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Argonians are a reptilian race from the Elder Scrolls series who come from the province of Black Marsh.
Nomadic tribes of Vvardenfell, Morrowind.
The Bretons are a human race in the Elder Scrolls series who specialize in magic.
A daedric creature associated with the Daedric Prince Mehrunes Dagon. Its head reflects physical damage.
Daedra are the inhabitants of the planes of Oblivion, sometimes thought of as demons or divine beings.
A large bipedal crocodile-headed Daedra associated with Molag Bal and just recently Mehrunes Dagon.
Elves who have often been corrupted in some manner, changing their skin tone and leaving them with a predisposition towards evil. Sometimes called "Drow".
Given that Hell totally sucks, it's not surprising that Demons are semi-constantly trying to get from there to Earth.
Dragons were originally messengers from heaven, according to early Buddhist texts. In games, they can be among the most fearsome of adversaries, but there are some exceptions.
Dremora are soldier-class Daedra from Oblivion that serve the Daedric Prince Mehrunes Dagon. In physical form they resemble tall, heavily armored humanoids with dark skin and horns.
The Dunmer tradition of rule under the Great Houses.
Elves are a race found in a lot of games based on a fantasy setting. They are recognizable by their elongated ears and often live much longer than humans. Some are even immortal. There are many variations of Elves.
This Atronach resembles a woman shrouded in flames. It is considerably weaker than the massive Frost Atronach.
This Atronach appear as a tall humanoid figure composed entirely out of ice. It is slow but sturdy and can be devastating in close combat.
Goblins are irritable, evil and mischievous creatures in folklore. They can range in size from halfling to average human size.
Golden Saints are the spawn of Sheogorath. They inhabit the Shivering Isles, the Daedric realm of madness.
One of the three dominant Great Houses in Morrowind. House Hlaalu is known for it's involvement in business and trade. It's willingness to deal openly with foreigners has made it one of the most successful Great Houses since Morrowind's integration into the Empire.
One of the three dominant Great Houses in Morrowind.
High Elves is a race in the fantasy genre. They are all good-natured, but are often considered rude or prudish by other races. High Elves are highly intelligent, but also wise, making them great magic users of all types.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
The Imperials are a race of very well-educated and well-spoken humans from the Elder Scrolls series. They come from the province of Cyrodiil.
The Khajiit are a cat-like race from the Elder Scrolls series who come from the province of Elsweyr and one of the ten playable races throughout the series.
The Morag Tong is a chartered guild of assassins in the Dunmer province of Morrowind.
The daedric cult dedicated to bringing Mehrunes Dagon, the Daedric prince of destruction, into Tamriel. They are the main antagonists of the game The Elder Scrolls IV: Oblivion.
The Nords are a race of stubborn humans from the Elder Scrolls series who come from the province of Skyrim.
Ogres are large, grotesque, barbaric humanoid creatures. They are generally not very intelligent, but make up for that with their unmatched strength used to crush and maim their foes.
Non-linear level design where the player is able to freely traverse the game world and choose where and when to visit certain areas in the game.
Orcs/Orks/Orques are a fictional race of tough humanlike creatures, often with green or black skin, originally coming from the Saxon word for the Normans during the invasion, meaning demon or foreigner.
One of the ten playable races in The Elder Scrolls.
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