Play as wartime photojournalist Frank West as he tries to survive a zombie invasion while trapped in the Willamette Parkview Mall in Colorado. Dispatching the undead with whatever comes to hand, Frank has 72 hours to get the story of his life.
US Release Date: Aug. 8, 2006



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Something similar to the old RE Outbreak and Left 4 Dead where you had a stable of characters with unique abilities and strengths that "fleshed" out a team for a solid group.
The original is still a damn good game with nothing else like it.
End of discussion.
(edit: I'm not making fun of Left 4 Dead in any way. I mean to say it is pretty much the perfect Zombie horde slaying game)
What i want? Some better physics and lightubes!!...yeah ok, i treat DR like it was "wrestling" sometimes. Ok all the time
plus, zombies should walk around the Belagio fountain and get stuck in the jets and get shot into the air
as much as i love the first game if they're westernising it, hopefully they'll make the saves more frequent/automatic/available whenever you bloody like!
Otherwise, I just love how hardcore the game is, and the fact that you can't save everyone and kill every psychopath (well, maybe that one, if you are skilled and know what to do) makes replaying the game so much more fun.
I just love everything about Dead Rising really, all the flaws and such really add to the game's atmosphere and gameplay. Sure they can tweak it up a notch and all but if there is a Canadian-developed Dead Rising, I hope that they stick true to the formula with day and night cycles, time based objectives and such. Maybe they could make main objectives always accessible though, so you'd get to free roam more without being too penalized.