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"PC gaming not what it used to be" says Carmack

Topic started by xruntime on Aug. 9, 2008. Last post by Psytek 4 months, 2 weeks ago.
Post by xruntime (1,295 posts) See mini bio
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http://www.computerandvideogames.com/article.php?id=194938

If I had to guess, I think the reason why games don't sell as good on PC is because people tend to stick with one game for months at a time. This is my fifth month of Team Fortress 2, and besides a couple single player games that I just finished and got over with most of my time has been invested in that one game. In consoles, people seem to go through a new game every week. There are hundreds of thousands of people who still play CS 1.6 for crying out loud! And even millions that play World of Warcraft, Age of Conan, and Runescape.

http://www.computerandvideogames.com/article.php?id=194938

If I had to guess, I think the reason why games don't sell as good on PC is because people tend to stick with one game for months at a time. This is my fifth month of Team Fortress 2, and besides a couple single player games that I just finished and got over with most of my time has been invested in that one game. In consoles, people seem to go through a new game every week. There are hundreds of thousands of people who still play CS 1.6 for crying out loud! And even millions that play World of Warcraft, Age of Conan, and Runescape.

Post by Bucketdeth (710 posts) See mini bio
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But I guess you could say the same for Consoles, Oblivion lasted me a good few months as did the Orange Box and Call Of Duty 4. I think PC gaming has decreased because of the cost to get an actually half decent gaming rig, when you can just get a $299 360.

But I guess you could say the same for Consoles, Oblivion lasted me a good few months as did the Orange Box and Call Of Duty 4. I think PC gaming has decreased because of the cost to get an actually half decent gaming rig, when you can just get a $299 360.

Post by PHO3NiiX (7 posts) See mini bio
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ZOMG COLOR! GTFO OUT OF MY SCREEN NAO!!111!!1!!!!

ZOMG COLOR! GTFO OUT OF MY SCREEN NAO!!111!!1!!!!

Post by Colonel_Cool (355 posts) See mini bio
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I don't think this is such a negative thing. He says that they are no longer making decisions based off of the PC, which is already apparent with their Tech 5 engine being focused on multiplatform compatibility. I trust id to continue to bring great content onto the PC.

I don't think this is such a negative thing. He says that they are no longer making decisions based off of the PC, which is already apparent with their Tech 5 engine being focused on multiplatform compatibility. I trust id to continue to bring great content onto the PC.

Post by MisoRonery (128 posts) See mini bio
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John Carmack also isn't the designer he used to be, but the world keeps on turning and he keeps on running his mouth.  He needs to get his ass back in the kitchen.  And by kitchen I mean the cage they should lock him in until he finishes Doom IV.

I game on my PC and my consoles daily and they're both ideal for different experiences.

John Carmack also isn't the designer he used to be, but the world keeps on turning and he keeps on running his mouth.  He needs to get his ass back in the kitchen.  And by kitchen I mean the cage they should lock him in until he finishes Doom IV.

I game on my PC and my consoles daily and they're both ideal for different experiences.

Post by Gunraidan (155 posts) See mini bio
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xruntime said:

"http://www.computerandvideogames.com/article.php?id=194938

If I had to guess, I think the reason why games don't sell as good on PC
is because people tend to stick with one game for months at a time. This is my fifth month of Team Fortress 2, and besides a couple single player games that I just finished and got over with most of my time has been invested in that one game. In consoles, people seem to go through a new game every week. There are hundreds of thousands of people who still play CS 1.6 for crying out loud! And even millions that play World of Warcraft, Age of Conan, and Runescape.
"
Wait wait what?

xruntime said:
"http://www.computerandvideogames.com/article.php?id=194938

If I had to guess, I think the reason why games don't sell as good on PC
is because people tend to stick with one game for months at a time. This is my fifth month of Team Fortress 2, and besides a couple single player games that I just finished and got over with most of my time has been invested in that one game. In consoles, people seem to go through a new game every week. There are hundreds of thousands of people who still play CS 1.6 for crying out loud! And even millions that play World of Warcraft, Age of Conan, and Runescape.
"
Wait wait what?

