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    No More Heroes

    Game » consists of 11 releases. Released Dec 06, 2007

    An action-adventure hack n' slash title for the Nintendo Wii. In it, players follow otaku Travis Touchdown in his quest to become the highest-ranked assassin in the world (and, perhaps, get together with the mysterious Sylvia Christel).

    xenturik's No More Heroes (Wii) review

    Avatar image for xenturik

    ...a flushing bleh

    Played Through in Winter 09.

    So…you play as this dude…who has a serious case of IBS. And when he’s not playing “Catch the Fuzzy” with his little kitten Jeane… he’s decapitating goons with his online ordered Light Saber and washing his hair in a shower of their blood…which easily explains the great hair…

    Not that anything really HAS to be explained about this game, I mean…it’s made by Goichi Suda, a man who to me, is fully entrenched in what can be dubbed “Gaming of the Absurd” You kill Assassins and collect Luchador Masks, either you get it or you don’t. Just like Killer7, his games can be viewed as trite and shallow or ingenuous and deep. It all depends on how much you, as the consumer, are willing to invest in it.  To me this game comes off intentionally designed shallow, only to emphasize the deep satirical commentary it makes.  
      
    The game itself is great, it doesn’t fall into the Wii trap of having too MUCH motion control, instead it limits you to just having the necessary amount of gestures (see above for “decapitating goons”) You play this game exactly how this game plays you: FIERCELY. The pace of the action is as furious as the neon pink sunglasses you can rock.
     
    HOWEVER
    , the pace of the open world exploration is dismal. Designed to poke fun at sandbox style gaming, No More Heroes drops you in a California-esque Coast City. Purposefully (I hope) they make the open world clunky, vast, empty, and void of much interest. I don’t mind the tongue in cheek reasoning behind this world, but I DO take issue with the navigation of it. The Heavy Motorbike you ride handles frustratingly enough to make you want to stop playing, coupled with the fact that every time you fail or quit a side quest they make you drive half a city or more to restart it, then drive BACK to the location in which you failed...it's cumbersome and tiring.

    This is definitely the closest thing yet Suda 51 has had to a “Franchise Hit”. And if that means more sliced body limbs and high collared jackets…I’m on board

    Other reviews for No More Heroes (Wii)

      No More Heroes was full of style and substance. 0

       No More Heroes was a blast from start to finish. There were real surprises, huge laughs, and gory fun. Hack and Slashers tend to bore me towards the end, but this one didn't and it's twice as long as most Hack and Slashers. It does have faults, mostly the world map and somewhat boring level designs. The positives clearly outweigh the bad, so the No More Heroes is clearly going to stick with me for a while. ----------Battle System---------- No More Heroes is a no frills Hack and Slasher. Th...

      15 out of 17 found this review helpful.

      NMH Review 0

      I'm  just going to come right out and say it, I love No More Heroes. I especially loved the humour of the game.  The hilarious dialog and antics by the main character Travis Touchdown give the game just some of it's charm. Travis uses an obvious light saber rip-off called the "Beam Katana" which must be recharged from time to time. To recharge, Travis emulates a masturbating motion, and the player must wave the Wii Remote in the same fashion. Save points are toilets. Travis pulls down his pants,...

      5 out of 6 found this review helpful.

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