No recent wiki edits to this page.

Orion: Source

Originally, Orion: Prelude was created as a humble mod that ran off of Valve's Source engine. The mod combined gameplay features from various games such as Quake or Unreal Tournament. Features such as Jetpacks, Weapon Damage, and Jump Height all lead to face paced action within the mod itself. In order to separate itself from the large amount of other "face-paced" action mods, the developers also brought in ideas from games such as Call of Duty or Battlefield. Implemented features such as aiming down sights aided in creating both a tactical and fast paced mod which in hand also created a large fan base towards Orion. 

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.