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On With The Bodycount

This is but one of the two released screenshots for Bodycount. 
This is but one of the two released screenshots for Bodycount. 
Black. I feel like my own opinion of Criterion's first-person shooter have been well-established... well, provided you listen to the podcast, anyway. It's weird to me that Codemasters is really pushing its new first-person shooter, Bodycount, as being from the "co-creator and designer of Black," Stuart Black. Black (the game) didn't exactly go on to leave an especially lasting impact on shooters. Heck, I'd expect that a decent number of people don't even remember it at all. But I digress.

Today, Codemasters released two screenshots of the game, which... uh... look a lot like Black to me. Sadly, there's no mention of this being "gunporn 2.0" and I haven't seen anything close to "bullets are our babies" in the released material. That said, the provided quotes say the exact right things that I want to see when someone says they're making a first-person shooter. Here's one from the game's executive producer, Tom Gillo:

“Our core focus for Bodycount is to deliver best-in-class gun play that places the gamer at the heart of the experience,” said Executive Producer Tom Gillo. “From the jaw-dropping devastation caused by firing into enemies or shredding the world around you in a hail of bullets, Bodycount will crystalize that moment of pulling the trigger into an exhilarating sensory overload of action.”

Firing guns into enemy targets should feel positively devastating. Firing a gun should feel like an intensely destructive act. That's one of the things that Black came closest to delivering on, but the constant inclusion of exploding barrels made it all feel like a photo hunt game. "Find the exploding barrel, shoot it, and move forward!"

Oh, hey! Here's the other one! 
Oh, hey! Here's the other one! 
Of course, that all sounds a bit more harsh than it should. Black was actually a really neat game, in spots. It just felt like it was being held back somehow, like the design of the levels and environments didn't quite mesh with the firearms well enough.

If there's anything that signifies that this game is coming from dudes who worked on Black, it's this Stuart Black quote:

"If Race Driver: GRID was all about the purity of racing, then everything in Bodycount is absolutely centered on the bullet and its impact on the world."

Yep. That sounds about right. The game is currently set for release in Q1 2011 for Xbox 360 and PlayStation 3.
57 Comments
scarace360 on March 9, 2010
cool
Belonpopo on March 9, 2010
Looking forward to some new first person IPs
bjorno on March 9, 2010
ICE T REFERENCE NICEEE
AURON570 on March 9, 2010
BOOOOM!
buzz_killington on March 9, 2010

The exec-producers's level of hyperbole is awesome!

Romination on March 9, 2010
sooo...
this is some kind of game where you,....
shoot stuff?
hmmm...
intriguing!
 
 
(not)
Peacemaker on March 9, 2010
Bad Company 2 is pretty much Black 2.
Ineedaname on March 9, 2010
I kinda liked Black, ohhh how much easier was life back before I started using online forums XD.
Xolare online on March 9, 2010
Sold.
ArchV1le on March 9, 2010
As someone who liked Black at the time, I am excited. If nothing else Black did an amazing job of making the guns feel awesome
ZmillA on March 9, 2010
those screens look like a clean wii game
Milkman on March 9, 2010
Looks like a first person shooter video game to me.
JJWeatherman online on March 9, 2010
huh.  
 
I bet it turns out no good.
jakob187 online on March 9, 2010
That's great and all, but will it compare to Destruction 2.0 in Bad Company 2 or Red Faction Guerrilla's GeoMod 2.0?  I mean, seriously...shit blows up real pretty in those games.
 
My biggest problem with Black was that even when you were devastating stuff, it all still felt very scripted.  With something like Bad Company 2 or Red Faction Guerrilla, the destruction just feels dynamic and awesome!
Superfriend on March 9, 2010
Hey Jeff, I don´t really get your hate for Killer In.. uh I mean Black. It was a kinda cool shooter. Simplistic and  arcadey, like Timesplitters. I really liked playing through this campaign, though only once and on normal. 
But hey, this game was FAR from being bad. You want a bad FPS? Try Painkiller Overdose or something. Just stop hatin´ Black
Vager online on March 9, 2010

That quote makes the game seem awesome.
Th3_James on March 9, 2010
@Belonpopo said:
" Looking forward to some new first person IPs "
i wan't some 4th person shooters, You play a guy on a couch playing a shooter on a console
JustTheDoctor on March 9, 2010
Looks like Black.
Nick on March 9, 2010

Anyone else think On With The Bodycount, is a better name than Bodycount?
Vito_Raliffe on March 9, 2010
Curious as to what it looks like in motion!
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