Nexuiz To Run on CryENGINE 3

Posted by Jeff (3400 posts) -

For the record, this is the existing Nexuiz, not the upcoming console game. This is confusing! 
I'm not normally into "this game announced to use this engine and this middleware" news, but this announcement caught my eye. Nexuiz, the upcoming downloadable first-person shooter from Illfonic, is going to run on Crytek's CryENGINE 3. This is the same engine that Crysis 2 will run on when it's released. That's not really a big story on its own, but Nexuiz's path to the marketplace is a little... odd.

Nexuiz started out as a free, open-source first-person shooter for the PC, Mac, and Linux, and it runs on something called the "Darkplaces" engine, which is a highly modified Quake 1 engine. So it's not exactly advanced technology. In fact, the game's official site claims that work began on Nexuiz in 2002. So when the game was first announced as an upcoming console release, I figured it was just a way for this community-developed project to bring in a little bit of money, but that it'd probably look like a polished-up version of the original game. Obviously, changing to a modern engine opens up all kinds of weird possibilities.

Nexuiz (the original one) is kind of a cool game, and since it's totally free, you might want to give it a look if you've never seen it before. You can grab the latest version from the game's official site. Meanwhile, this CryENGINE-based Nexuiz game is due for Xbox Live Arcade and the PlayStation Network this Winter.
Staff
#1 Posted by Jeff (3400 posts) -

For the record, this is the existing Nexuiz, not the upcoming console game. This is confusing! 
I'm not normally into "this game announced to use this engine and this middleware" news, but this announcement caught my eye. Nexuiz, the upcoming downloadable first-person shooter from Illfonic, is going to run on Crytek's CryENGINE 3. This is the same engine that Crysis 2 will run on when it's released. That's not really a big story on its own, but Nexuiz's path to the marketplace is a little... odd.

Nexuiz started out as a free, open-source first-person shooter for the PC, Mac, and Linux, and it runs on something called the "Darkplaces" engine, which is a highly modified Quake 1 engine. So it's not exactly advanced technology. In fact, the game's official site claims that work began on Nexuiz in 2002. So when the game was first announced as an upcoming console release, I figured it was just a way for this community-developed project to bring in a little bit of money, but that it'd probably look like a polished-up version of the original game. Obviously, changing to a modern engine opens up all kinds of weird possibilities.

Nexuiz (the original one) is kind of a cool game, and since it's totally free, you might want to give it a look if you've never seen it before. You can grab the latest version from the game's official site. Meanwhile, this CryENGINE-based Nexuiz game is due for Xbox Live Arcade and the PlayStation Network this Winter.
Staff
#2 Posted by Shaanyboi (1256 posts) -

sweet?

#3 Posted by dbz1995 (4789 posts) -

Sweet! I'll check it out

#4 Posted by DBagalot (159 posts) -

sounds cool.

#5 Posted by PufferFiz (1375 posts) -

no pc?... :|

#6 Posted by popcorn (21 posts) -

Haha, this is so weird. 
 
Nexuiz is a pretty bland game, but it was also free, so it's pretty good. I hope it gets a better art direction for the upcoming version, especially if they want to use CryEngine 3.  I still think Warsow is the better free Quake-engine-based-multiplayer-game, but I can't imagine a console version of that (unless they replace bunny hopping with skates or something and just make Jet Set Radio with guns - wait, hold on, FUND IT).

#7 Posted by drummerboykhari (192 posts) -

Fuckin Pop TARTS!

#8 Posted by stephengotlost (703 posts) -

So weird...

#9 Edited by schizogony (974 posts) -

CHANGE THE NAME OF IT UGHHHHHH 
 
NEXWHEEZE?  BLECCHHHHH 
 
 
 
 
 #fullonvomit

#10 Posted by hpv (177 posts) -

The first game must have really sucked to require a series reboot in the first sequel.  I probably should have played the original at some point, but really who wants to play a Quake-style FPS in the 21st century?

#11 Posted by Aeterna (1116 posts) -

They better update the current versions as well then. 
 
Giving it a new engine only for a console seems like a ridiculously bad idea.

#12 Posted by TheMustacheHero (6655 posts) -

Well that's...
 
 
How did they get enough money for Cryengine 3?

#13 Posted by Muttinus_Rump (814 posts) -

If Nicholson had written about this everyone would be calling his ass out. Fucking hypocrites.

#14 Posted by wolf_blitzer85 (5250 posts) -
@TheMustacheHero said:
" Well that's...   How did they get enough money for Cryengine 3? "
That's what I want to know. Cryengine 3 doesn't seem like something that would come cheap, or does Crytek offer a free version? I remember hearing a while back that they were planning on doing something like that,  much like how the Unity engine and the UDK (Unreal Developers Kit) are free to indie developers.
#15 Posted by W0lfbl1tzers (1787 posts) -
@popcorn: They could just put jump on the left trigger. Nobody zooms
#16 Edited by Bionicicide (1213 posts) -

Ah, an Unreal Tournament clone. I can get behind that, especially for an arcade title. Although it wouldn't be tough to find UTIII in the bargin bin and looking at videos online, it doesn't have vehicles and the weapons look uninspired.

