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    No More Heroes

    Game » consists of 11 releases. Released Dec 06, 2007

    An action-adventure hack n' slash title for the Nintendo Wii. In it, players follow otaku Travis Touchdown in his quest to become the highest-ranked assassin in the world (and, perhaps, get together with the mysterious Sylvia Christel).

    dangerlove's No More Heroes (Wii) review

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    • dangerlove wrote this review on .
    • 0 out of 0 Giant Bomb users found it helpful.

    When it succeeds, No More Heroes will blow you away.

    No More Heroes is a difficult game to review. On one hand its absurd sense of humor and fantastic boss fights are one of a kind, but on the other hand the game has some serious issues that can make it hard to recommend to the type of person that can’t look past some of these flaws.

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    But let’s start from the beginning. No More Heroes stars Travis Touchdown, an otaku dirt-bag living in near poverty in the fictional town of Santa Destroy. After winning a beam katana (Which is basically a light saber) in an internet auction, he is approached by Sylvia Christel who offers him a job to kill "Helter Skelter" thus becoming the 11th ranked member of the United Assassins Association. Seeing an opportunity to become number 1 Travis sets of on his mission to kill every other ranked member of the U.A.A.

    Gameplay wise No More Heroes plays like any typical 3rd person action game that’s come before it. Your run up to dudes, wail on them with your beam katana and watch gouts of blood spray in every direction. This works well enough to keep the game moving but I eventually found myself forcing my way through combat situations just to see more of the bizarre character interactions and boss encounters. Most of No More Heroes’ structure is made up Travis raising money for entrance fees via odd jobs (collecting coconuts, exterminating scorpions), busting into some kind of compound, suplexing henchmen and tearing bosses apart. This works well and provides good stopping points in between each boss battle but it’s clear what the weak link here is. Raising money in “No More Heroes” is a horrible process that you have to go through in order to see the good stuff. In fact you’ll probably spend a good 20-30 minutes in-between levels just grinding out odd jobs for little amounts of money. This is especially frustrating because entrance fees are so high and you also need that money to upgrade Travis’ equipment so you are left banging your head against these stupid side missions just so you can stay on top of your enemies.

    Visually, the game looks very… unique. Everything is super bright and has hard black shadows that make’s the game’s sense of style really stick out, That said I don’t know if I would call No More Heroes a “good looking” game. Everything has jagged edges is super washed out and at times just looks kind of bad.

    Despite all of these problems I still think you should play No More Heroes. It’s one of those cases where the good outweighs the bad and when it succeeds, you’ll be left in awe at how mind-blowingly ridiculous it all is. So yes, I say play No More Heroes but just know going in that there are parts of this game that are straight up busted and completely unenjoyable. Also, it has boner jokes and those are pretty good.

    Other reviews for No More Heroes (Wii)

      No More Heroes was full of style and substance. 0

       No More Heroes was a blast from start to finish. There were real surprises, huge laughs, and gory fun. Hack and Slashers tend to bore me towards the end, but this one didn't and it's twice as long as most Hack and Slashers. It does have faults, mostly the world map and somewhat boring level designs. The positives clearly outweigh the bad, so the No More Heroes is clearly going to stick with me for a while. ----------Battle System---------- No More Heroes is a no frills Hack and Slasher. Th...

      15 out of 17 found this review helpful.

      NMH Review 0

      I'm  just going to come right out and say it, I love No More Heroes. I especially loved the humour of the game.  The hilarious dialog and antics by the main character Travis Touchdown give the game just some of it's charm. Travis uses an obvious light saber rip-off called the "Beam Katana" which must be recharged from time to time. To recharge, Travis emulates a masturbating motion, and the player must wave the Wii Remote in the same fashion. Save points are toilets. Travis pulls down his pants,...

      5 out of 6 found this review helpful.

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