If we talk about ye olde infinity engine games:
Icewind Dale 1 and 2: Mostly Dungeon crawlers, focus on the combat system
Planescape Torment: Mostly philosophical, lots of reading, less combat oriented.
The Baldur's Gate Series: If you have played any Bioware CRPGs then is likely a good start it is just way more unrefined than current day Bioware work.
Please bear in mind that this a great oversimplification though.
Other stuff they have:
Neverwinter Nights 1 + Add-Ons: The base game campaign is meh, Hordes of the Underdark is probably the best of the two big expansion packs. There are some really good fan made campaigns you can have fun with.
Neverwinter Nights 2 + Add-Ons: ah yes the hated one of the two, The base game campaign suffers from a overly long tutorial and drawn out Act 1, Act 2 or Act 3 are better.
Mask of the Betrayer is probably the reason one ought pick this up, its really good also this bloke called @rorie worked on it or so...
Storm of Zehir is interesting as it tried to be a more traditional Pen & Paper campaign played over many months with the Party acting as merchants from time to time.
I know that Icewind Dale 2, and Neverwinter Nights 2 with both big Add-Ons is on the LParchive. I recommend reading the LP for Neverwinter Nights 2, since it also delves into analysis of the genre and the game itself a bit and isn't just a summary of the plot.
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