
A laser is a focused beam of light, invisible through the air without some other medium (such as smoke) to illuminate it. Lasers are often used in video games as part of a targeting system, or as an offensive weapon in their own right.
Appears in 673 games
First appeared in Space Invaders

A primary weapon of the Brute forces of the Covenant in the Halo Universe, the Spiker fires superheated metal 'spikes' at its targets.
Appears in 3 games
First appeared in Halo 3

Special effects include, but are not limited to, keeping the doctor away.
Appears in 223 games
First appeared in Pac-Man

An unusual Covenant projectile weapon, this powerful, accurate, and scoped weapon effectively shoots tiny fuel rods of fissile material. The shielded auto ejecting magazines each hold 18 rounds of radioactive ammunition.
Appears in 4 games
First appeared in Halo 3

Collectible Item
Appears in 1 games
First appeared in Donkey Kong Country 3: Dixie Kong's Double Trouble!

Razor sharp crystalline projectiles are fired from this elaborately designed Covenant weapon, and it is widely believed that they use heat and organic signatures to home in on targets. The needles cause a chemical reaction in close proximity resulting in an explosive effect.
Appears in 9 games
First appeared in Mail Order Monsters

Alternatively called the "Spanker" or "Jackhammer", the M41 is a heavy ordinance weapon of the UNSC arsenal. It sports a 2x scope, and can fire over long distances with devastating accuracy.
Appears in 9 games
First appeared in Marathon

Whether it's translucent, transparent, opaque, glass, plastic, or some other material the bottle can be your best friend, or your worst enemy. Sometimes filled with liquor, or maybe an extra supply of lantern oil.
Appears in 293 games
First appeared in Mouse Trap

The BR55 Battle Rifle is a UNSC gas-operated projectile weapon. It fires a larger caliber bullet than an assault rifle, giving more power but also more recoil.
Appears in 4 games
First appeared in Halo 3

A weapon that you can get in many of the X games. The weakest of the P.A.C.'s in The X series.
Appears in 4 games
First appeared in Star Cruiser

Traditional hovercraft that works by having an inflated air-cushion that it floats upon.
Appears in 21 games
First appeared in Eliminator

As opposed to air-cushion hovercraft, this hovercraft floats freely in the air.
Appears in 57 games
First appeared in Brain Breaker

Hammer used by Brutes in Halo 3.
Appears in 5 games
First appeared in Halo 3

The M90 Shotgun is the resident UNSC close combat weapon. It is a very large and heavy weapon.
Appears in 9 games
First appeared in Halo: Combat Evolved

The M7 submachine gun is a UNSC-issued, gas-operated weapon capable of continuous fire. The substantial kickback necessitates that the user constantly readjust their aim during sustained fire. When wielded two at a time, the SMG becomes particularly deadly.
Appears in 4 games
First appeared in Alias

The manliest type of facial hair.
Appears in 312 games
First appeared in Donkey Kong

A hand carried particle beam acceleration weapon. Its range is basically only limited by its 5 or 10x zoom scope.
Appears in 7 games
First appeared in Federation Quest 1 - BSS Jane Seymour

Firing explosive grenade-like projectiles, this Brute weapon is also furnished with a razor-sharp, stock-mounted bayonet used in close-quarters combat. With only six rounds per ammo belt, the Brute Shot is effective, but limited.
Appears in 4 games
First appeared in Halo 3

The Plasma Rifle uses plasma technology firing directed energy bolts instead of projectile ammunition.
Appears in 29 games
First appeared in Brain Breaker

Special blade for killing non-material beings. Notably seen in Dungeon Master (Amiga, ST, SNES) and in American McGee's Alice.
Appears in 8 games
First appeared in Dungeon Master

A ball of hot flickering fire. Usually thrown from the hero's hand into the squealing face of the enemy.
Appears in 362 games
First appeared in Sasuke vs Commander

The Plasma Pistol, like the Plasma Rifle, fires directed energy bolts instead of traditional projectile ammunition. It is capable of quickly firing low powered shots, or of charging a single high-powered blast which can rapidly deplete energy shielding.
Appears in 11 games
First appeared in Marathon

