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    Nintendo was founded in Kyoto, Japan in 1889 as a manufacturer of hanafuda playing cards. The company went through several small niche businesses before becoming a video game company.

    Nintendo Owns Your Soul: What That Complicated Legal Language You Don't Read Actually Means

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    Xeiphyer

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    #101  Edited By Xeiphyer

    While it may be true that they can potentially use basically any and all UGC, does anyone actually have a single example of them doing this? I sure as hell don't.
     
    The most likely reason is to cover their asses. We live in a world where people can spill coffee on themselves at McDonalds and sue them... and WIN, or drink Red Bull and jump off a roof and sue because they didn't get wings. That's why companies have to be so extremely thorough in their warnings, ToS's, ToU's, etc. Its better to have some legal scapegoat writing to avoid a multi-million dollar lawsuit then risk losing a ton of money by not having it.
     
    So, while its kind of sketchy, we haven't seen any cases of companies using anything covered in that legal text for any purposes thus far, and until we do, I'll continue not worrying about it.

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    H7O

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    #102  Edited By H7O

    good thing I decided to skip on Nintendo / Sony handhelds this time around.

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    Karmann

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    #103  Edited By Karmann

    actually, if you want your name and avatar to be visible online to other people when you have a top score or whatever, then they need to have their asses covered with something like this, otherwise some a-hole could post a top-score and then sew nintendo/sony/microsoft for using "his" name or avatar without his permission or some such bullsh!t. All those neet little things you all love that xboxLive does would be "legally dangerous" for the company if they didn't have their asses covered. So stop wining.

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    tourgen

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    #105  Edited By tourgen
    @VilhelmNielsen said:

    How does ToS' hold up in court? There's no verbal or physical contract to refer to.

    The judge refers to the stacks of cash and finds that adequate evidence to rule in favor of the corporation.
     
    Anyway, since no negotiation in good faith between both parties took place EULAs should not be valid contracts.  Unfortunately some of them have been found valid in the courts.  Disturbing and filthy.
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    kitsunezeta

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    #106  Edited By kitsunezeta

    The one thing about this that does genuinely bother me is where Nintendo says that your warranty is instantly voided if your 3DS is bricked by any means. Including a firmware update. Which your 3DS (in theory, at least) is required to accept.
     
    Considering Nintendo has a bit of a track record of bricking unmodified systems with firmware updates (see the WII), this means you're stuck with a handheld that Nintendo may randomly brick with a firmware update no matter what you do, and you're stuck with the repair bill for it even if it happens the day after you bought it.
     
    No points for guessing what the first thing the homebrew community is going to try and remove is.

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    vilhelmnielsen

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    #107  Edited By vilhelmnielsen
    @tourgen said:
    @VilhelmNielsen said:

    How does ToS' hold up in court? There's no verbal or physical contract to refer to.

    The judge refers to the stacks of cash and finds that adequate evidence to rule in favor of the corporation.  Anyway, since no negotiation in good faith between both parties took place EULAs should not be valid contracts.  Unfortunately some of them have been found valid in the courts.  Disturbing and filthy.
    You guys are far too America-centric... I'm talking about real court, not the lobby.
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    talideon

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    #108  Edited By talideon
    @JBird said:
    This is not very surprising.    
    It should be, and I'll use your house building example to demonstrate why.
    It extends much further than video games, and to be honest video games is the least obtrusive aspect of this "user created rights" situation. If I create a level in Halo forge mode its somewhat implied that I never owned the level nor should I.  
    No, you ought to in part because you have rights to ownership of the level *design*. You might not own all the assets involved in the final product, but they, one assumes, are under a licence that allows their use in derivative products.
    If I personally owned all the materials to build a house and said "anyone who wants to can come build anything with these materials" it doesn't mean they own what they build. They have used my possessions to build an object, by manipulating them they don't obtain the materials for themselves.
    Very, very bad example because you're confusing assets with tools. The problem here is that LBP, Halo Forge, and things like it are tools, not assets, though they may provide access to reusable assets. Here's something closer to the actual reality of the situation. Say you own a company that hires out plant (as in heavy machinery), plumbing, electrical, &c., tools; essentially anything needed to build a house. Say a customer hires the tools they require off you build their house. Do you then own that house, or is it the property of your customer? Of course it's your customer's property. 
     
