What is downloadable content, anyway? These days, the term is ridiculously broad. Clothes, interface themes, trailers, new quests, additional worlds--it's impossible to tell, covering basically everything.
So when CD Projekt announced during a fan question-and-answer session on GameStop's Facebook page that all downloadable content for The Witcher 2 would be free and the developer would only charge for "expansion packs," I had to dig a little deeper.
In this case, the free downlodable content will encompass shorter and smaller additions, including "half-hour side quests, etc," according to a company spokesperson.
The first piece of free content available is an additional quest called "Troll Trouble," said to include as much as "90 minutes" of additional gameplay. Bigger pieces of content would move into "expansion pack" territory, harkening to when "expansion pack" meant hours of content and often a retail product.
"The implication is that if we’re going to go ahead and charge for something, it’ll be significant content akin to the expansion packs of yesteryear," the spokesperson continued.
(I'll also take this opportunity to ask CD Project to pleasepleaseplease release this on a console.)




















Only DLC's that can be seen as Expansions in my eyes are DLCs like Undead Nightmare.
AWWW so close
anyways, still downloading the witcher, it's taking forever.
I don't know what your problem is with Witcher getting a console release. PC owners always complain about their experiences being diluted by being developed alongside consoles. However here you have the perfect scenario - you get your superior PC version first and then later on consoles get a port for you to sneer at.