Considered one of the most frequent and controversial implements of destruction in video games and real life, guns are devices that fire projectiles with explosive force.
Appears in 1923 games
First appeared in Duck Hunt

It's like a bicycle, but has half the wheels. It takes a considerable amount of balance to successfully ride it.
Appears in 14 games
First appeared in Kickman

The MA5C is a fully automatic, air-cooled, gas-operated, short-to-mid range weapon. The weapon's power is described as falling somewhere between the MA5B Assault Rife, and the BR55 Battle Rifle.
Appears in 7 games
First appeared in Halo 3

A Covenant energy-based melee weapon found in the Halo universe.
Appears in 12 games
First appeared in Halo: Combat Evolved

The most powerful weapon at short range. Effective against Zombies, Nazis, Demons, etc. Videogame shotguns tend to have exaggerated inaccuracy at long range- real life shotguns are still fairly accurate over a decent distance, while videogame shotguns rarely go more than fifteen feet before becoming completely ineffective.
Appears in 789 games
First appeared in The Evil Dead

The SRS99D Sniper Rifle is the primary long-range rifle used by UNSC forces. The only drawbacks are its cumbersome reload, and scarce ammunition.
Appears in 5 games
First appeared in Halo 3

Red Queen is the primary weapon wielded by the Devil May Cry 4 protagonist - Nero.
Appears in 1 games
First appeared in Devil May Cry 4

A grenade is an explosive device traditionally thrown by hand, but may also be propelled by a rifle or launcher.
Appears in 778 games
First appeared in Spider-Man

Green Herb is a recurring element of Resident Evil Series as well as many other games. It's used to replenish heath. It can also be combined with up to two other herbs (green, red, blue and in Resident Evil 4 there was also a yellow herb)
Appears in 28 games
First appeared in Soul Blazer

The SSV Normandy is the prototype starship used by Commander Shepard in his mission to hunt down Saren Arterius.
Appears in 2 games
First appeared in Mass Effect

Rifle-like thrower of bolts/arrows. Not to be confused with a bowcaster.
Appears in 267 games
First appeared in King & Balloon

A small, usually metallic object used to open doors and locks. Also it is the highest scoring "fruit" in Pac-Man.
Appears in 656 games
First appeared in Adventure

A fruit. In many video games it is a low scoring prize.
Appears in 63 games
First appeared in Pac-Man

The Covenant Type-1 Antipersonnel Grenade, also known as the Plasma Grenade, Sticky Grenade, Holy flare, Holy light, or the Demon flare by the Covenant is similar to the UNSC Fragmentation Grenade in that it is a hand-thrown Anti-Infantry and Anti-Vehicle weapon.
Appears in 15 games
First appeared in Infantry

The Light Puck was introduced in the game The World Ends with You. It is the physical representation of the "Sync" of the 2 Characters, between the top and bottom screens on the DS. The Character with the Light Puck, at the time, is the one that the Player should focus on most.
Appears in 1 games
First appeared in The World Ends With You

The Buster Sword is the iconic gargantuan sword used by Cloud Strife in Final Fantasy VII.
Appears in 9 games
First appeared in Final Fantasy Tactics

A weapon in Ratchet and Clank that could suck up small enemies for later use as explosive projectiles
Appears in 7 games
First appeared in Ratchet & Clank

The M6G Pistol is a typical UNSC firearm, found in the Halo universe.
Appears in 2 games
First appeared in Halo 3

A bomb is an explosive device.
Appears in 876 games
First appeared in Bomber

A stick with a curved blade at the end. Good for cutting grass or chopping heads.
Appears in 147 games
First appeared in Kid Icarus

Usually, this indicates the wearer is a bad-ass who can kick butt despite having poor depth perception and a reduced field of vision. Or simply that he is a pirate. Also worn by annoying kids on Halloween...
Appears in 137 games
First appeared in Sid Meier's Pirates!

These fiery chain-swords, forged in the the depths of Hades, is the weapons of Kratos given to him by the God of War, Ares.
Appears in 7 games
First appeared in God of War
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