Giant Bomb News

Street Fighter IV Will Meditate And Then Destroy You

We almost forgot to write this story because we've been pretty busy playing Street Fighter IV.

Before we get into the game itself, Capcom held an event where Street Fighter aficionados collided on the PlayStation 3 version of the game. Our cameras were there and caught this:

  


Well, I guess we should actually take a break from playing Street Fighter IV to say some stuff about Street Fighter IV. We received a build of it last week that, unfortunately, doesn't contain any of the additional modes being placed into the home version of the game. So I don't really have much to add there other than the mode that will supposedly train players on how to play Street Fighter sounds like a great idea. Watching people play fighting games really well probably seems like arcane mysticism to people who didn't come of age during the golden age of fighting, and concessions like these are things that can help people get into the genre.

Out of 150 captured screenshots, this was the best.
Out of 150 captured screenshots, this was the best.
But the version of the game we got does have all the fighting, and some of the console-only characters. So in addition to playing way more Street Fighter IV, we've been able to get a feel for how Sakura, Gouken, and Seth will handle.

I've never been a big Sakura fan. I should probably get that out of the way up front. Other than the way her wind-up dragon punch hits multiple times with a bevy of satisfying smacks, I've never cared for her charge-up fireball or her not-quite-a-hurricane kick. She also has the jumping punch move from Alpha 3, the Sakura Otoshi. She feels roughly the same to me here as she did in the Alpha games, but I'm not enough of a Kasugano-phile to notice minor differences in the way she plays.

Gouken is one of those storyline characters from the Street Fighter universe that hasn't actually appeared in a game until now. He's the guy that trained Ken and Ryu, and he's also Akuma's brother. But that doesn't mean he's yet another clone-like character along those lines. He's actually quite different, and I'm really enjoying him a lot. He throws a one-armed fireball that can be charged, and using medium or fierce punch shoots that fireball up at an angle, knocking down airborne attackers. Instead of using a dragon punch as a special move, he has a palm strike that lunges forward. And instead of having a hurricane kick that carries him forward, his Tatsumaki Gorasen launches him up into the air, making it good against jumping attacks. He has a version of Akuma's jumping kick special, and his super and ultra are big, damaging shoryukens. His ultra is essentially the same as one of Ryu's super arts from Street Fighter III, right down to the way it pauses a bit to show you the force of all three hits when you land it up close.

No, wait, this one is better.
No, wait, this one is better.
Seth is the game's final boss in arcade mode. So far, he feels pretty powerful. He takes bits and pieces from the arsenals of the other fighters, so his limbs can stretch out a bit, Dhalsim-style. He has a dragon punch that will hit multiple times, he can throw one-armed sonic booms using a fireball motion, and he's even got a spinning piledriver. After messing around with him for awhile, I don't feel like any one attack seems overpowered, but taken together, he feels very potent.

Beyond that, this is roughly the same Street Fighter IV we've been telling you about for the last year or so, except now we're playing it with 360 and PS3 controllers. The graphics still look great and the consoles don't seem to lose anything in the translation from the Taito Type X2 hardware that powers it in arcades. In a word, I'm stoked. In two words? Totally stoked. Now I'm just left wondering if the online play will be as smooth as it was in Super Street Fighter II Turbo HD Remix.

Here's an unsettling number of screenshots we took while we were in the act.



dantronon Jan. 19, 2009 at 8:11 p.m.
Endogeneon Jan. 19, 2009 at 8:13 p.m.
Those familiar to the thing that happen on the forums will recognize someone...

edit: raaa got path of neo and online confused, found it weird that he had a normal voice.
jakob187on Jan. 19, 2009 at 8:14 p.m.
Brad's manly beard matches his manly voice.  My God, I don't know what to do right now.  I'm flustered!!!
*EDIT*

ZOMG!!!1!!11!!1!1!!!  BEARD!@!!!!!11!!!  And random car esploshuns at endz of videoz!!!  Vinny r teh master of editingz!!!
Lukeon Jan. 19, 2009 at 8:15 p.m.
Yo! I was there!!  Met both Vinny and Brad's beard.