    Would it be fair if Adobe were to say to Photoshop users that anything created or modified using Photoshop was automatically owned or licensed to Adobe irrevocably with wide terms of use to do as they like with it? Of course not. That's the issue at hand, and the issue the likes of Defective By Design have with licence terms such as those from Nintendo as given above.
    Where this situation gets really dodgy is in university and companies. Anything you design whilst studying at university belongs to the university, and its not uncommon for large corporations include terms in the contract ensuring that products designed by the employee are owned by the company.  
    They're wholly different situations. In both cases, you're exchanging one thing for another: students exchange their research and designs (created using the university's tools and assets) for an education in a specialised field, and employees exchange their work  (created using the company's tools and assets) for a wage. There's an exchange going on in both cases.
    Thats a completely different situation because I'm not creating something with another's property. I'm creating something off my own steam and the factual presence of where I design it removes my ownership. Now thats scary.
    No, you have that completely backwards, and for exactly the reasons I've outlined. Now, if the university or company were to claim ownership over stuff you've created out of hours, that's genuinely scary.
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    talideon

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    #109  Edited By talideon
    @SpudBug said:
    Honestly don't care.  If anyone expected to make millions off creating levels in little big planet they are clearly mistaken. User generated content tools are there only to enhance your experience with the game, not as a tool for creation like photoshop or Illustrator.    
    Given LBP is by design both a game and a tool. In fact, the whole point of LBP is that the player either uses it to create games or plays games created by others using it. It's fundamentally a tool dressed up as a game rather than a game that happens to allow some UCG. 
     
    Of course, LBP and its ilk are more the exception than the rule; most games don't have the flexibility needed to also use them as tools.
    Even Student Licenses for Photoshop and Illustrator don't give you license to sell the content you create with them.  
    Because they don't have to: it's been part of Common Law since time immemorial that the ends of one's work is one's own. Adobe don't have to give you such as licence as you already have it as a property right.
    Expecting a videogame to give you such is foolish.    
    Of course it is, be because you already have the right to do as you like with your work.
    This group is a joke and they just focus on the "problems" with popular devices to get attention. 
    No they're not - this sort of thing is part of the FSF's reason for being. 
     
    Now, in case it's not obvious, I'm not an FSF freetard, and I'm not a fan of the way they tend to overegg their arguments.
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    AndrooD2

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    #110  Edited By AndrooD2

    Nice article, Patrick.

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    Xeridae

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    #111  Edited By Xeridae
    @Tetsuo said:
    A lot of people here are being all "oh Nintendo would never do something like that to me!"  Wait until one of these companies do start using your shit, see how non-chalant you are then. Companies don't exist to be nice to you, and if they see it as being in their best interest, they'll fuck you raw. Just because it may not have happened yet doesn't mean it'll never happen.
    You must be joking. The second they start abusing consumer info like this that's the moment they've decided to commit corporate suicide because no one will trust them again. As someone else pointed out this is more to cover and protect themselves.
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    Kyle

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    #112  Edited By Kyle

    Lameness all around, but is this really news to anyone?

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    Dan_CiTi

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    #113  Edited By Dan_CiTi

    Thank you for writing this up. 

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    Dry_Carton

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    #115  Edited By Dry_Carton
    @AcidCrashX said:
    great article. Its a shame such user generated content is not really owned by the user. happens with far too much stuff. 
    That's an understatement. The content is not at all owned by the user.
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    MforMaverick

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    #116  Edited By MforMaverick

    Corporations will corporations.  :/

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    mackgyver

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    #117  Edited By mackgyver

    I agree with arguments defending our rights against some companies' ToS. 
    We've heard from the consumers' perspective. Now I want to hear what the companies' defense is in all of this.

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    Carlos1408

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    #118  Edited By Carlos1408

    Hmmm... Very interesting Patrick. 
    Does anyone know what it is that Apple has done that is so awful in their terms and conditions? 
     I own a macbook and I'd like to know, as I have accepted plenty of their terms without reading. I also saw that South Park episode and thought it was hilarious (as most of them are). It did cross my mind that these terms and conditions should be kept an eye on. After reading this That SP episode doesn't seem like such a ridiculous exaggeration anymore. 
    BTW does this apply to a Nintendo DSi XL? I own one. I'm assuming it does.

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    Nettacki

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    #119  Edited By Nettacki
    @Tetsuo said:
     @Xeridae said:
    You must be joking. The second they start abusing consumer info like this that's the moment they've decided to commit corporate suicide because no one will trust them again. As someone else pointed out this is more to cover and protect themselves.
    Yep, because that whole rootkit thing killed Sony stone dead, didn't it. Consumers will forget virtually any corporate transgression as long as the products still push the right buttons.
    As long as companies learn from their mistakes and make decent products, anything can be forgiven. When they refuse to learn from mistakes, THAT's when companies get killed. Ex: Vince Russo as he went from  WCW head writer to TNA head writer.
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    deactivated-57d3a53d23027

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    If I legitimately buy something, I am not going to let a TOS get in my way from actually using it. Also, even if you agreed to one of these TOS's, those companies won't violate any serious ethical boundaries in regards to user created content. The worse they will do is what Bungie has done with certain game-types, and I see no objection to their actions so all is well.

