Noby Noby Boy
Game » consists of 5 releases. Released Feb 19, 2009
Noby Noby Boy is the much awaited follow up to the Katamari Damacy series by eccentric artist and employee of Namco-Bandai, Keita Takahashi. Players control an unusual entity named BOY in surreal, randomly generated, physics-based sandbox worlds.
Here Is A Somewhat Confusing Noby Noby Boy Video
It's good to see someone finally utilizing the Cell processor to it's fullest. Those cars are so realistic.
This looks even better than Mario 128! Seriously though, growing up on Monty Python, surreal stuff like this makes me laugh :3
I think their marketing attempt is to confuse the market as much as possible in hopes of luring them into purchasing the title out of curiosity.
I think I got it. I think the object is to get untangled. Look at it, it appears the whole time he is trying to get him self off of that spinning object. The character makes some disapproving sounds when he becomes more tangled to support my theory. Again I'm sure this game will be a novel concept that will be fun to play for a bit, and a good laugh when your hosting a party and everybody is drunk, but I'm sure all that will ware off quickly and you'll have a poor looking simple puzzle game. Just like Katamari.
In the 1up features before everyone got eviscerated, they talked about how the director only wanted to make a "toy" and not really a "game" with an end goal, but a social goal. Basically you make him as big as possible an add the length to the total tally on the server and everyone tries to make it to the moon and beyond in total length.
But I have no fucking clue what this video is about.
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