It was awesome!

Watching the vid now... wonder if I'm in it? :p

EDIT:
Awww, I wasn't in it after all... even though I distinctly remember getting beamed in the eyes with Vinny's camera-light :p  None-the-less, great interviews and shots of SFIV!

I guess I'll just have to settle with just being in the Ultimate SSFIITHDR and SFIV Showdown Tournament Vids, last year... where I made it just 3 challengers away from the top on SFIV.  Andry (Magus1234 on Shoryuken.com) knocked me out kinda early in SSFIITHDR.

Anyway, I'm all ready with my pre-order of the CE and TE of the FightStick!  Cya all online!
Yagamion Jan. 19, 2009 at 8:21 p.m.
I urge for this game so very very much. It is my most anticipated game of the year, no doubt about it. I am hoping that the GB crew will hold a Streamed unpack-and-play session on justintv like you guys did with GTA IV. If not... tough luck for me.

Brilliant write through, and.... there wasn't really a lack of screenshots here.
Gumpon Jan. 19, 2009 at 8:23 p.m.
That video hasn't been embedded properly.
PowerSerjon Jan. 19, 2009 at 8:23 p.m.
I've never been a big Street Fighter fan myself, but damnit I can't help it. I love you man.
Double0hForon Jan. 19, 2009 at 8:25 p.m.
am i the only one who doesnt care about this game?
Brad staff on Jan. 19, 2009 at 8:26 p.m.
@Gump, fixed. I'm going to convince Jeff to start using FireFox, I swear.
Coltonio7on Jan. 19, 2009 at 8:26 p.m.
Wicked beard Brad, I must say.
Lieson Jan. 19, 2009 at 8:29 p.m.
Brad looks (and sounds) pretty drunk...

Also: great grammar Endogene ;)
dtran1212on Jan. 19, 2009 at 8:32 p.m.
whats up with some dudes on here always commenting on Brad's beard??? its just a fuckin beard, its like you guys never see a beard on a man's face before or somethin....homos
LiquidPrinceon Jan. 19, 2009 at 8:34 p.m.
LMAO - "Take a momemt... BEARD!"

Genius!
Jimbo7676on Jan. 19, 2009 at 8:39 p.m.
OMG BEARD
keyhunteron Jan. 19, 2009 at 8:41 p.m.
Oh shii! You know they means business with the old ass Midnight Brown all up ins.
AndrewBon Jan. 19, 2009 at 8:44 p.m.
I have zero interest in fighting games in general, let alone Street Fighter IV, but I still find it amazing how they brought the mechanics of the 2D games over to the 3rd dimension (or, at least, "2.5D"). They also made the graphics pretty, while still keeping with the general artistic style and feel of the older games.
JohnDudebroon Jan. 19, 2009 at 8:44 p.m.
I still can't help but be totally bummed that they didn't just call Gouken Sheng Long.

How AWESOME would that have been?
Milkmanon Jan. 19, 2009 at 8:45 p.m.
Dude, Jared totally sent me a friend request like the day after Giant Bomb launched. I didn't even know who is was until now.
Systechon Jan. 19, 2009 at 9:10 p.m.
Damn, Brad's beard is glorious....

Huh!?! Oh, yeah. Street Fighter IV looks really awesome.
JJOR64on Jan. 19, 2009 at 9:17 p.m.
w00t!  This game is going to own.

Dig Deeper into Street Fighter IV

First released in arcades and later ported to consoles, Street Fighter IV is a rebirth of a beloved fighting series, using 3D characters and environments while retaining the franchise's core 2D game play. Gathering a massive fanbase, Street Fighter IV has been long awaited after years of drought.

US Release Date: Feb. 17, 2009

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