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    wizeguy

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    #121  Edited By wizeguy
    @Xeiphyer: i couldnt agree more.
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    Tally_Pants

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    #122  Edited By Tally_Pants

    you don't really have a choice... either agree to the Terms of Service or don't use there product... I just click agree, i have other things to worry about than whether or not Nintendo is going to publish the 3D photo of a plant to took to show off the 3D camera to a friend...

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    yukoasho

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    #123  Edited By yukoasho
    @Karmann said:
    actually, if you want your name and avatar to be visible online to other people when you have a top score or whatever, then they need to have their asses covered with something like this, otherwise some a-hole could post a top-score and then sew nintendo/sony/microsoft for using "his" name or avatar without his permission or some such bullsh!t. All those neet little things you all love that xboxLive does would be "legally dangerous" for the company if they didn't have their asses covered. So stop wining.
    It's spelled "sue."
     
    Aside from that, though, you have a great point.  Corporations need to cover their asses from people who'd want to sue them for little to no reason, especially in lawsuit-happy America.  If not for this, then companies simply wouldn't have online leaderboards, Forge-type modes or anything else put into their games.  Is that what people want?
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    Detrian

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    #124  Edited By Detrian

    Who gives a fuck? This is just making a storm in a teacup, Nintendo is doing this to combat piracy and legally cover their asses but they won't fuck you over. 
     
    It ain't  like Nintendo is going to use the stupid photo of your fucking dog or your dumb face that you took with your 3DS for a billboard. If Nintendo needed a photo of a dog or a dude they would get the prettiest dog and dude in the planet and take photos of that for use in their whatever they might be doing. Not only that but  even if an official update bricked some systems it would happen to multiple systems and Nintendo would acknowledge it and fix it, it would just be bad business for them to do otherwise.

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    FacestabMan

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    #125  Edited By FacestabMan

    Good thing this doesn't apply to Europe, though.

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    Moonshadow101

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    #126  Edited By Moonshadow101

    Trying to care, failing.  
     
    LittleBigPlanet, Halo and any other game with user-generated content would not be able to exist at all if every asshole that used the creation tools had the right to assert ownership over his creations. 

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    gbrading

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    #127  Edited By gbrading

    Most websites also in their Terms and Conditions also make you give license to the site to do what it wants with your user content... Including our very own Whiskey Media. So it isn't like Nintendo is doing anything out of the ordinary here.

    "When you post or transmit content on or through the site, you grant Whiskey Media and our affiliates and partners a nonexclusive, perpetual, irrevocable, worldwide, sub licensable, royalty-free license to use, store, display, publish, transmit, transfer, distribute, reproduce, rearrange, edit, modify, aggregate, create derivative works of and publicly perform the content that you submit to the site for any purpose, in any form, medium, or technology now known or later developed. You also grant us a license to use your name, city and state in connection with our use of any content you provide to us. You also consent to the display of advertising within or adjacent to any of your content."

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    rick9109

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    #128  Edited By rick9109

    Anyone hear of these things being challenged in court?  I know that accident waivers and stuff have been challenged and don't always hold up.

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    pkhilson

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    #129  Edited By pkhilson

    "...said Gay"

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    Lokno

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    #130  Edited By Lokno

    I don't really know why people get hung up on these blanket legal agreements. All these paragraphs do is protect the company from suits when they use user-created content in promotional materials.  That's their clear purpose.
     
    As one of the creators chosen to create a level for the GOTY edition of LittleBigPlanet, I was compensated for my work on the disk. The point of that content was to show offline customers an example of what the community was doing with the game's level-creation tools. Therefore, even with the above language in their user agreement, SOE did not simply take user-created levels and sell them. On the other hand, they do put user-created levels in their game trailers, something I don't think they ask permission for (directly). So in practice, I think that SOE is respecting the creators time and effort, even if this bit of legalese implies that they don't have too.   

    In my opinion, the language of an agreement alone is fairly meaningless. Nintendo is not going to turn around a copyright your original characters because you named your Miis after them, and then later sue you when you when try to publish your first novel. Maybe legally they could, but it would be pretty silly for them to throw their weight around like that, and if a company did do that you would start to see customer take notice about these agreements. Until then, the text before the agree button may as well be Lorem Ipsum.

