Sigma 2, huh?
well. i'm not an expert but i've spent a lot of time with both Ninja Gaiden II and Sigma 2. i've always found that aiming for dismemberment is a plus. you always want to be in control of the battle which means getting your opponents to slow down to a pace where you can deal with them easily. that's pretty easy with the early enemies and the Dragon Sword, as basic attacks can dismember enemies. you don't always have to be waiting for your opponent to stop attacking before you attack back. you can always do a counter-attack during block while they're attacking which tends to make a limb fly off in the process. check your scrolls-- as you probably picked up something detailing how counter attacks work if you're not using it already. although, as said before, if you just want to cheese the game you can just do non-stop flying swallows and make heads fly but i don't think that's as much fun.
also, ultimate techniques. doing an ultimate technique absorbs all of the essence around you, and killing an enemy with that sort of ultimate technique makes it so that enemy drops a lot more essence. i feel like that's something to keep in mind since you'll want to stay at the max amount of healing items you can carry, and getting bigger essence orbs with ultimate techniques is a great way to keep a healthy sum of money. in addition to being a good way to get essence, health (blue) and ki (red) essence charge your ultimate technique to the max, so if you have full ninpo and health, using those orbs to get a quick, powerful UT on your enemies is a great way to both not let those orbs go to waste and get a nice essence bonus.
one more thing.. the guillotine throw is a nice way to get enemies out of your face, pressing square + x in mid air towards an opponent does a sweet throw that sends an enemy flying in a direction. if one enemy is pissing you off and a bunch of other dudes are trying to slash your face off, use the guillotine throw to toss them out of your comfort zone and deal with everyone else so you can have that last guy all to yourself.
dealing with enemies is a bit weird in Sigma 2, since they take more hits than they did in Ninja Gaiden II so they can be-- especially during Ayane's chapter, the hack n' slash equivalent of a bullet sponge. i think the best way to learn is just to play it, and adapt to how the game beats you. always keep on your toes, never stay still for long and learn from your mistakes. i feel like the difficulty in NGII + Sigma 2 isn't as balanced as it is in Sigma 1 & Black, but it's always good to think back at how you can approach an encounter, or specific enemy type.
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