Okami Going HD on PSN Later This Year

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#51 Posted by mrfluke (5340 posts) -

@NegativeCero said:

@Napalm said:

How come God Hand hasn't been fucking released eight million different times since the PlayStation 2 debut? I hate you, Capcom.

I would love this and Viewtiful Joe rereleases since I never got to play them. But now people who haven't played this wonderful game have no excuses.

well i mean god hand was released on psn.

#52 Posted by LLJK_Jasta (288 posts) -

I cannot wait for this. Okami is an amazing game and it would be nice to play it again in a higher resolution.

#53 Posted by 1p (760 posts) -

Unbelievable game. Everyone complaining about the length is crazy.

#54 Posted by Steve_C (1757 posts) -

About time. I wish this had been released instead of Okamiden. I hope they stray away from what they did with the Wii version too. Regardless of all that, I have a hard time supporting Capcom in the first place.

I doubt I'll get this straight away.

#55 Posted by claudius (184 posts) -

As a Clover ride-or-die crip, I'm a little disappointed not to see any of their logos anywhere in this trailer. But whatever; Okami, son!

#56 Posted by Encephalon (1333 posts) -

Great game. You should play it. But goddamn, they shouldn't have made you fight that damn fox monster three times.

#57 Posted by corruptsaves (221 posts) -

It's a fun game but I can't bear to play it again, my thumb would wear away from the amount of times I would have to keep pressing the X button skipping all the pointless bumbling text!

#58 Posted by Im_a_Wizard (51 posts) -

Patrick, don't let the length deter you. You'll fall in love with the characters and the story and you'll want to spend all that time with the game. You'll probably be sad when it's done.

#59 Posted by Redhotchilimist (320 posts) -

I didn't know you all thought the boss battles were too many, I feel it is more a few puzzles short of a Zelda than anything else. They are very rare, which is odd in a game which apes Zelda in so many other ways.

Of course, a bit more variations in the bosses so that not everything human-like had that knife-spreadgun attack would have helped as well. Shame about this only being on PSN, as in, I don't have a ps3. Didn't think Capcom had much of a platform affinity, after both the wii and ps2.

#60 Posted by thatdutchguy (1283 posts) -

never played it so..... day one buy for me.

#61 Posted by Hizang (8532 posts) -

I've had the Wii version for a while, just never played much of it.

#62 Posted by ExplodeMode (852 posts) -

40 hours? I remember it being like 70.

The game is really good looking and the music and world are great - but it's too easy for a game that takes so long. It can become kind of mindless or draining after a while. Pretty on the fence about getting this as much as I do like it.

If they could just add a mode that would double or triple enemy damage I would be really happy.

#63 Posted by Shaanyboi (1341 posts) -

Hate to be that guy, but after listening to the last Bombcast, if you haven't played Okami or Eternal Darkness.... Endurance Run?

#64 Posted by LordAndrew (14430 posts) -

It seems every story Patrick writes reveals another great game he's never played. Get on that.

#65 Posted by Lunar_Aura (2778 posts) -

@Redhotchilimist said:

Shame about this only being on PSN, as in, I don't have a ps3. Didn't think Capcom had much of a platform affinity, after both the wii and ps2.

Maybe Capcom is releasing this in HD as a really good emulation of the PS2 game and doesn't want to work on the emulation on the X360. Just a wild assumption.

#66 Edited by Draxyle (1894 posts) -

@ExplodeMode said:

40 hours? I remember it being like 70.

The game is really good looking and the music and world are great - but it's too easy for a game that takes so long. It can become kind of mindless or draining after a while. Pretty on the fence about getting this as much as I do like it.

If they could just add a mode that would double or triple enemy damage I would be really happy.

I do agree with this. The bonus side of the game is that you're never actually forced to "level up" your health meter or anything like that, so you can go "3 heart run" style on the game for that self-imposed challenge (without having to avoid content).

Even then I only died until the last sequences of the game, but it still made combat a lot more tense overall. I strongly recommend not touching that level up screen at all for anyone just getting into the game (with exception to maybe unlocking ink jars).

#67 Posted by Jack_Lafayette (3458 posts) -

Played the Wii version, and man was it fantastic. How the environments constantly evolve through the game, and the stuff they pull off with the narrative towards the end... not to mention how beautiful the whole thing is. Hmm. Maybe I should buy the HD version, too.

#68 Posted by frankfartmouth (1018 posts) -

Great game, but the combat was too easy. You can coast through almost every battle with little to no effort.

#69 Posted by Boopie (191 posts) -

oh cool I always wanted to play this and I am quite the weaboo!

#70 Posted by Binarynova (150 posts) -

I never got a chance to play it on PS2, and by the time it came to the Wii I had sold mine. Which is fine. I'd rather play this with a regular controller.

This is definitely my most anticipated 2012 release for PS3.

#71 Posted by HatKing (6106 posts) -

@C_Rakestraw said:

@HatKing said:

@C_Rakestraw said:

@Duffyside said:

Dear Capcom,

If you fuck with the staff credits again, I will never buy a product of yours for as long as I live.

Sincerely,

-Duffy

As excited as I am for this, I have to agree. That's mainly why I passed on the Wii version.

Wait. I feel like I missed something. What happened with the credits in the Wii version?

They cut the original credits sequence and the epilogue that was to follow.

Weird. Seems like whatever issue that forced them to cut the original credits wouldn't have also forced them to cut the epilogue. Maybe they'll fix that.