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    BitterAlmond

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    #131  Edited By BitterAlmond

    How is the EULA in any form DRM? All I see there is Nintendo making sure it's alright if they publish your user-made levels/content without asking you first.

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    fatwreck

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    #132  Edited By fatwreck

    Taking ownership of created game content and taking ownership over personal images and information are hugely different because one is something you expect to be public and the other you would assume be private and live solely on your handheld. 
     
    I think people with kids would understand the importance of this difference and it's made me think twice about getting my son a 3ds. 
     
    And yes, I understand Nintendo isn't going to plaster pictures of my kid around the world, but that data unknowingly living anywhere else but his handheld isn't something I agree with.

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    SgtReznor

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    #133  Edited By SgtReznor

    god i hate those "defective by design" whiney dickholes

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    chickdigger802

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    #134  Edited By chickdigger802

    I'm pretty sure this just means the videos and pictures people took with there ds and 3ds are beamed to nintendo through magic, which they them put into their press conference videos ;)

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    JJpenguin

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    #135  Edited By JJpenguin

    I think it's a greed factor at play somewhat. These companies can cover their asses from distribution of user content without claiming automatic rights to such content. With gaming networks so vast, I don't see why Sony/Microsoft/Nintendo can't just find the UGC they want, and submit a request to the owner of the content for its use. 99.9% of all content that these companies 'own' will not be used, so why make a clause that makes a claim to it. (Living in Europe this is obviously not a problem for me)  
     
    I just don't think it's right that in order to enjoy new technologies, you have to give up such basic things (like the ownership of your own content.) Perhaps with, say, LBP, where the UGC is reliant on the content creation tools put forward by the developers, I would make an exception. 

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    Mooninaut

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    #136  Edited By Mooninaut

    I wish people (including and especially the FSF) would read the entire EULA before going off on hysterical tirades.

    "User Content" means comments, messages, images, photos, movies, information, data and other content (which include the Nintendo 3DS user names, Mii, Mii nicknames, names of creators, and other names) which are created by, or licensed to Nintendo 3DS users including you, which will be used by Nintendo 3DS users including you in connection with the Nintendo 3DS Service.

    See that part there that I bolded?  Nintendo isn't saying it has the right to dive into your SD card and vacuum up your personal photos, Nintendo is saying that it can use anything that you actively choose to upload to its service.  Which is bad how?
     
    Now if you want to talk about a genuinely evil EULA, look no further than the one for the Starcraft II map editor, which says (in part):

    YOU ACKNOWLEDGE AND AGREE THAT ALL MAPS, LEVELS AND OTHER CONTENT CREATED OR MODIFIED USING THE MAP EDITOR (COLLECTIVELY, “MODIFIED MAPS”) ARE AND SHALL REMAIN THE SOLE AND EXCLUSIVE PROPERTY OF BLIZZARD. WITHOUT LIMITING THE FOREGOING, YOU HERE BY ASSIGN TO BLIZZARD ALL OF YOUR RIGHTS, TITLE AND INTEREST IN AND TO ALL MODIFIED MAPS, AND AGREE THAT YOU WILL EXECUTE FUTURE ASSIGNMENTS PROMPTLY UPON RECEIVING SUCH A REQUEST FROM BLIZZARD.

    That's not merely claiming a right to use maps created with the map editor, that is a claim of copyright ownership over maps created with the map editor.  Guess what will happen when the next DotA comes along?  Blizzard will claim to own it outright, and if the creator jumps ship to, say, Valve (hi Icefrog) to make a commercial version, they will try to sue his ass into oblivion.  I think that's truly scary, and that's why I refuse to use the SCII editor.

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    Munkatten

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    #137  Edited By Munkatten

    @Jbird

    That isn't entirely accurate.

    If I create a cartoon character in minecraft, I own the copyright to that character, but not the 3d geometry that was made to build it.

    Your house analogy need another layer, that of copyright. If I design a fantastic house out of someone else's materials, the design of the house belongs to me, but the actual physical house doesn't.

    Also, if you're hired by a company to design a product, you're not creating something "off your own steam", you're hired labour, being compensated for your work. This kind of contract has been abused, but it isn't all that common and it certainly isn't the scary part about copyright, there are way worse things to worry about.

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    fatwreck

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    #138  Edited By fatwreck
    @Mooninaut: I'm glad you posted that; takes some of the paranoia away from the initial story. I would however still prefer the euro method where companies aren't  allowed to license user content.
     
    Again, taking that info from the story. Can't imagine that's so black and white.

    This edit will also create new pages on Giant Bomb for:

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