Post by albaker (267 posts) See mini bio
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As long as the PC has Diablo 3, Starcraft 2 and Spore, PC gaming is WAAAAAYYYY ahead of consoles. Hell, it's getting GTAIV and even some of the 360 exclusives end up being on PC.

As long as the PC has Diablo 3, Starcraft 2 and Spore, PC gaming is WAAAAAYYYY ahead of consoles. Hell, it's getting GTAIV and even some of the 360 exclusives end up being on PC.

Post by MattyFTM (1,884 posts) See mini bio
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It isn't what it used to be. It is changing but I think its changing for the best. Small indie games are being given a much better chance with platforms like steam, which gives small games companies a way to make money and get into the business.

It isn't what it used to be. It is changing but I think its changing for the best. Small indie games are being given a much better chance with platforms like steam, which gives small games companies a way to make money and get into the business.

Post by xruntime (1,295 posts) See mini bio
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@Gunraiden? I don't think you can debate that games sell less on PC - there are statistics.

albaker, but it's losing things too. Crysis will not be an exclusive, Madden 2009 is not even on PC anymore.

@Gunraiden? I don't think you can debate that games sell less on PC - there are statistics.

albaker, but it's losing things too. Crysis will not be an exclusive, Madden 2009 is not even on PC anymore.

Post by albaker (267 posts) See mini bio
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Yeah, I believe it has it's advantages and disadvantages.

Yeah, I believe it has it's advantages and disadvantages.

Post by Gunraidan (155 posts) See mini bio
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xruntime said:

"@Gunraiden? I don't think you can debate that games sell less on PC - there are statistics.

Not really. PC is one of the strongest software moving platforms out there. It's just that in America they don't move many units. By statistics it moves the most.

xruntime said:
"@Gunraiden? I don't think you can debate that games sell less on PC - there are statistics.

Not really. PC is one of the strongest software moving platforms out there. It's just that in America they don't move many units. By statistics it moves the most.

Post by xruntime (1,295 posts) See mini bio
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Gunraidan said:

"xruntime said:
"@Gunraiden? I don't think you can debate that games sell less on PC - there are statistics.

Not really. PC is one of the strongest software moving platforms out there. It's just that in America they don't move many units. By statistics it moves the most."
Besides MMORPGs, has any PC game *recently* sold 8 million copies like Halo and GTA?


Gunraidan said:
"xruntime said:
"@Gunraiden? I don't think you can debate that games sell less on PC - there are statistics.

Not really. PC is one of the strongest software moving platforms out there. It's just that in America they don't move many units. By statistics it moves the most."
Besides MMORPGs, has any PC game *recently* sold 8 million copies like Halo and GTA?


Post by Gunraidan (155 posts) See mini bio
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xruntime said:

"Gunraidan said:
"xruntime said:
"@Gunraiden? I don't think you can debate that games sell less on PC - there are statistics.

Not really. PC is one of the strongest software moving platforms out there. It's just that in America they don't move many units. By statistics it moves the most."
Besides MMORPGs, has any PC game *recently* sold 8 million copies like Halo and GTA?

"
So you try to "prove" that PC gaming is weaker then console gaming by taking away the massive sellers ( a ridiculously high number at that which is reached only once in a couple years in gaming)? Hell I could spin that and say besides Shooters, Nintendo games, and GTA what console games have sold 8 or even 5 million copies? And did GTA even reach that number? Either way if you want big sellers the PC has them. Crysis has well sold over 3 million copies according t PC Gamer Mag,The Orange Box was a multi-million seller selling significantly more on PC then consoles and the game has demostrated far more stronger legs on the PC then consoles, I could easily go on, but in actuality PC Gaming is growing.

xruntime said:
"Gunraidan said:
"xruntime said:
"@Gunraiden? I don't think you can debate that games sell less on PC - there are statistics.

