Custom Skins/Sprites: featuring unnamed mascot himself

#1 Edited by mithhunter55 (597 posts) -

Inspired by the Bombcast this week to try some 2D work. @jeff mentioned that all the files were just open and sitting in the steam folder. I set off to attempt a pass at GiantBomb: ShotsFired theme. Taking down the other websites circling the series of tubes.

It is still a bit odd but that is some of the charm so far. I do need to go get some sleep. Not done playing around with editing Pac-mins. Does sill feel kind of crazy that it is just a classic sprite sheet.

EDIT:

Thanks and Credit for the Persona 4 art to @supernormalstep, and the Clock Hud created by @takua108.

Updated Maze and Sprite!

Download PacMan_GiantBomb_GoldenDuder_theme.rar

Download new five minute (re)mix of the Dubstep song. Orginal song by Hamst3r | The Hamster Alliance

You can replace any maze with this theme, when extracted the default is the Pac is Back DLC theme. Just look around some folders within \steamapps\common\PAC-MAN Championship Edition DX+\data.

#3 Posted by BeachThunder (11698 posts) -

And this is why game files should not be encrypted.

#4 Posted by ThunderSlash (1552 posts) -

Wow this is badass. I can't believe that they left all the data raw.

#5 Edited by mithhunter55 (597 posts) -

I am working on The Golden Duder maze set now. :D --I will have to credit quite a few users for their persona 4 work. Including the rainmeter hud.

Edit: I only wish Ryan were able to have seen this. Would have had a laugh.

I uploaded a modified version where the website ghosts have eyes.

#6 Posted by csl316 (8111 posts) -

This is all insane. And god damn glorious.

#7 Posted by RetroVirus (1457 posts) -

This is awesome!

#8 Posted by Benmo316 (407 posts) -

Well done!

#9 Edited by raikoh05 (412 posts) -

I like the idea of giant bomb blowing up all the other gaming sites (or ghosts), nice job!

#10 Posted by MocBucket62 (1153 posts) -

This looks sick!

#11 Edited by c_rakestraw (824 posts) -

I love everything about this. Incredible work.

#12 Posted by Cynically_Happy (50 posts) -

This is a thing of beauty.

#13 Posted by GreggD (4477 posts) -

Hi rezzzzzzzzzzz

#14 Posted by Alo81 (82 posts) -

Well, I did a little something myself.

#15 Edited by mithhunter55 (597 posts) -

@alo81 said:

Well, I did a little something myself.

: D YES, oh yess!

I got a little distracted when I realized 1-1 could be created too.

#16 Posted by geirr (2476 posts) -

Now we just need steam workshop support.

#17 Posted by punkxblaze (2957 posts) -

I love this. I don't mean in the typical ironic internet way. I mean I actually feel an overwhelming, heart warming affection for all this.

#18 Edited by BaconGames (3292 posts) -

I played the fuck out of this game on the PS3 but I think this means I have to buy it on Steam.

#19 Edited by mithhunter55 (597 posts) -

@geirr: Yeah this game would be hilarious with workshop support too. Too bad; at least it still easy to mod in some ways.

Thanks for the feedback people. :D I'll go back and clean up that sprite sheet after I'm done messing with the maze it self.

Here are the some of the new backgrounds, sort of feel like trading cards. I just need to get the maze walls drawn on in some way that doesn't cover up all the art.

Playing with out the maze was hard. haha

#20 Posted by ch3burashka (5009 posts) -

I've got a question for you computer nerds, regarding orientation of the icons. Is it more efficient to program in rotation for avatars, or just program it to display different icons for different directions? I would imagine having to load only one icon would be better, but maybe there's some magic going on behind the scenes I don't understand.

I guess this argument doesn't work for most of these, seeing as how the ghost avatars only move their eyes, but if we're talking about some classic Pac-Man-ass Pac-Man, what about that?

#21 Edited by mithhunter55 (597 posts) -
#22 Posted by TheManWithNoPlan (5235 posts) -

Well done! This is amazing. I only figured it be a matter of time.

#23 Posted by HellknightLeon (451 posts) -

You... are all... freaking RAD! Keep it going!

