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Added by Jeff on Oct. 22, 2008 41 comments
Peter is a happy man.
HAHA! LET'S TAKE A VACATION EVERYONE!
I've reviewed a lot of games over the years. The number is probably up around 1,500 games at this point, in fact. And I've always been a bit curious as to how my work is received by the people on the other end. I've been talking to a lot more actual game developers, as well as the marketing and public relations people that surround them, over the past 11 months, and I've gotten a variety of answers.

To some, the enthusiast press is completely irrelevant. Some people don't read any reviews of their own games, positive or negative, instead placing more importance on the users of their company's message boards. Some people only care about sales figures. Or focus tests. Or satisfaction surveys. Or what their friends think. Or phases of the moon.

Others seem to live or die with every review. And some seem to hang on every score with no concern for the text--they're probably working for companies where their bonus or royalty rate is determined by their Metacritic average.

Occasionally people get in touch privately to say thanks for a positive review, which always strikes me as a little weird because it's quite rare. More often, official lines of communication are opened to air grievances over a review that's perceived to be a negative one. And most often, you don't hear anything. That's fine, too. No one gets into this line of work--which in a lot of cases still involves extreme abuse and rampant character assassination across as many message boards as possible--to be praised. Or, at least, no one should.

With that in mind, I found comments from Peter Molyneux about his reaction to the (mostly positive) reviews of Fable II to be really fascinating.

Peter Molyneux
Wait a tic... I just had another idea for a new game.
In a brief communication to CVG, Molyneux confessed that the first reviews of Fable II that hit this weak made him "incredibly emotional" as he read them all, noting the different ways that the different reviewers played his game.

There's also this quote...

"Fable II must have been one of the hardest games to review. The world is so big and the story and gameplay are enormous. How reviewers manage to distill such an experience into a few pages is incredible."

To speak from experience, the hardest games to review are actually the middling games with nearly equal parts of good and bad. Those are the grinds, where you're met with crushing disappointment around every corner, as every single positive point about the game that you want to latch onto and love is offset by an equal or slightly stronger negative. When games get to be as good as Fable II apparently is (as soon as I'm done reviewing Rock Revolution, Fallout 3, Red Alert 3, and whatever else comes along between here and Thanksgiving, I intend to sit down and play it for myself), the review becomes more of a process of figuring out which information is relevant to the prospective buyer, and how much information is too much. After all, we're not writing a Fable II guide or walkthrough that covers every possible option the game offers. THAT would be hard.

Peter Molyneux
OK, VACATION'S CANCELED, LET'S JUST MAKE ANOTHER GAME!
Like any game, Fable II was developed by a sizable team of human beings, people who probably threw aside large sections of their lives and devoted anywhere from one to three years to turning a vision into reality. I don't think I could do that. In fact, I sort of had the chance to pursue that career change late last year, and I gave it a lot of thought. Ultimately, I felt like I had more to say and do in this line of work than I had said up until that point, and throwing in with the amazing gentlemen we've partnered with to deliver Giant Bomb quickly turned from wild idea to wilder reality. Also, the thought of playing the same game for three years never sounded very appealing at all.

I could probably stupidly ramble on about this for several more inches, but instead I'd like to briefly salute Peter Molyneux and his team for what still seems like a monumental task when you sit down and think about it: getting a game out the door and onto shelves for people to enjoy.

That salute also goes to those of you who shipped games during this crazy year, as well as those who are still putting in long hours to frantically finish up the games we'll be playing over the next month or so. Keep fighting the good fight.

(But just to be clear, respect doesn't translate into stars on our review scale. Not even half-stars. Sorry.)
Filed under : Peter Molyneux, Fable II, Xbox 360

42 Comments

Wright
on Oct. 22, 2008
Awesome Peter Molyneux pics/captions XD

chililili
on Oct. 22, 2008
Nice post Jeff

Homes
on Oct. 22, 2008
Nice captions!

Destroyeron
on Oct. 22, 2008
Moly is one crazy man.

dtran1212
on Oct. 22, 2008
WORD

Jimbo_N
on Oct. 22, 2008
Its too bad my respect for Peter Molyneux cant get any higher since its already maxed out, otherwise it would.

majnuker
on Oct. 22, 2008
YOU were thinking about game design or something similar? And you had a shot at it? Wow Jeff, that's one fact i've never known about you.

But i'd agree with you...reviewing would be funner for me than making a game. After all, i'm in about 3 writing clubs at school at the moment...

deaux
on Oct. 22, 2008
Could you link to the CVG interview?

keyhunter
on Oct. 22, 2008
Certainly isn't anything wrong with fable 2.

Claude is online
on Oct. 22, 2008
You got to love the games we play.

zoozilla
on Oct. 22, 2008
R-E-S-P-E-C-T,
Find out what it means to me
R-E-S-P-E-C-T...

Stealthoneill
on Oct. 22, 2008
Great post Jeff!
Got to respect people who spend anywhere up to three years of there life on the one huge project. Must be a great feeling to have that game come out and see the scores sky rocket!

bgenso
on Oct. 22, 2008
Haha funny captions. Well I'm really happy to find you guys started Giant Bomb.com and continued writing, after Gamespot deal I felt i left, and was lost to find some of my favorite journalists to read from, and now i got a dedicated to site again. Respect to you Jeff, Ryan, Brad, and Vincters. And thanks for sharing.

diz
on Oct. 22, 2008

So Pete's been in touch then?

If he wants to sample your journalistic integrity Jeff, just get him to read your Kane and Lynch review.

I wonder if developers or publishers have ever offered to pay for a review score?


Kaido
on Oct. 22, 2008
;)

Meltbrain is online
on Oct. 23, 2008
Molyneux is an emo kid at heart. Nice to see him actually taking the time to see what people say about his game though rather than relying on some hollow-ass statistics and such like.

Cosign
on Oct. 23, 2008
I recall watching an interview with Peter Molyneux about his views of Fable 2 back a few months ago. He says Fable II is a 9/10 game. And he was fairly spot on. It's funny to see developers (any reviewers) dig their reviews so much because usually game reviews are from the Gamer's territory, not intended for developers to see. This is outside-the-glass-box, a place where we can spit on or salivate all we like. 
Game reviews are exactly as he described, 
"How reviewers manage to distill such an experience into a few pages is incredible."

As in, the limited time you spend in MY game, you have probably written out of ignorance. 

Perhaps I misinterpret. He might actually be in appraisal to the work of reviewers. Can't tell unless link to full interview!


tekmojo
on Oct. 23, 2008
Peter deserves a B in my book

Kohe321
on Oct. 23, 2008
Nice post, I like the captions under the Peter pictures myself!

Johanz
on Oct. 23, 2008
Hahaha, best captions ever. Good story too. I like how Peter is kinda vocal and all, makes him feel more connected with reviewers and gamers.



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