#17 Posted by Fattony12000 (6956 posts) -

No SpeedTree 5.0 integration then? 
 
For that reason, I'm out.

#18 Posted by NTM (7234 posts) -

So, an unreal like game, with Crysis 2 graphics? Nice.
#19 Posted by Gabriel (4055 posts) -
@Muttinus_Rump said:
" If Nicholson had written about this everyone would be calling his ass out. Fucking hypocrites. "
#20 Edited by MrKlorox (11198 posts) -

Say what? Nexuiz, the source port of the Quake 1 engine used to play Quake 3 maps, is getting it's own retail game? And it won't run on modified id tech? 
 
And lol @ folks calling it a UT clone when it's clearly a Q3 clone. Pssshhh

#21 Posted by BeachThunder (11642 posts) -
@schizogony said:
" CHANGE THE NAME OF IT UGHHHHHH  NEXWHEEZE?  BLECCHHHHH      #fullonvomit "
Made me think "Next Quiz" at first. I reckon it would be (kinda, sorta, maybe) cool if there were a quiz game with Crysis-esque graphics :o
#22 Posted by 1337W422102 (1003 posts) -

Didn't see that one coming.

#23 Posted by Jayzilla (2554 posts) -

<> it must have cost them $775 million just to make 1 map with the Cryengine 3. Where could they have gotten the coin for that?!

#24 Posted by ectoplasma (960 posts) -

Im kinda disappointed they dont bring this to linux, but its understandable I guess. Someone has to be the Vanguard though!

#25 Edited by ShiftyMagician (2129 posts) -
@Gabriel said:
" @Muttinus_Rump said:
" If Nicholson had written about this everyone would be calling his ass out. Fucking hypocrites. "
"

The only time I would call out Nicholson is if he weaved in dismissive statements against a "vocal minority".  I still can't believe how poorly written that was.  But the above still applies very strongly.
#26 Posted by lhaymehr (203 posts) -

 So basically Nexuiz name was built up by an open source community and then the the long lost founder of the project who abandoned it some 6 years ago sold the brand name to ILLFonic LCC without anyone in the project knowing until all the papers were signed. 
 
Now ILLFonic licenced CryEngine 3 and will be reaping the name.
 
In a nutshell.

#27 Posted by MeatSim (10737 posts) -

But does it use Speed Tree? That is the real question.

#28 Posted by demontium (4707 posts) -
@Shaanyboi said:
" sweet? "
Sweet!* 
 
This is very cool.
#29 Posted by Olivaw (1215 posts) -
@lhaymehr said:
"  So basically Nexuiz name was built up by an open source community and then the the long lost founder of the project who abandoned it some 6 years ago sold the brand name to ILLFonic LCC without anyone in the project knowing until all the papers were signed.    Now ILLFonic licenced CryEngine 3 and will be reaping the name.   In a nutshell. "
Is that seriously what's going on?
 
Huh. Weird.
#30 Posted by Brodehouse (9519 posts) -
@hpv:  Doom II is on Arcade.  At least in Quake you could look up!
#31 Edited by ackondro (1 posts) -

So what had happened was... The manager/main developer(s) of Nexuiz decided to sell the rights to Nexuiz to a company (Illfonic) to develop into a property. I don't really know why the company wanted to buy the rights, but eh, it's their money. That venture is using the CryEngine3 bit. The part of the community that didn't want Nexuiz to become a corporate game decided to "fork" the code/assets and are currently going under the name Xonotic. Yeah, really.

#32 Posted by hpv (177 posts) -
@Brodehouse said:
" @hpv:  Doom II is on Arcade.  At least in Quake you could look up! "
What's your point?  Surely not that there are a substantial number of people looking to pay money to play a Quake-style multiplayer arena shooter in 2010, which is clearly the future.
#33 Posted by MrKlorox (11198 posts) -
@ackondro said:
" So what had happened was... The manager/main developer(s) of Nexuiz decided to sell the rights to Nexuiz to a company (Illfonic) to develop into a property. I don't really know why the company wanted to buy the rights, but eh, it's their money. That venture is using the CryEngine3 bit. The part of the community that didn't want Nexuiz to become a corporate game decided to "fork" the code/assets and are currently going under the name Xonotic. Yeah, really. "
GB. Where you stop reading the articles for the sake of getting the real story from the comments boxes, since Summer 2010.
#34 Posted by buzz_killington (3532 posts) -

Sure I could go for some next-whiz... if you know what I mean.

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.