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Pandemic Shutdown Leads to Office Space Tribute
If there was a TV channel called "men beating office equipment," I'd DVR every minute.
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EA Announces The Next Mercenaries Game
"Mercs Inc." to continue Pandemic's legacy of explosions and open-world-type stuff.
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Hands-On: Ridin' Zelda's Spirit Tracks
A few minutes with Nintendo's next DS Zelda installment.
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Most Popular Achievements (11/14 - 11/20)
As the year winds down, it's clear that one game will stand alone... well, for the next few weeks, anyway.
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Five Years In The World Of Warcraft
A bit of reminiscence about Blizzard's little juggernaut from a few of the developers who have been there.
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Play The Zelda Trivia Challenge, Part Two
Five more questions to tease your brain and maybe net you some cool stuff.
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Pandemic Shutdown Leads to Office Space Tribute
If there was a TV channel called "men beating office equipment," I'd DVR every minute.
|
|
|
EA Announces The Next Mercenaries Game
"Mercs Inc." to continue Pandemic's legacy of explosions and open-world-type stuff.
|
|
|
Hands-On: Ridin' Zelda's Spirit Tracks
A few minutes with Nintendo's next DS Zelda installment.
|
|
|
Play The Zelda Trivia Challenge, Part Two
Five more questions to tease your brain and maybe net you some cool stuff.
|
|
|
Most Popular Achievements (11/14 - 11/20)
As the year winds down, it's clear that one game will stand alone... well, for the next few weeks, anyway.
|
|
|
Five Years In The World Of Warcraft
A bit of reminiscence about Blizzard's little juggernaut from a few of the developers who have been there.
|
|
|
Tekken 6 PSP - Nov. 24, 2009 |
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Twin Sector PC - Nov. 25, 2009 |
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Your Shape WII - Nov. 24, 2009 |
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Gravity Crash PSN - Nov. 24, 2009 |
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Hello Kitty Party DS - Nov. 24, 2009 |
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Scene It? Twilight WII - Nov. 24, 2009 |
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Karaoke Revolution WII | PS3 | X360 - Nov. 24, 2009 |
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Revenge of the Wounded Dragons PSN - Nov. 24, 2009 |
on July 30, 2008
I still made through the game, although I did get the doppleganger bug near the end, and I had to search the net trying to solve that one. Still, I enjoyed the game a lot, despite its repetitive quests, and I'm embarrassed to admit how compulsive I was about scaling all the high viewpoints.
EDIT: Ha, I just got this post through my RSS reader, and only noticed it was made in April when I finished commenting--I suppose this is some sort of artifact from the new site launch.