It's been a while, but i have to speak up about this. I can send emails to podcast and ask others to speak my thoughts, but it doesn't do much if i don't speak up as well. Here are the facts, the things that have been said, and the things that will happen.
1. COD4: MW2 will come out on PC without dedicated server support, meaning it will make use of a peer-to-peer online system.
2. It will be the first PC game in a while to cost 60 retail that isn't a special edition.
3. IWNet will be released, and won't work on launch, leading to even more "news stories" and the extension of this argument.
You might read those and think to yourself, big deal, but you have to take a step back before you decide the fate of this one. It isn't as simple as valve releasing a new game by turning the lights on, but this is something that will have a massive effect on PC gaming as a whole. For those who have no idea, let me explain what happens when things change on the PC.
EA in the past, with its sports titles all started out on the PC. Including Madden and NHL everthing started on the PC. There wouldn't be NBA, and the rest of EA Sports' games unless they all recieved life on the pc. Whether you agree with me or not about that, here is how things went down. Games went to console, things were taken out of the PC version, and eventually the pc became a testbed for the console games. NHL games would have special versions on the pc which basically were perfected a year later and released on consoles. Online modes were stripped out of the PC version resulting in backlash and people just getting fed up with the whole situation, leading to a world now where sports games do not exist on the PC.
One of the biggest reasons why PC gamers demand dedicated servers is because it allows older games to remain being played. Counter-Strike, released in 1999 has over 60 thousand gamers playing it today. I'm sure battlefield 1942, quake, and other classic games are still being played as well. How? Because PC gamers pay out of thier own pocket to run their own servers. Take a look at the CS:S server list, America's Army, Rainbow Six, SWAT 4, Battlefield, and other online games, the majority if not all of those servers are run by gamers. In 3 years when the MW2 servers are shut down to allow for the newest release, maybe you will get what I mean. Heck, even Halo still has people playing it.
So when you take a look at this MW2 server removal, my immediate thought goes to that. There will not be a call of duty game on the PC, which, fine.. there are better shooters anyways. Then I get to thinking of those games, rainbow six, ghost recon, steam games, mods, and then it hit me. Rainbow Six Vegas is a console version of Rainbow Six, Left for Dead is a console version of a half-life mod, and Ghost Recon needs to be radically revamped to even be playable for most. A lot of the classic PC games, and classic ways for pc gamers to get new games have been either changed, or are now becoming consolized ports.
Games for windows isn't helping either. First off, Microsoft doesnt fix things they just want you to buy a 360. Honestly, goes to the games for windows live site and try to find a support email address to or number to call. It lists 100 different companies, and then when you have an issue that is GFW related, you have to use Xbox support. Fallout 3 on the pc was a massive mess of bugs and issues, with each released dlc making and creating worse issues. It would take 20 minutes for the patcher to load, and another few for the patch to actually install. Don't believe me?
http://www.youtube.com/watch?v=es9hPPk4Oek
The plot thickens though. When you look at the 360 and the ps3 themselves, how much of their life came from the PC. We all joke at the Wii, but when you really take a look at the situation, the Wii is the only real console. The ps3 and 360 all have media playback, media streaming, patches, online play, voice, text, and video chat, downloadable games, twitter, Netflix, etc. The real difference, the pc can use the consoles' controllers, but it is too much to ask for a server to be made or an option to be created allowing pc gamers with consoles to use mouse and keyboards against other mouse and keyboards. Not only are the ports terrible, mostly leading to controls not feeling or working correctly, but we get games months later. Why?
Either way you look at it, this has become a big issue. With numerous podcasts explaining that "they dont play pc games" and then asking "why is it that pc gamers demand so much" or "what is it about pc gamers that makes them so special". Fact of the matter is, nothing. Pc gamers have been dealing with a steady decline in the quality of their gaming experience for several years now, a decade for some. All we want is to be able to play games and not have to deal with the issues of lazy development or 3rd world country treatment. This isn't a respect thing for me anymore, I've accepted the fact that developers and console gamers just dont care about the world of pc, but the plain and simple truth is, things need to change. Is it in the hands of the developer to treat their product with higher respect? Do they want any gamer, no matter the platform to enjoy their gaming experience and become a repeat customer on expansions and sequels? Do publishers want gamers to see them as "on their side"? Will the PC gaming scene just become about WOW and flash games that get ported to the console? Will solitaire be the only PC exclusive in the future.
I know many of you will just raise you hand a yell out "it's because of piracy", but let me be clear. With the lawsuits overseas, the introduction of viruses and tracking into torrent sites, laws, and the simple difficulty in cracking a game, a lot of piracy on the pc has died off and will die off. Where has it gone to? The 360, the DS, and the PSP.
Want to hear more about how this will effect PC gamers? Hear it from one of our own. The discussion starts at 43:25, be warned of explicit language. (and no it isnt F IW for 30 minutes)
[right click, save as]
http://ingamechat.net/audio/IGC20091022.mp3
-nabokovfan87
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