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Diablo III Sells 3.5 Million Copies In its First Day Alone
Perhaps unsurprisingly, it is now the fastest-selling PC game of all time. |
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38 Studios Unveils its First Look at Project Copernicus
In the wake of the studio's recent financial drama, the studio finally opens the door on its long-awaited MMO. |
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Wii U’s Controller May Have Seen Some Changes
No more Circle Pad-style analog sticks, and some swapped button placement. |
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Johann Sebastian Joust Is Latest iOS Cloning Victim
Studio behind awfully similar game for iOS claims an agreement was in place. |
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And Now Aliens: Colonial Marines Won't Be Coming Out This Year, Either
Gearbox's Aliens side-story slips to February. |
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38 Studios Pays its $1.125 Million Debt, Will Receive No Additional Funds from State
Oh, and the governor of Rhode Island just tossed out a release date for "Copernicus." |
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Activision Lawsuit Has Details on Bungie’s Next Game
First game scheduled for Xbox 360, sequels on unannounced platforms. |
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Worth Reading: 05/18/2012
You have 20 seconds to click on this article and discover what games you might have missed and what stories passed you by. |
|
|
Diablo III Sells 3.5 Million Copies In its First Day Alone
Perhaps unsurprisingly, it is now the fastest-selling PC game of all time. |
|
|
38 Studios Unveils its First Look at Project Copernicus
In the wake of the studio's recent financial drama, the studio finally opens the door on its long-awaited MMO. |
|
|
Wii U’s Controller May Have Seen Some Changes
No more Circle Pad-style analog sticks, and some swapped button placement. |
|
|
Johann Sebastian Joust Is Latest iOS Cloning Victim
Studio behind awfully similar game for iOS claims an agreement was in place. |
|
|
38 Studios Pays its $1.125 Million Debt, Will Receive No Additional Funds from State
Oh, and the governor of Rhode Island just tossed out a release date for "Copernicus." |
|
|
And Now Aliens: Colonial Marines Won't Be Coming Out This Year, Either
Gearbox's Aliens side-story slips to February. |
|
|
Activision Lawsuit Has Details on Bungie’s Next Game
First game scheduled for Xbox 360, sequels on unannounced platforms. |
|
|
Worth Reading: 05/18/2012
You have 20 seconds to click on this article and discover what games you might have missed and what stories passed you by. |
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I like the idea of never having to upgrade hardware. They would upgrade whenever possible, so you'd always have access to the best hardware on the market.
Because, when OnLive ceases to live, I will still be able to play on a NES (granted that the hardware hasn't broke), Snes, PS1, PS2, PS3, Xbox 360 and so forth . When Steam dies, will I be able to play those games I have bought? I have no idea. That's really the scary thing, if you are like, that you like to keep your console and your games. And right now, downloable games cost about as much as retail product, if not even more, atleast if you compare towards Steam, and then you get even less control of your copy that you purchased. Many think about the positives about digital distribution, but there is a huge backside to it all. It's all digital, none of it is in your control, if the service dies, so does your games. And you still bought the at the same price as a physical disc.
I think when people start to realize that, thats when stuff like OnLive is going to be sketchy for some people. I know some who totally don't care about keeping their games forever and such, but still, there are people like me. And what happens if OnLive is launched, and it's not a huge success, and still has some subscribers, what happens if they decide to terminate the service? Refunds? Or will your investments be lost forever?
But that does not mean this concept isn't worth the effort- Figure the cost of your gaming rig, or your consoles, if this service settles with just a monthly fee of <$20 a month, it's probably well worth the try, assuming there will be games you wish to play over it. Then again, it's all about the games.