#72 Posted by Nottle (1915 posts) -

@mrfluke said:

@NegativeCero said:

@Napalm said:

How come God Hand hasn't been fucking released eight million different times since the PlayStation 2 debut? I hate you, Capcom.

I would love this and Viewtiful Joe rereleases since I never got to play them. But now people who haven't played this wonderful game have no excuses.

well i mean god hand was released on psn.

God Hand I don't think would benefit from an HD release. Glad its on PSN though. Viewtiful Joe 1 and 2 would look great though because of its art style those should get a HD bundle.

#73 Posted by Landon (4164 posts) -

I hope this actually looks good on an HD tv. The other games Capcom has tried to HD-ify have been pretty half assed.

#74 Posted by Overbite (210 posts) -

Great, now we can see that stupid dogs asshole in HD. Thanks Capcom.

#75 Posted by jaikeis (8 posts) -

So, does that mean we'll actually get a credits roll this time?

#76 Posted by Liquidus (942 posts) -

@CaLe said:

@Liquidus said:

@CaLe said:

People read credits? This is a welcome to Erf moment for me. Pow! Right in the kisser. I hope they cut even more people from the credits just to spite people who get annoyed by it.

Cutting the credits in Okami is like removing the opening sequence in a James Bond movie. You need those there.

Slow the scroll speed, special thank everyone's grandmother. Problem solved.

Not sure if serious. Either you haven't seen Okami's credits sequence or you're just trolling.

#77 Posted by Suigyoken (188 posts) -

I wonder if they'll have another watermark on any of the cover art.

#78 Posted by charlie_victor_bravo (1041 posts) -

4 things I remember from this game:

* It had way too much of bad dialogue.

* Your buddy is frustrating as Navi.

* Despite above things, I enjoyed the game.

* Game had an art style that gains little from HD-upgrade.

#79 Posted by casper_ (910 posts) -

okami is probably the best zelda game.

#80 Posted by shishkebab09 (112 posts) -

@charlie_victor_bravo said:

* Game had an art style that gains little from HD-upgrade.

Are you joking? Texture-light, vector-heavy games like Okami are perfect for HD upgrades.

#81 Posted by Peanut (955 posts) -

Excitement is kept at a minimum because there's no 360 port.

#82 Posted by JackSukeru (5963 posts) -

I liked Okami quite a bit but I don't think I want to play through it again, it originally took me like 60 hours.

Man, that music though. It brought me back to the ending sequence, and I nearly choked up again.

#83 Posted by Jrinswand (1711 posts) -
#84 Edited by jasonefmonk (346 posts) -

I had it for PS2 but never finished it, bought it for Wii but the motion controls were shit. I think it's finally time to finish the best game I never completed.

Edit: It's funny that they don't show off the "voices". They are definitely off putting at first, but you grow to love them.

#85 Posted by anzelm (42 posts) -

Never finished it on ps2 so this will be a great opportunity to do so. Loved the game but didn't want to replay 40+ hours after my save file got corrupt :(

#86 Posted by super2j (1780 posts) -

WOOOO, but its too bad i already bought and beat the wii version a couple of years ago... its all thanks to this community too, i remember posting about the ending i saw on the ps2 and asking if the game was really over only to find out there were still 2/3 of the game left.

#87 Posted by FLStyle (4913 posts) -

This might just be the time I give it a go too. Or at least convince my Move owning friends to.

#88 Posted by Donkeycow (557 posts) -

Played this game on the wii and absolutely loved it, but didn't complete it. I might need to plug my little white box back in and give it another go.

#89 Posted by FoxMulder (1711 posts) -

Cool, I was just about to play it on my PS2 this summer. Glad I can play it, SotC, ICO, and MGS 2,3,4 on my PS3!

#90 Posted by Little_Socrates (5711 posts) -

Looks amazing, and I'm glad fans of Ōkami will be able to play this game again.

It's really too bad the gameplay sucks so hard, though. The story would've been passable if the game weren't absolutely stuffed with my least favorite combat mechanics in a game I've played in the last three years outside of Duke Nukem Forever and Amy. Tiny enclosed arenas, no variety or real challenge in the combat, and wasteful dungeon design makes Ōkami a divine failure I still manage to somehow enjoy rather than anything near a masterpiece.

#91 Posted by WrenchNinja (223 posts) -

Best Zelda ever.

#92 Posted by Sammo21 (3524 posts) -

Awesome, one of my favorite games on the PS2. Hope they make a Vita version.

#93 Posted by bobo6463 (22 posts) -

Nice. Never got to play the original so I'm looking forward to this.

#94 Posted by Mumrik (1092 posts) -

"Who let the dogs out?"

...

...

...

Really?

#95 Posted by CilliaBlack (39 posts) -

The original game really is good but it's also about 20 hours too long. I was pretty well ready for the game to be over halfway through. Ultimately the journey is still fun, but it's a long form zelda game and that doesn't entirely work.

All in all though, you should play Okami.

#96 Posted by thehuntsmen5434 (436 posts) -

Nice, more games to my HD Ps2

#97 Posted by PoisonJam7 (357 posts) -

FUCK YES!!!!!

#98 Posted by Draxyle (1894 posts) -

@Mumrik said:

"Who let the dogs out?"

...

...

...

Really?

I swear that all developers are in contest to see who can come up with the most cringe-inducing achievement names. There is an art to it.

#99 Posted by BBQBram (2291 posts) -

BRB, finishing Okami on PS2.

#100 Posted by benspyda (2050 posts) -

I probably won't play it again, but I remember enjoying it a lot on ps2.

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