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Spies are the masters of espionage. They're also (usually) quite adept at the art of stealth, disguise, and assassination.
Being able to fire bullets in quick succession. In earlier video games, often acquired as a power-up.
Death From Above.
A menu or other interface that is presented as a cell phone operating system.
Whether it's a section of a game, a mission prelude or just a scary premonition; dreams are a common occurrence within video games.
Games featuring quotations on their cover, often from well-known game publications that place the game in a positive light.
A supersoldier is a soldier artificially given abilities far beyond those of normal humans. These include increased strength, speed, stamina, intelligence, the ability to fly, the ability to create fire with their mind, etc.
When the routine mission goes horribly wrong, and all your so-called "experienced" teammates bite the dust. You, the rookie, survive of course.
A sub-genre of simulation games focusing on driving a train along the rail line, usually from a first-person cab-view perspective.
The police chase consists of the police chasing someone; usually by car. Sometimes the player plays as the guy getting chased and sometimes as the police.
Be it an “unopenable” door, a sprawling fence, a sudden outcropping of land, an ocean, a cliff (often a deadly ocean/cliff combo,) a broken-down car, an “invisible wall,” or large trees; barriers in video games manifest themselves in a variety of forms (physical and otherwise).
A particular type of character select screen, in which the selectable characters co-exist in a defined & designed space.
A janitor is a person whose job is to clean and take care of a building and its surrounding grounds. Fiction often portrays them to be simple and folksy, or pretending to be such whilst hiding an underlying nature.
Though a somewhat less common archetype than black knights, red-armored knights still show up now and again in Fantasy works and elsewhere. Like Black Knights, they are often (though not always), portrayed as malevolent.
Using any form of input or interruption to cause a character's sprite or 3D animation for landing/attacking/etc to drop frames and stop early. This allows you to instantly keep moving or attacking rather than waiting for said animation to finish going through all its frames.
Pokémon that are considered rare and valuable, and often, very powerful.
Banzai Bills are the Bullet Bills larger cousins. They advance slowly and can be defeated by a single jump attack.
Some game environments feature certain areas that allow for special kills outside a player's normal cadre of moves. These kills usually feature unique animations such as slamming an enemy's head through a television or sticking their head in a trash compactor.
Aspect of team multiplayer in which each team is given a limited number of respawns. A team is defeated when all respawns have been consumed and all members of the team are defeated.
Games that allow items to be rotated; this can be used to reveal information about certain objects for the purpose of puzzle solving.
Pokémon of the Fire type have affinities for heat sources, including fire, lava, and the sun.
A fighting technique in which a character punches or kicks an opponent dozens in a short period of time, sometimes to the point that their fists or legs become blurred. It was commonly used in Video Games, Comics/Manga & Animation.
Special/Super moves are similar inputs as auto-combos. all that requires that is required is holding down the button or use any move in one button.
Typically offered through optional items or specific characters, glass cannons are play-styles focused on greatly increased damage output at the cost of low defenses and/or health.
Pokémon with rock-like physical structures or abilities.
The value that determines how many events can take place in a character's turn in pure turn based combat as well as in the modern Fallout franchise.
A cutscene or conversation that appears after, or during, the credits -- usually as a means to deliver a cliffhanger and/or plot twist.
The term is derived from the Gradius series of Shoot-em-Ups (AKA "shmups"), but means any shooter in which the goal is to destroy an integral component of your target in order to win. In many games this core is represented by a glowing orb, which causes the enemy to flash when you shoot it.
A talking head is a floating disembodied head that appears to address either you, the player, or the main character.
Humanoids with feline characteristics. Feline humanoids are most commonly seen in Japanese games.
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