Something went wrong. Try again later
    Follow

    Noby Noby Boy

    Game » consists of 5 releases. Released Feb 19, 2009

    Noby Noby Boy is the much awaited follow up to the Katamari Damacy series by eccentric artist and employee of Namco-Bandai, Keita Takahashi. Players control an unusual entity named BOY in surreal, randomly generated, physics-based sandbox worlds.

    adrenaline's Noby Noby Boy (PlayStation Network (PS3)) review

    Avatar image for adrenaline

    Noby Noby Boy

    Noby Noby Boy is the next crazy vision from the director of Katamari Damacy, a PS2 game that I was surprised by the reaction to but was really pretty fun to play. Boy has a similar sort of feel but amps up the insanity quite a bit. Very basically, you control boy by moving the two control sticks to walk around with his head and butt. You eat things with the head and can poop them out with the butt. Eating lets you gain mass and stretch out farther, and you can fly around, wrap yourself around objects, give people and animals rides or even stretch yourself too far and rip in half, forcing yourself to eat your own rear to become whole again. The only goal in the game is to stretch Boy as much as possible and report your length to Girl.

    The interaction with Girl is what makes the game really interesting, because it involves the online functionality and the meta-game behind everything. Girl's length is the combination of all the length reported by every player around the world, and together people were able to stretch to the moon a short time after the game came out, which unlocked a whole new area to play around in (Levels seem to be somewhat randomly generated, but the moon has a bunch of new stuff). The next goal is Mars, although it's still quite a distance away and there's some speculation that it's not actually there. The combined efforts to stretch as far as possible make it a mix of cooperation and competition, as we're all going for the same goal but can also compare who's done the most work. Along with some Youtube functionality to automatically create and upload levels, and it changes from a pretty interesting toy to a cool digital experiment. It's a lot of silly fun just to mess around with Boy for an hour or so, and along with the online stuff and the promise of multiplayer coming soon, it was well worth the five bucks.

    0 Comments

    Other reviews for Noby Noby Boy (PlayStation Network (PS3))

      Something that eats you without trying to kill or arouse you. 0

      There’s a great irony about the idea behind the sandbox genre. The whole term “sandbox game” originates from the idea that games are a synonym for a sandbox filled with sand and toys and things that a child can fiddle with to suit their imagination. The term “sandbox game” is incredibly ironic because most every sandbox game involves playing with things a little kid shouldn’t be playing with; in particular the lives of others. The “toys” in most sandbox game includes guns to murder people with, ...

      3 out of 3 found this review helpful.

      The most charming and strange game since Katamari Damacy 0

      In Noby Noby Boy, you control a creature named BOY, exploring surreal, randomly generated worlds featuring a plethora of objects animal, vegetable and mineral. While the art style is reminiscent of spiritual prequel, Katamari Damacy, it's also more basic. This, coupled with the utter chaos in each play session, makes the overall atmosphere kind of like if Terry Gilliam directed Dire Strait's music video Money For Nothing. BOY, (who looks like a shocked pug wearing a pink wetsuit) has two sets of...

      4 out of 5 found this review helpful.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.