#24 Posted by cooljammer00 (1544 posts) -

I like how everyone has a Persona picture and an alternate with sunglasses, but Will Smith's orgasm face is just the same but flipped and with tinted glasses.

#25 Posted by darkjester74 (1570 posts) -

I'm so happy we live in a world where this exists!! :-D

#26 Posted by Fattony12000 (7052 posts) -

Whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaat.

#27 Edited by mithhunter55 (597 posts) -

Here is a guide for any one who wants to try messing with the sprites. This will help avoiding overlaps that will show up in game. Stay within the coloured boxes. I need to go back and fix my first attempt at the Giantbomb sprites.

Blank sprite map 1 pixel space between each block.
#28 Edited by ChazLove (1 posts) -

I took a crack at making your maze skin a little easier to play with. I passed every image through a color to alpha filter and this is the final result. Could still use a bit more cleanup, but the game is much easier to play and even the file sizes are a bit tinier.

http://www.mediafire.com/download/zr42ig5iy8q5kuy/PacMan_GiantBomb_GoldenDuder_skin_Chaz_Edition.zip

#29 Edited by mithhunter55 (597 posts) -

@chazlove: awesome. Yeah it was hard to do all of them. the way I put the maze on top wasn't something I trusted to a batch process. A couple of the images need fixes. One with Rorie and the puppy is the most obvious. I fixed it earlier I'll check them all later and upload it again. Yeah I didn't bother optimizing with fireworks or anything I was in a rush. Was so surprised that I managed to do all that work in so little time.

Edit: Working on a better maze outline. I still love how your version the blue pops out its pretty nice.

#30 Edited by mithhunter55 (597 posts) -
#31 Posted by Krakn3Dfx (2485 posts) -

Pac-Man CE DX double dip confirmed.

Dammit.

#32 Posted by Abendlaender (2763 posts) -

I don't even have Pacman but I want it now...

#33 Posted by Slayer (79 posts) -

WOW !! this is FANTASTIC :D amazing work :D

#34 Posted by TournamentOfHate (392 posts) -

This is incredible! Well done, the Giant Bomb community rules, I'll have to do this.

#35 Posted by mithhunter55 (597 posts) -

Thanks everyone. :D

Retweeted by Jeff Gerstmann, Alex Navarro, and Dave Lang in the span of 5 mins. Amazing. Been a fun week!

Pac-Man CE DX double dip confirmed.

Dammit.

Muhahaha we got you now!

#36 Posted by Mezmero (1794 posts) -

Yay! Eat those ghost bombs Bomby! Bomby: Championship Edition DX+.

Online
#37 Edited by mithhunter55 (597 posts) -
#38 Edited by super_machine (1930 posts) -

You can guess what this does to Pac Man. I heard them talking about the skins on last weeks pod cast and decided to make a few changes myself.

#39 Edited by mithhunter55 (597 posts) -
A bit of a fail experiment. Rendered some Gamecube models.

@super_machine said:

You can guess what this does to Pac Man. I heard them talking about the skins on last weeks pod cast and decided to make a few changes myself.

This is rad! I love the power pellet and also the way the train looks is great. I was thinking of making a Hotline Miami set. That music would be bumpin' haha. Seems to hard to properly represent the sprites so I haven't tried. Could be like a fever dream though.

#40 Edited by mithhunter55 (597 posts) -

WARNING: The Fun is over, forgot to set my steam to not auto update. The latest patch locked it all up in a .dat file. I only backed up my data folder. Not the original exe.

Edit: No more leader boards for me. Went the magnet link route. To bad, there was so much potential.

#41 Posted by cloudymusic (1051 posts) -

Surely the internet modding community can figure out how to unpack those DATs.

#42 Posted by mithhunter55 (597 posts) -
#43 Edited by Forcen (1804 posts) -

@mithhunter55: when did it patch, just now?

That patch made the game finally not crash for me so i could play the game, but now im kinda sad still.

#44 Posted by Abendlaender (2763 posts) -

Bah, great job Namco...

#45 Posted by TournamentOfHate (392 posts) -

Bummed I didn't buy this game then lock it up before the patch. Not sure I'd buy it without the GB mod.

#46 Posted by Dan_CiTi (3173 posts) -

I kind of bought this to get all the music (with DLC) but now it is gone... :\ still a great game though.

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