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With Poor Sales for Armageddon, THQ Phasing Out Red Faction

In today's hit-driven market, a flop can be damning.

Red Faction: Guerrilla was a surprise hit. Red Faction: Armageddon barely made a blip.
Red Faction: Guerrilla was a surprise hit. Red Faction: Armageddon barely made a blip.

We don't know how badly Red Faction: Armageddon sold, but it didn't chart in the top ten after it's release on June 7. THQ said it's one of the primary reasons the company experienced a poor quarter, and seems to mark the end of Red Faction.

"Red Faction: Armageddon did not meet our expectations," said THQ CEO Brian Farrell on an earnings call today. "While this title has a passionate niche following, the title did not resonate with the sufficiently broad console audience."

"In today's hit-driven core gaming business, even highly polished titles with a reasonable following like Red Faction face a bar that continues to move higher and higher," he continued.

Red Faction developer Volition is currently working on Saints Row: The Third for this November, in addition to the Guillermo del Toro horror production (and proposed trilogy), Insane.

It's unlikely it will be producing another major Red Faction game, however.

"Given that that title now in two successive versions has just found a niche, we do not intend to carry forward with that franchise in any meaningful way," he said.

bkfountainon July 27, 2011 at 3:26 p.m.
what? 
 
it sold poorly because it was a shitty game that no one wanted. Nothing wrong with the franchise at all.
Ghost407on July 27, 2011 at 3:26 p.m.

Sad

Sinfulon July 27, 2011 at 3:30 p.m.
UH hmmm
Grimmy616on July 27, 2011 at 3:30 p.m.
Maybe not change the gameplay when everyone loved Guerilla.
TromboneTonyon July 27, 2011 at 3:30 p.m.

So depressing how quickly developers will throw out a franchise these days.

TheKbobon July 27, 2011 at 3:30 p.m.

We took what everyone loved from the last game and threw it in the dumpster out back and made a shitty third person "stop and pop" corridor shooter! Why would that ever fail?!

Oh, it did? Screw it, shut it down!

"In today's hit-driven core gaming business, even highly polished titles [sic] with a reasonable following like Red Faction face a bar that continues to move higher and higher,"

Yo, dude. It failed. You aren't going to sell any more copies of that turd now. You can stop lying to us.

Metal_Millson July 27, 2011 at 3:30 p.m.

Armageddon was everything I didn't want in the series. Give me Guerrilla 2 and I'm all for it.

Krakn3Dfxon July 27, 2011 at 3:31 p.m.

That's stupid, they need to go back and look at Guerrilla and build on what made that a great game, not just scrap the whole franchise.

These publishers don't know wtf they're doing anymore.

steevlon July 27, 2011 at 3:31 p.m.

It's a shame. I loved Guerrilla, but the demo for Armageddon turned me off to the full game (at least at full price).

TaliciaDragonsongon July 27, 2011 at 3:31 p.m.
Lets make a shitty game!
 
Oh, shitty games don't sell!
 
Lets quit the franchise for now.
 
Idiots.
crusader8463on July 27, 2011 at 3:31 p.m.
Sad that one iterations incompetence doomed the entire franchise. I would still love to see a refined version of guerrilla.
TenOfTenon July 27, 2011 at 3:31 p.m.

rf:a is a shitty gears of war wannabe. 

rf:g was a brilliant open world game.


Mystyr_Eon July 27, 2011 at 3:32 p.m.
they came out the same week as E3 so nobody was really paying attention to games on store shelves much 
released same day as Infamous 2 which was a better game 
was a lame and shitty direction and went away from the better sandbox-y Guerrilla 
story sucked 
 
hm, I can't see why it wasn't selling in droves, really
FoxMulder is online on July 27, 2011 at 3:32 p.m.

@Grimmy616 said:

Maybe not change the gameplay when everyone loved Guerilla.

yup...it made no sense whatsoever that they changed it as much as they did...such a shame!

heatDrive88on July 27, 2011 at 3:32 p.m.

Ouch, that is really too bad. I didn't think this game looked great either, but it's too bad they just couldn't build something better on top of Red Faction Guerilla. I think they also mistook just how interesting their fiction and universe was.

If anything, they should have known that Red Faction's merit was in it's destructible gameplay, not it's universe.

Jeffk38ukon July 27, 2011 at 3:33 p.m.
If they stuck to what made Guerilla work and just added more it may not come to this. 
 
Sad news either way.
Corvakon July 27, 2011 at 3:33 p.m.
Kind of sad really. Perhaps they should just slow down and wait for a great idea that fits well with the setting.  I think they had something with Guerilla - the destroyable environment was something that really separated RF from the other shooters and an open world environment just let the player have fun with it. 
 
I don't think any of the games were complete AAA tier games - but I did really enjoy the first game, and Guerilla.
mrangryfaceon July 27, 2011 at 3:33 p.m.

Im edgy tattoo man overthesholderan shootan omgggg collect the ammo

isawachuckon July 27, 2011 at 3:33 p.m.

Man, that sucks. Guerilla was awesome and Armageddon was just so-so. :(

cohenoon July 27, 2011 at 3:34 p.m.
So sad! Really liked Guerilla, and that's the game they should have built upon. Not made it a damn linear bland aliens 3rd person shooter. Oh THQ...you will never learn. Also, they must have had a new Red Faction in the works if this one didn't tank. Volition is 200+ people...aren't thay?

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