Giant Bomb News

Open House

Now that the PlayStation Home beta has opened up to the general public, we take a look at what this curious addition to the PlayStation 3.

Too many couches!
Too many couches!
As was reported yesterday, Sony has opened up the beta test for PlayStation Home to all PS3 users today. I participated in the heavily embargoed closed beta for Home, so I was curious to see what Sony would be showing to the general public. What I found seemed surprisingly close to what Sony has been promising since Home's unveiling at GDC 2007. You can build your own custom avatar, furnish your own virtual apartment, chat and play social games with other users, and of course, get slapped silly with marketing messages. I suppose with this being day one of the open beta, a little slack should be cut, but after an hour or so spent browsing the microtransaction-based mall, waiting in line at the bowling alley to play with virtual arcade machines, and staring at various billboards and video screens promoting the movie Twilight, I didn't feel particularly compelled to go back to Home.

Home is basically presented as a very clean, very modern entertainment complex. The core locations are your apartment, a movie theater, a bowling alley, a mall, and a large, open courtyard that connects them all. There are also a few themed locations that exist separate from this virtual gated community, which currently include a bar themed around Uncharted: Drake's Fortune, and a dilapidated train station for Far Cry 2. Though it can take a while for everyone's avatar to load whenever you first arrive at a new location, leaving you with a bunch of kinda-creepy translucent ghost avatars, Home has a sharp, clean look to it. People like to say that Home looks like Second Life, which is admittedly fun to say, but it doesn't really hold water. Home is a much smaller, detailed, and tightly structured virtual world. And in Second Life, there's actually stuff to do.

More than the mall that sells virtual cowboy hats for 49 cents or the conspicuous advertising, the biggest immediately apparent problem for Home is that there simply isn't a whole lot to do. In any one location, there's usually only a handful of objects you can interact with. The central plaza features a game where you guide a remote control flying saucer over a small pond, avoiding mines and collecting stars, as well as a communal jukebox stocked with a handful of licensed songs. Go into the single-screen theater, and you'll be treated to a trailer for the movie Twilight, followed by a Paramore music video that, coincidentally, is from the Twilight soundtrack. I guess Sony is anticipating plenty of self-mutilating teenage girls to use Home. Which could be a reason for some to keep using Home, I guess.

Which button do I press to put up a quarter?
Which button do I press to put up a quarter?
The bowling alley is the most action-packed location I've seen in Home so far, with its pool tables, arcade machines, and bowling lanes. One of the small choices in Home that I find stupefying is the fact that the arcade games allow only one player at a time, which means you have to wait your turn if you want to play a light version of Echochrome, or a really crummy Breakout knockoff. You can argue that Home might benefit from trying to emulate some specific details of real life, which is actually a little true for the player limits on the pool tables and the bowling lanes. The truth is that waiting in line to play a game at an arcade sucks. Waiting in line to play a game at an arcade that exists inside of your cutting-edge video game machine is top-shelf lunacy.

But, if growing up in the sticks taught me anything, it's that there's nothing that bored kids like more than causing trouble and generally being disruptive. Here are a few choice excerpts from an IM conversation I'm having with Jeff about his Home experience to prove my point.

Jeff (10:07): I've decided that Home is the greatest thing to happen to the PS3 ever.

Jeff (10:08): Me and five or six other dudes who knew who I am have taken over the arcade and are bullying people into dancing. And text chatting about Gears of War 2 as we do so.

Jeff (10:10): Also, bubble machines.

Jeff (10:28): We are up to eight dancers now! WE WILL NOT TAKE NO FOR AN ANSWER

Jeff (10:39): I am now down to a posse of five hardcore dancers.

Jeff (10:41): Giancarlo has joined this savage dance fiesta. We are UNSTOPPABLE.

I find this wall to be...inadequate.
I find this wall to be...inadequate.
This probably isn't Home's fault, and maybe this just speaks to the type of easily amused jerk I am, but the most fun I've had with Home so far has been running around and triggering the disapproving double thumbs-down animation at stuff I don't like, which brings me to the point of communication in Home. In a way, Home is just a big, fancy chat room. You can hang out in the public lobbies and just shout at whoever, you can invite some people back to your place for some more exclusive socializing, or you can create and join clubs with like-minded individuals. Like clothing for your avatar and higher-end living quarters, clubs are a premium part of Home. It'll cost you $4.99 to start your own club, and there will be upkeep fees down the road as well.

Home supports headsets and keyboards, and also features a pop-up menu full of canned phrases, so there's plenty of options for how you communicate. In my brief experience, though, it seemed like very few people had keyboards or headsets, and most of the chatting consisted of slangy text-message abbreviations.

