@skareo: Questionable. For some reason that is claimed every cycle, but it's even less true this time. If anything the "blurring" is in favor of the PCs, not the consoles. Extensive DRM on the Xbone means that the console market now also has restrictive DRM but it remains to be seen whether that actually translates to Steam-like sales or not. The option of buying everything digital is good news for the consoles of course, but the reason it's so embraced on the PC is mainly the combination of dynamic pricing and cheap hard-drives.
The PC has seen some major improvements this gen. Game compatibility has become much more streamlined, to the point that f you buy something from Steam or GoG.com and fulfill the requirements it will run without issues 19 times out of 20, the remaining requiring only few minor adjustments most of the time. Driver updates and compatibility have also been greatly improved - you can even upgrade them throug Steam now.The PC now has a wealth of online storefronts, from the omnipresent Steam to the cheap Greenman Gaming to the excellent Good Old Games that focuses on selling cheap older games that are optimized to run on current hardware as well as some selected newer titles, all DRM free.
Then there is the very recent rise of controller compatibility and plug-and-play compatibility with TVs - meaning that if you have the right set-up you can easily play your PC games in your couch with your controller on your TV. In fact, I'm writing this on a TV right now and plan to play some WItcher 2 after I'm done, using my 360 controller. On my TV. At max settings and at 60 FPS.
Consoles based on x86 hardware should also, if all goes well, give us better optimized ports.
I think this gen is shaping up really well for the PC. I think it could establish itself as the "other" platform for a lot of people, not just the hardcore PC players. The only downside is that it's still more expensive (for most people) but you DO get your money's worth.
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