Not really. PC is one of the strongest software moving platforms out there. It's just that in America they don't move many units. By statistics it moves the most."
Besides MMORPGs, has any PC game *recently* sold 8 million copies like Halo and GTA?

"
So you try to "prove" that PC gaming is weaker then console gaming by taking away the massive sellers ( a ridiculously high number at that which is reached only once in a couple years in gaming)? Hell I could spin that and say besides Shooters, Nintendo games, and GTA what console games have sold 8 or even 5 million copies? And did GTA even reach that number? Either way if you want big sellers the PC has them. Crysis has well sold over 3 million copies according t PC Gamer Mag,The Orange Box was a multi-million seller selling significantly more on PC then consoles and the game has demostrated far more stronger legs on the PC then consoles, I could easily go on, but in actuality PC Gaming is growing.

Post by Demyx (1,015 posts) See mini bio
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Bucketdeth said:

"But I guess you could say the same for Consoles, Oblivion lasted me a good few months as did the Orange Box and Call Of Duty 4. I think PC gaming has decreased because of the cost to get an actually half decent gaming rig, when you can just get a $299 360."

agreed. I like to concentrate on games for the most part until I either get bored or beat it.

Bucketdeth said:
"But I guess you could say the same for Consoles, Oblivion lasted me a good few months as did the Orange Box and Call Of Duty 4. I think PC gaming has decreased because of the cost to get an actually half decent gaming rig, when you can just get a $299 360."

agreed. I like to concentrate on games for the most part until I either get bored or beat it.

Post by xruntime (1,295 posts) See mini bio
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Gunraidan said:

"xruntime said:
"Gunraidan said:
"xruntime said:
"@Gunraiden? I don't think you can debate that games sell less on PC - there are statistics.

Not really. PC is one of the strongest software moving platforms out there. It's just that in America they don't move many units. By statistics it moves the most."
Besides MMORPGs, has any PC game *recently* sold 8 million copies like Halo and GTA?

"
So you try to "prove" that PC gaming is weaker then console gaming by taking away the massive sellers ( a ridiculously high number at that which is reached only once in a couple years in gaming)? Hell I could spin that and say besides Shooters, Nintendo games, and GTA what console games have sold 8 or even 5 million copies? And did GTA even reach that number? Either way if you want big sellers the PC has them. Crysis has well sold over 3 million copies according t PC Gamer Mag,The Orange Box was a multi-million seller selling significantly more on PC then consoles and the game has demostrated far more stronger legs on the PC then consoles, I could easily go on, but in actuality PC Gaming is growing."
Look man, I'm a PC gamer, always been a PC gamer. PC gaming for the win. But lets be realistic here - companies wouldn't be prioritizing the console versions if they didn't profit more off of them (by selling more copies). So even if you contest the statistics, apparently the marketing divisions at EA and Microsoft are arriving to the same conclusion.

I think overall, when you count the games people have stuck with for years - PC gaming is bigger. But as for actual sales of new games, from what I've seen consoles trump PC. I've never heard Crysis selling 3 million copies, btw...Wikipedia says 1.5 million and that's the highest I've heard anywhere else, too. As for asking why Orange Box didn't sell more on consoles, it's like asking why Halo 2 didn't sell that well on PC.  Orange Box hasn't received a single update besides bug fixes, while PC's version gets updates every other day. Console users just stick with COD4 + Halo + Gears of War + GTA IV + MSG4, games whose main platform is the console.

So my main point is, if there are more sales, and more profit for companies developing on the PC, why do so many publishers prioritize the console version or even ditch a PC version (Madden)?

Gunraidan said:
"xruntime said:
"Gunraidan said:
"xruntime said:
"@Gunraiden? I don't think you can debate that games sell less on PC - there are statistics.

Not really. PC is one of the strongest software moving platforms out there. It's just that in America they don't move many units. By statistics it moves the most."
Besides MMORPGs, has any PC game *recently* sold 8 million copies like Halo and GTA?

