Something went wrong. Try again later
    Follow

    Nintendo 3DS

    Platform »

    The Nintendo 3DS is a portable game console produced by Nintendo. The handheld features stereoscopic 3D technology that doesn't require glasses. It was released in Japan on February 26, 2011 and in North America on March 27, 2011.

    Where's Your 3DS Chat Service?

    Avatar image for contro
    Contro

    2346

    Forum Posts

    -1

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #1  Edited By Contro

    No Caption Provided

    As some of you may have already noticed, the Nintendo 3DS currently lacks any sort of text messaging service akin to the DS's PictoChat feature, well it now seems that will eventually change. Speaking In an interview with Wired.com concerning future updates for the system, Nintendo's Hideki Konno said “We are going to be making updates to the system, and I think that’s something that would be really interesting to do.”  
     
    Whenever it does turn up, I hope it's innovative and appealing to use - unlike the Wii's lacklustre messaging service.
      

     
    Thanks to Wired.
    Avatar image for lordandrew
    LordAndrew

    14609

    Forum Posts

    98305

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 36

    #2  Edited By LordAndrew

    “If what you’re coming up with [is something like] the Apple iTunes store, where people can freely set their prices, I don’t think that’s going to be the case,” Konno said. “I’d be a little sad to see if there was a product that I worked on for a couple of years go on sale for a buck.”

    It doesn't have to be a buck, and it should be up to the publisher to decide whether they want to drop the price in the first place. Nintendo wouldn't be able to drop the price of other companies' games without their permission.
    Avatar image for contro
    Contro

    2346

    Forum Posts

    -1

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #3  Edited By Contro
    @LordAndrew said:

    "

    “If what you’re coming up with [is something like] the Apple iTunes store, where people can freely set their prices, I don’t think that’s going to be the case,” Konno said. “I’d be a little sad to see if there was a product that I worked on for a couple of years go on sale for a buck.”

    It doesn't have to be a buck, and it should be up to the publisher to decide whether they want to drop the price in the first place. Nintendo wouldn't be able to drop the price of other companies' games without their permission. "
     
    Currently, Nintendo hold discussions with a licensed developer when they submit a game for testing, prior to it's placing on either of their download services (when Nintendo choose to) . Part of these discussions revolve around pricing of course. To aid agreement, Nintendo have their own internal guidelines they use, a tier system with content requirements that must be met. Nintendo and these licensed developers come to agreement together with complete transparency, with everything laid out on the table literally. I think Nintendo want to keep this way of doing business because it strengthens ties and trust with developers, it also means developers are unable to exploit the system in an underhand manner, selling content well over a price it would be deemed to be worth by the masses.  

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.