.
According to an article out of The Asahi Shimbun, Konami has dropped out of publishing controversial shooter, Six Days in Fallujah. The news comes within a month of us first hearing about the game, a fact-based shooter set in Iraq being made by Atomic Games. The article blames Konami's decision on the overwhelmingly bad reception the title received from Western audiances after its announcement.
"After seeing the reaction to the videogame in the United States and hearing opinions sent through phone calls and e-mail, we decided several days ago not to sell it," a public relations official of Konami said. "We had intended to convey the reality of the battles to players so that they could feel what it was like to be there."
As a sensitive subject, there's not a whole lot for me to add to this one other then ask what you guys think. Is Konami chickening out? Is there anything different about playing a game set in Iraq based on real events then one based on Vietnam or World War II? Do you think Konami would have even been in this mess if the game had a less in your face name? Would a publisher based in the United States run into the same problem?

I'm curious to know who will jump in to pick this one up, given all the hoopla. My guess is the guys at Atomic, who acording to their site make training sims for the world's leading military and intelligence organizations, won't have any trouble finding a new backer. If not, here's hoping they decide to make another Close Combat game instead. The early strategy titles for the PC were some of my favorites in the genre.
TooWalruson April 27, 2009 at 8:20 a.m.
Holy Science! This was unexpected!
zityzon April 27, 2009 at 8:22 a.m.
kind of crappy, but i said in another post. Hopefully they can make something else with the engine.
MattyFTM moderator on April 27, 2009 at 8:25 a.m.
I wasn't expecting this, but at the same time it makes sense for konami not wanting to be associated with a game that has had so much negative press.
DoMakeSayThinkon April 27, 2009 at 8:25 a.m.
The difference is that in World war 2 games you do not play as the bloody nazis and I refuse to play Vietnam war shooters based on the same rule.
Serkeron April 27, 2009 at 8:25 a.m.
lotta typos. also, good job Konami. tastelessness is so last year.
graingeron April 27, 2009 at 8:26 a.m.
PUSSIES!
Meatsimon April 27, 2009 at 8:26 a.m.
I guess it was just too controversial for some people. 
Bartman3010on April 27, 2009 at 8:27 a.m.
Please enjoy this World War II shooter for compensation. (Because you know, its that different)
graingeron April 27, 2009 at 8:31 a.m.
so just because its based on somthing in more recent years than WWII its un-tasteful to make, i dont see any difference between this and any other real life war based shooter.
Al3xand3ron April 27, 2009 at 8:32 a.m.
They probably bailed for quality reasons, and are pleasing the sensitive groups by saying they bail for their sake. Atomic Games may still continue development, and some "heroic" publisher will save this "bold" move, attracting all the "hardcore gamers" then ripping them off by not delivering on any of the initial promises. The game sounded intriguing in the very beginning, but just as I thought, as soon as the first previews hit, there was no talk of any of the interesting, bold aspects as they simply focused on features you may see in any shooter. How cover works, how destructible environments are, how realistic the action is, and whatever else. The survival horror buzzword wasn't even used in them, so the only mention we saw of it was in the initial announcements. I'm no fan of censorship, and I do think it's ridiculous for people to be fine with the likes of COD4 which conceal their obvious theme with fictional names, and then be upset with those who call it as it is, but this game is probably no big loss and my expectations for it were low to say the least. All their hype to me translated with a simple "you played the imitations (COD4), now play the real deal" as that's the only way you have to sell yet another war game, especially with Modern Warfare 2 on the horizon.
InFamous91on April 27, 2009 at 8:34 a.m.
Smart Move
VWGTIon April 27, 2009 at 8:34 a.m.
BOOM HEADSHOT...?
gormerson April 27, 2009 at 8:37 a.m.
Well, its sad, because they are canceling a game because of complaints from people I bet haven't even looked at one single screen shot. But its not like I was hyped for this game anyway...
stealthdf2on April 27, 2009 at 8:38 a.m.
what a cop out. IF anything i think this would show people what the soldiers had to go thru and make more people respect them even more for their sacrifice.

This is no more "tasteless" than any other shooter based on real life events. a time difference of 20-50 years should not be needed to make something like this. IF this is tasteless then so is every movie based on recent conflicts. I say get over it and stop looking for reasons to bitch about stuff, there is already too much of that in this world. America has went from hard as nails to soft as a plush teddy bear.
Davisadon April 27, 2009 at 8:40 a.m.
As much as understand the PR reasons for a major publisher like Konami dropping this, I feel that this is giving in to people like Bill O'Reilly and newspapers like the Daily Mail (which has actually campaigned against this game). I am saddened because the game could have been used to highlight the moral problems suffered on both sides of the Iraq War, rather than being a Killzone 2/Gears of War meathead gruntfest with non-stop 'headshotting', whilst showing the emotional issues raised by the war with the NATO forces as well as ordinary Iraqis.
raidingkvatchon April 27, 2009 at 8:41 a.m.
This obviously was for any reasons based on morality or taste, Konami just didn't want the bad press, which kinda suggests they thought it was tasteless in the 1st place and just didn't credit the consumer with the same intelligence or integrity. Close Combat games were fantastic though
JudgeDreadon April 27, 2009 at 8:46 a.m.
Davisad said:
"As much as understand the PR reasons for a major publisher like Konami dropping this, I feel that this is giving in to people like Bill O'Reilly and newspapers like the Daily Mail (which has actually campaigned against this game). I am saddened because the game could have been used to highlight the moral problems suffered on both sides of the Iraq War, rather than being a Killzone 2/Gears of War meathead gruntfest with non-stop 'headshotting', whilst showing the emotional issues raised by the war with the NATO forces as well as ordinary Iraqis."
that was never Konamis intent. If Konami had real balls they would have made a game where you played as a civilian trying to survive. Not a shooter where you are a bad ass soldier with regenerating health.

Konami's VP of marketing, Anthony Crouts: "We're not trying to make social commentary. We're not pro-war. We're not trying to make people feel uncomfortable. We just want to bring a compelling entertainment experience. At the end of the day, it's just a game."

iAmJohnon April 27, 2009 at 8:47 a.m.
sbritton said:
"Is Konami chickening out?"
Yes.
Meltbrainon April 27, 2009 at 9:03 a.m.
Probably a wise move, really. Konami don't want their reputation getting harmed, because let's face it regardless of who publishes it there is and will continue to be controversy, probably moreso when the game hits shelves.
sociald1077on April 27, 2009 at 9:06 a.m.
I am reminded of a quote here: "War. War never changes."

It doesnt matter if it was 5 years or 50 years or 500 years ago, making a game based on actual events is all the same in terms of "taste." I think konami pussed out big time.

Dig Deeper into Six Days in Fallujah

Atomic Games' third-person shooter, based on one of the deadliest battles in the Iraq War, has proved controversial, and is still a work in progress.

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