"
So you try to "prove" that PC gaming is weaker then console gaming by taking away the massive sellers ( a ridiculously high number at that which is reached only once in a couple years in gaming)? Hell I could spin that and say besides Shooters, Nintendo games, and GTA what console games have sold 8 or even 5 million copies? And did GTA even reach that number? Either way if you want big sellers the PC has them. Crysis has well sold over 3 million copies according t PC Gamer Mag,The Orange Box was a multi-million seller selling significantly more on PC then consoles and the game has demostrated far more stronger legs on the PC then consoles, I could easily go on, but in actuality PC Gaming is growing."
Look man, I'm a PC gamer, always been a PC gamer. PC gaming for the win. But lets be realistic here - companies wouldn't be prioritizing the console versions if they didn't profit more off of them (by selling more copies). So even if you contest the statistics, apparently the marketing divisions at EA and Microsoft are arriving to the same conclusion.

I think overall, when you count the games people have stuck with for years - PC gaming is bigger. But as for actual sales of new games, from what I've seen consoles trump PC. I've never heard Crysis selling 3 million copies, btw...Wikipedia says 1.5 million and that's the highest I've heard anywhere else, too. As for asking why Orange Box didn't sell more on consoles, it's like asking why Halo 2 didn't sell that well on PC.  Orange Box hasn't received a single update besides bug fixes, while PC's version gets updates every other day. Console users just stick with COD4 + Halo + Gears of War + GTA IV + MSG4, games whose main platform is the console.

So my main point is, if there are more sales, and more profit for companies developing on the PC, why do so many publishers prioritize the console version or even ditch a PC version (Madden)?

Post by duxup (233 posts) See mini bio
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He's really getting in on the ground floor here recognizing that PC gaming isn't what it used to be isn't he.

Maybe next week he will clue us in on that whole Google search engine / apps he has been trying out, that's gonna be big!

He's really getting in on the ground floor here recognizing that PC gaming isn't what it used to be isn't he.

Maybe next week he will clue us in on that whole Google search engine / apps he has been trying out, that's gonna be big!

Post by HitNRun (133 posts) See mini bio
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Gunraidan said:

"xruntime said:
"Gunraidan said:

Besides MMORPGs, has any PC game *recently* sold 8 million copies like Halo and GTA?

"
So you try to "prove" that PC gaming is weaker then console gaming by taking away the massive sellers ( a ridiculously high number at that which is reached only once in a couple years in gaming)? Hell I could spin that and say besides Shooters, Nintendo games, and GTA what console games have sold 8 or even 5 million copies? And did GTA even reach that number? Either way if you want big sellers the PC has them. Crysis has well sold over 3 million copies according t PC Gamer Mag,The Orange Box was a multi-million seller selling significantly more on PC then consoles and the game has demostrated far more stronger legs on the PC then consoles, I could easily go on, but in actuality PC Gaming is growing."
That's not really reality. From your own article:

""Retail numbers also support the theory that PC games are on the decline. NPD Group says that while North Americans spent $18.8 billion on game software in retail stores last year, just $910 million went to PC games, down from $970 million the year before. So, PC games are roughly 5% of retail sales. It sounds a lot like a death nil.""

The article goes on to say, basically, "PC isn't dead because of WoW and casual games and because the Orange Box is a lot of fun (even if people only paid for it once last year and a third of them probably pirated it).

Which is the problem. Aside from one or two games, PC gaming is in the toilet. Those "casual games" that are so last year are worth a lot of money as a whole (more like a horde), but very little individually. WoW is a blockbuster, but that's just one company getting that dough, and it came out almost four years ago.

Gunraidan said:
"xruntime said:
"Gunraidan said:

Besides MMORPGs, has any PC game *recently* sold 8 million copies like Halo and GTA?