I guess the fact that Home is simply a free add-on for the PS3 makes my criticisms against it a little irrelevant. It's not an essential feature, so if you don't like it, you don't have to use it. But stakes are high for Sony right now, and this seems like an odd way for Sony to add value to its console. I don't think it's entirely without potential, but what's being shown in the open beta looks more like framework than a finished Home.
Ockmanon Dec. 12, 2008 at 12:05 a.m.
Nice to see your impressions of Home so far. Even though it's free, I'm not too crazy about it myself. It just seems like a big waste of time, and xbox's party system makes a little more sense, and streamlines getting together with friends much better than Home could in it's current form.

by the way, first maybe?
theredaceon Dec. 12, 2008 at 12:07 a.m.
Yeah, just spent an hour or so in there.  Pretty much just get a kick out of finding the occasional female avatar and doing the running man dance up in her mix.  Hiiiiiiiiiilarious.  And then guess what, not much else to do.
MrMuiseon Dec. 12, 2008 at 12:08 a.m.
I'm afraid to go on home, anything that involves me and social interaction usually ends up with me being banned from the building/game/website. I'll go on home using a friend's ps3 though!
Manachildon Dec. 12, 2008 at 12:10 a.m.
LMAO at the jeff text excerpt, he meant it on that podcast around thanks giving with alex and dave when he said that griefer madness was coming to playstation home!
AspiringAndyon Dec. 12, 2008 at 12:12 a.m.
Too many couches!
ROFL.
To be honest I didn't really expect it to be entertaining, I thought that Sony was using it to get money from ad's and to get sales because it looks very different to anything else that the Wii or 360 offers.
elbowon Dec. 12, 2008 at 12:14 a.m.
LOL

You guys should totally, and I mean TOTALLY, make a video out of Jeff organizing his followers and creating mass chaos with his savage dance fiesta!
Termiteon Dec. 12, 2008 at 12:16 a.m.
Haha, Jeff is a godly griefer
Manachildon Dec. 12, 2008 at 12:16 a.m.
elbow said:
"LOL

You guys should totally, and I mean TOTALLY, make a video out of Jeff organizing his followers and creating mass chaos with his savage dance fiesta!"
I second this suggestion whole heartedly, nothing can stop the party.
Rogerjakon Dec. 12, 2008 at 12:55 a.m.
Yap, I have gone in to a dancing rampage myself :P

I can't wait for them to release more content tho'.
m1k3on Dec. 12, 2008 at 1:20 a.m.
There should be a GiantBomb Club... i would join in a second
Meptronon Dec. 12, 2008 at 1:33 a.m.
I was looking forward to furnishing my house down to every last detail. Like in Animal X-ing. But it seems Home is a little too microtransaction happy for that to be possible. Unfortunate. Home seems like it could be cool, but it's just not worth spending any money on and without all that stuff it's just no fun.
Serothon Dec. 12, 2008 at 1:42 a.m.
I request videos of Home griefing.
YoctoYottaon Dec. 12, 2008 at 1:48 a.m.
I dig your furniture arrangement, Ryan. I too opted for the "huge-fucking-pile-of-as-many-couches-as-the-game-would-allow" look. I guess great minds think alike.
Smallville123 is online on Dec. 12, 2008 at 1:54 a.m.
Shame i missed jeff's shenanigans.
Tearheadon Dec. 12, 2008 at 1:55 a.m.
Lol, yea, I was in that whole commotion.  A paragraph in my blog explains. It was awesome!
ep_driver is online on Dec. 12, 2008 at 2:28 a.m.
sounds lame.
TheVilrakon Dec. 12, 2008 at 2:40 a.m.
I don't like the long loading times between areas, shame they coundn't make it seamless somehow.. plus its a shame people can't meet in the movie theatre so you can see comments from other people about whats showing. 

I don't think its fair to be overly negative now though as its the open Beta, give a few months and if nothign much changes then its justified.  Although for a 2 year wait there seems to be very little added since the initial screenshots.
MASTon Dec. 12, 2008 at 2:47 a.m.
A friend explained it to me like this... Either you are a person that "get's it" or you're not. Either you are in to games like Second Life, The Sims, etc. Or you are not. Albeit, Home is more of a "lite" version of those games atm, which makes it seem worse for people that just don't "get" things like this.
I am one of the people that just does not get it. This seems like a waste of Sony's money, and time. I'm definitely not going to load up Home, just so i can then load up a game, when i could just go straight into the game in the first place. For me personally, everything i need on my PS3 is on my cross-media bar. Home is redundant for me atm.

I guess the cool thing about it is what it could turn into. I've already seen advertisements for things that were not in beta that looked pretty cool. Like the Red Bull stunt pilot area. They've also mentioned a Go-Cart/Mario Kart type area. And who knows if these games will eventually have trophies.

So, Home might turn into something big at some point in the future. I'm sure there are people out there that will buy a PS3 just because of Home. People that are nutty for Sims/Second Life type games. But for people like me, it's just one of those things that is neat for a few minutes, and then you move on...
JJon Dec. 12, 2008 at 3:11 a.m.
Haven't tried in about 9 hrs but I wasn't able to get past the title screen. It'd disconnect me.
get2sammybon Dec. 12, 2008 at 3:59 a.m.
I agree with most of what has been said here but honestly, I kinda like it. It's not something I'm going to use for longer than say an hour a week but if they keep it fresh and constantly add new areas it certainly has potential to be worthwhile.

Dig Deeper into PlayStation Home

PlayStation Home is a social games network where PSN users can play games and socialize. Sony Computer Entertainment America recently announced that PlayStation Home would be redesigned in the Fall of 2011 as part of its new focus as an online games platform.

US Release Date: Dec. 11, 2008

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