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The company came into existence in 1985, when they released their debut title Nodes of Yesod. However, prior to that, the company was named Thor and licensed computer games made by amateur and garage designers. Once it was decided to move to in-house publishing, the name was changed to Odin Computer Graphics Ltd. The company was fronted by Paul McKenna. While their first game, Nodes of Yesod, was a big hit and commercial success, their output increasingly lacked in quality and despite critical acclaim for some of their later games such as Hypaball or U.F.O. , the company closed down in 1987. 
The company was revived by Paul McKenna in 2005 and sought to create mobile phone ports of their old games. In 2010, a 25th anniversary edition of OCG's most successful game, Nodes of Yesod was released on the iPhone.

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