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    No Time to Explain

    Game » consists of 6 releases. Released Aug 16, 2011

    Rescue yourself from your inexplicable demise in this 2D platformer from tinyBuild.

    No Time To Explain finally on Steam!

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    tinyBuild

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    #1  Edited By tinyBuild

    Hi guys,

    We finally made it to Steam!

    Thanks for the Greenlight.

    If anyone played it during our initial release a year ago, some stuff's changed. For one, the game is now actually beatable and utilizes Steam's API for Achievements and Cloud saves.

    Amongst other stuff we reworked some of the visuals and rebalanced design significantly.

    To those who bought the game - we sent out a blast e-mail on how to activate it on Steam. It's fairly straightforward and we have enough keys for everyone.

    Hope you have a blast!

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    Paindamnation

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    #2  Edited By Paindamnation

    @tinyBuild said:

    Hi guys,

    We finally made it to Steam!

    Thanks for the Greenlight.

    If anyone played it during our initial release a year ago, some stuff's changed. For one, the game is now actually beatable and utilizes Steam's API for Achievements and Cloud saves.

    Amongst other stuff we reworked some of the visuals and rebalanced design significantly.

    To those who bought the game - we sent out a blast e-mail on how to activate it on Steam. It's fairly straightforward and we have enough keys for everyone.

    Hope you have a blast!

    I just got my code. Congrats.

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    BisonHero

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    #3  Edited By BisonHero

    Congratulations! You were one of the first games I gave the thumbs up to on Greenlight. Money's a little tight for me right now, but hopefully I can buy it sometime in the next few weeks.

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    Polskais1

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    #4  Edited By Polskais1

    I'll be honest, this is the first time I've heard of your game but goddamn that's some amazing cover art! Watched the trailer on Steam and I am sold! Congrats on the greenlight!

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    Aegon

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    #5  Edited By Aegon

    Didn't work on this?

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    hugh_jazz

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    #6  Edited By hugh_jazz

    @Aegon: Yeah, he's the guy what made the game. As far as I know tinyBuild is made up of him and another guy who did marketing and stuff.

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    kalmis

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    #7  Edited By kalmis

    Got my Steam code already, thanks chaps!

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    I_smell

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    #8  Edited By I_smell
    @Aegon: Yeah, my dev partner Alex did this in a marketing sweep. 
    I had a go at him about it, cos now I look like a spambot, right!?
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    TheSouthernDandy

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    #9  Edited By TheSouthernDandy

    Awesome! Gonna pick this up. I remember playing this on newgrounds a while ago and loving it. The music is still stuck in my head. Also one of the best intros to a game I've seen in a while.

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    PurpleMoustache

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    #10  Edited By PurpleMoustache

    There are Mac and Linux versions, and the Greenlight page listed it as Mac. Are those versions going to make it to steam at some point?

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    outlandos

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    #11  Edited By outlandos

    I watched a Let's Play on youtube, but is it true you can't die and thus getting hit all the time doesn't make much of a difference?

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    toowalrus

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    #12  Edited By toowalrus

    @I_smell said:

    @Aegon: Yeah, my dev partner Alex did this in a marketing sweep. I had a go at him about it, cos now I look like a spambot, right!?

    Yeah, nice job playin' the long con.

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    D_W

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    #13  Edited By D_W

    once I have some money I'll check out this game.

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    ghost_cat

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    #14  Edited By ghost_cat

    Don't have the money yet, but great cover art!

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    granderojo

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    #15  Edited By granderojo

    This game is so old school in it's design that it hurts. I love it for that but man, these boss battles.

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