Added by Jeff on Sept. 26, 2008
50 comments
A messenger bag for all your... messengering needs?
Electronic Arts has posted special collector's bundles for two of its upcoming games in the company's online store. Rather than giving you the sort of in-game bonus you'd expect from a collector's edition, these packages seem more about getting some limited-run merchandise out there for fans.
Of course, neither game has really had much time to build up a fanbase just yet, since they're both new properties. Mirror's Edge, DICE's first-person parkour thing, has been packed together with a messenger bag bearing the game's logo, as well as a picture of the lady from the game on the inside of the bag itself. That's
available for $129.95, or just over double what the game will sell for without the bag.
The other package is for Dead Space, the upcoming Zero-G horror game. This package is limited to 1,000 copies, and appears to only be for the Xbox 360 version of the game. This one goes for even more at a stout
$149.95, but it's also called the ULTRA LIMITED EDITION, which makes it sound pretty great. You'll get the game in special ULTRA LIMITED EDITION packaging, a DVD with the animated movie they did to promote the game, a DVD with "bonus content,", an autographed lithograph, an autographed art book, a 160-page graphic novel, and a crew patch to sew on your jean jacket.
You can probably blame last year's Legendary plastic helmet edition of Halo 3 and this year's Grand Theft Auto IV lock-box edition for this, but since the runs seem to be pretty limited and they're only being sold through EA's store, this seems like a more genuine attempt to do something neat for the players that are already all-the-way invested in these new titles. That's actually where this falls apart in my mind--with both of these games being new properties, why would you take a chance and spend this much money when the games involved might not be very good?
I don't mind buying limited versions of games when it's something I'm already into--as evidenced by the stupid Halo helmet on a high shelf in my bedroom and the GTA IV lockbox that currently rests next to my TV. How about you? Are you at all interested in paying for limited edition gear, like
shoes or bags or art books? Or are you perfectly happy with the game-only version?
on Sept. 26, 2008
There really hasn't been a game yet that has had a collectors edition packaging that made me say: "Dude,I need that"....Maybe in the future they'll make these collectors edition more appealing...
on Sept. 26, 2008
Not sure I'm digging the Mirror's Edge messenger bag, although it does seem pretty appropriate for what the game is, and the Dead Space one has some neat stuff, but some stuff that seem like I'd just like to buy after the fact if the game turns out to be good.
on Sept. 26, 2008
on Sept. 26, 2008
on Sept. 26, 2008
on Sept. 26, 2008
That being said, I have no problem buying a "limited" or "special" or "collectors" edition of a game if its only $20-30 more, again, depending on whats in the box. Also, I am a bit of a sucker for making-of documentaries; I enjoy watching them. I buy special edition DVDs for the same reason. Little figurines are ok too (Assassin's Creed, Fallout 3). I bought the limited editions of both Assassin's Creed and MGS4 and were happy with them. I'll be picking up the special editions of Resistance 2 and probably Fallout 3, but will pass on Mirror's Edge and Dead Space without losing sleep.
on Sept. 26, 2008
I'm totally content with a game-only edition of any game. There's few properties out there that would make me spend more than original retail price for some kind of bonus, not to mention that those bonuses then have to be pretty awesome on top of it. A messenger bag is not awesome.
on Sept. 26, 2008
Also, this news post neglects to mention that it's a Timbuck2 bag, which usually go for around $200.
on Sept. 26, 2008
on Sept. 26, 2008
on Sept. 26, 2008
on Sept. 26, 2008
on Sept. 26, 2008
on Sept. 26, 2008
on Sept. 26, 2008
on Sept. 26, 2008
on Sept. 26, 2008
I'm still feeling the shame from my purchase of the Halo 3 Legendary Edition. After that incident, I vowed to not buy packaged in editions anymore. My MAster Chief helmet is now stored in the closet, and the broken Big Daddy figurine that never got replaced (though 2K said they were going to, then magically never contacted me again or replied to my messages) rests beside the helmet. I can see if someone was looking to buy a messenger bag then this would be convenient; but it is not even a deal. On their website, Timbuk2 sells those bags for $85. That means EA is making a profit on the bags alone. I call the greed card. As for Dead Space, the game is definitely one I am interested in; and depending on the reviews it gets, I will pick it up. But why can't development companies do something besides the obligatory, and usually boring, "making of" disc and the pre-requisite artbook. The animated movie may be a good accompaniment and provide some background; but the lithograph, patch, everything else will end up packed back in the ox and take up more space in some darlk closet in most of the buyers homes. If companies really want to promote their product, why can't they include some of those extras at no cost as an incentive for potential buyers to grow some interest in the IP's?
Anyone else have any ideas on this or have opinions on what they would feel would add something substantial to an extras package?
on Sept. 26, 2008
on Sept. 26, 2008
on Sept. 26, 2008
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