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Added by Jeff Gerstmann on July 7, 2009

One of these players would rather shut off his system than tap out. I can feel it. 
One of these players would rather shut off his system than tap out. I can feel it. 
I think 2008/2009 is going to be the timeframe when people finally sat up and took notice of online issues and unfair play caused by players who disconnect before the end of a competitive match. It's certainly become a more significant issue recently, and I'd say the most dramatic example of why these problems are so unacceptable is UFC 2009 Undisputed. With no penalties programmed in to punish players who quit before their in-game loss can be registered, there was a time when it felt like over half my wins were vanishing out of thin air. And that absolutely ruined a great game.

Not long ago, THQ announced that it was working on a patch to correct this behavior. Today, we've got the list of specific changes that are coming to UFC 2009 Undisputed, courtesy of the game's official blog. Here are said changes:

  • We recognize premature match quitting as the biggest online issue and have taken steps to fix it. The Patch will have integrated code that detects who pulls the cable and will assign a Loss as well as a Did Not Finish to that player. The DNF is only counted for the player who executes the disconnection. The DNF rate will be displayed on the fighter selection screen of the Online Ranked Match. When disconnected the Winning Streak is also reset to 0.
  • We’ve adjusted Ranked Matches to match up players with better connections, which will improve lag issues we’ve seen to date.
  • We’ve adjusted the difficulty of performing submissions against AI opponents to improve the balance of subs vs. striking when playing against the AI.
  • We’ve adjusted the Flash KO rate so that they are less frequent.
  • We’ve increased maximum number of points awarded in online play from 99,999 to 999,999 and we’ve increased the Max Level from 100 to 200.
  • We’ve lowered the Winning Streak Bonus Max from 5 to 3.
  • We’ve removed the decimal places on the Leaderboard Winning Percentage so we only show whole percentages.
  • We’ve addressed the CAF cheat so the skill levels in CAF cannot be cheated and increased. Also any CAF with unfair point values will no longer be able to be used Online.
  • For PS3 users we’ve also fixed a bug that causes a freeze during auto-save; whichever controller was used to Press Start on the Title Screen will be identified as the main controller.

Between correcting how disconnects are treated and removing unfairly created fighters from the online side of the game, this makes it sound like I'll finally be able to get back into UFC and enjoy it again. And all you scum out there with ridiculously overpowered submission stats may want to see about getting good at the game in a more honest fashion.

Filed under : UFC 2009 Undisputed

41 Comments

freshym
on July 7, 2009
This is an awesome update. Worth the wait, imo.

Trilogy
on July 7, 2009
Fucking finally. I was waiting on the patch to buy the game. I've seen how pointless it is to play in it's current state.


Fbomb
on July 7, 2009
Wow. Thanks to their update, I'm actually ready to buy the game, and go online. Before, there was no way I was about to tackle that  frustration of idiots who rage quit.

fillmoejoe
on July 7, 2009
Cool, I should pick this up soon.

CL60
on July 7, 2009
"We’ve adjusted the Flash KO rate so that they are less frequent."

YES

Daryl
on July 7, 2009
Maybe I'll bother to check out UFC online now.

InFamous91
on July 7, 2009
Great

troyx
on July 7, 2009
And all you scum out there with ridiculously overpowered submission stats may want to see about getting good at the game in a more honest fashion.

relax jeff

Muttinus_Rump
on July 7, 2009
@CL60 said:
" "We’ve adjusted the Flash KO rate so that they are less frequent."YES "
I know right, those things can be so annoying. I almost came to the point of rage quitting once when I was smashing the other guy, and he came out with one lucky punch and KO'd me. Good news.

Blood_for_the_blood_God
on July 7, 2009
Im guessing unfair skill values translates into over 100? Although id really like to know the specifics on this point. Other than that I think that all these additions are very welcome and will get me to enjoy this game a whole lot more.


musdy
on July 7, 2009
Now I can get back into the game.

francesthemule is online
on July 7, 2009
Awesome. Been holding off on buying this game to see if they were going to patch it.

Stargate174
on July 7, 2009
boring for a game that is offal as it is in its current state. The game has no re-playability whatsoever!

C0V3RT
on July 7, 2009
I may pick this game up now.

DannyJ
on July 7, 2009
@Stargate174 said:
" boring for a game that is offal as it is in its current state. The game has no re-playability whatsoever! "
... You know it's "awful" right? Offal sounds like it has something to do with the nose.

ZombieHunter
on July 7, 2009
about time 

Karmum is online
on July 7, 2009
Oh wow, now they are going to fix the difficulty in the submission system? What is THQ trying to do? Actually make me now buy the game instead of renting it!

Ouroboros
on July 7, 2009
Yup.  I might buy the game now :)

NerdyNinja007
on July 7, 2009
Finally!  I hate when I'm about to get a TKO or a submission and the loser that I'm playing with always quits.  Finally I can get someone in mount and they won't cry and quit.  Well... maybe they'll still cry.

Hulk
on July 7, 2009
Everything in the patch notes is fine except for adjusting the rate of Flash KOs.  Strikers are already disadvantaged enough in the game,  making flash KOs less frequent is only going to skew things further in the favor of grappling.  If anything the flash KO/rocked rate needs to be increased since as is players can already take a large amount of flush punches to the head without getting knocked out.


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