@warxsnake said:
I'm not sure how you got to that conclusion." the 10$ extra we are suddenly paying for on Steam comes from them being hosted on Steam and steam gets a cut from the sales. "
Those games aren't priced at $60 because they're hosted on Steam, they're priced like that because that's what their publishers want to sell them at. If what you're saying was true, all games on Steam would have been sold for that price and there wouldn't be any $40-$50 launch titles at all. Even without the extra $10, publishers make more money on digital distribution, since Steam supposedly gets about a 30-40% cut on each sale (I expect slightly lower percentages for D2D, GG and Impulse), and the rest goes to the publisher. In retail, the money is split between a lot more than just two parties.
Anyway, you'll find the same $60 asking price for those few games on other digital distribution sites and retail outlets (at least at launch in retail). MoH for PC is $60 on Amazon right now. The difference here is in retail shops the prices drop a lot quicker than on Steam or any of the other digital distribution networks where, for the most part, the publisher can dictate what they want the prices to be set at. In retail, the publisher has no direct control over pricing and the retailer will do whatever is necessary to move its stock.
The $10 price hike is simple, really. Publishers are testing the waters here after Activision tried it out and succeeded with MW2 where people gladly paid, and if they find out people will pay those prices for all games, then expect the rest to follow and this to become the new standard pricing for PC games. If the extra $10 do little to decrease demand, then they know they can charge more and get away with it. You can only blame the people who gladly hand over their money.
If this is a move you do not approve of, then vote with your wallet and do not buy until the prices are lowered to a more appropriate level.
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