"
So you try to "prove" that PC gaming is weaker then console gaming by taking away the massive sellers ( a ridiculously high number at that which is reached only once in a couple years in gaming)? Hell I could spin that and say besides Shooters, Nintendo games, and GTA what console games have sold 8 or even 5 million copies? And did GTA even reach that number? Either way if you want big sellers the PC has them. Crysis has well sold over 3 million copies according t PC Gamer Mag,The Orange Box was a multi-million seller selling significantly more on PC then consoles and the game has demostrated far more stronger legs on the PC then consoles, I could easily go on, but in actuality PC Gaming is growing."
That's not really reality. From your own article:

""Retail numbers also support the theory that PC games are on the decline. NPD Group says that while North Americans spent $18.8 billion on game software in retail stores last year, just $910 million went to PC games, down from $970 million the year before. So, PC games are roughly 5% of retail sales. It sounds a lot like a death nil.""

The article goes on to say, basically, "PC isn't dead because of WoW and casual games and because the Orange Box is a lot of fun (even if people only paid for it once last year and a third of them probably pirated it).

Which is the problem. Aside from one or two games, PC gaming is in the toilet. Those "casual games" that are so last year are worth a lot of money as a whole (more like a horde), but very little individually. WoW is a blockbuster, but that's just one company getting that dough, and it came out almost four years ago.

Post by TheOGVandalvideo (103 posts) See mini bio
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HitNRun said:


Which is the problem. Aside from one or two games, PC gaming is in the toilet. Those "casual games" that are so last year are worth a lot of money as a whole (more like a horde), but very little individually. WoW is a blockbuster, but that's just one company getting that dough, and it came out almost four years ago."

There are statistics out there that directly contrast everything you just said. According to the PCGA, once you include digital distribution, the PC grossed 3billion in the year 2007. In contrast, consoles grossed 5 billion (all combined) last year. In other words, comparatively speaking, the PC is the single highest grossing platform in the industry. Not to mention it grew nearly 48% from the year 2006. While PC gaming is still down from what it was in 2004, it has had three consecutive years of growth.

HitNRun said:

Which is the problem. Aside from one or two games, PC gaming is in the toilet. Those "casual games" that are so last year are worth a lot of money as a whole (more like a horde), but very little individually. WoW is a blockbuster, but that's just one company getting that dough, and it came out almost four years ago."

There are statistics out there that directly contrast everything you just said. According to the PCGA, once you include digital distribution, the PC grossed 3billion in the year 2007. In contrast, consoles grossed 5 billion (all combined) last year. In other words, comparatively speaking, the PC is the single highest grossing platform in the industry. Not to mention it grew nearly 48% from the year 2006. While PC gaming is still down from what it was in 2004, it has had three consecutive years of growth.

Post by Soap (526 posts) See mini bio
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can some one please give carmack the no shit award for finally twigging what we've known for years

can some one please give carmack the no shit award for finally twigging what we've known for years

Post by Gunraidan (155 posts) See mini bio
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xruntime said:


Look man, I'm a PC gamer, always been a PC gamer. PC gaming for the win. But lets be realistic here - companies wouldn't be prioritizing the console versions if they didn't profit more off of them (by selling more copies). So even if you contest the statistics, apparently the marketing divisions at EA and Microsoft are arriving to the same conclusion.

I think overall, when you count the games people have stuck with for years - PC gaming is bigger. But as for actual sales of new games, from what I've seen consoles trump PC. I've never heard Crysis selling 3 million copies, btw...Wikipedia says 1.5 million and that's the highest I've heard anywhere else, too. As for asking why Orange Box didn't sell more on consoles, it's like asking why Halo 2 didn't sell that well on PC.  Orange Box hasn't received a single update besides bug fixes, while PC's version gets updates every other day. Console users just stick with COD4 + Halo + Gears of War + GTA IV + MSG4, games whose main platform is the console.

So my main point is, if there are more sales, and more profit for companies developing on the PC, why do so many publishers prioritize the console version or even ditch a PC version (Madden)?"
First off I'd think that PC Gamer UK is a far better source then Wikipedia. Second off the reason why PC sales aren't as high as consoles is just as you listed. You are comparing all consoles that include 4 viable platforms (Wii, 360, PS3, and PS3) vs. the PC which is a single platform. It's as Vandal just stated PC gaming as a single platform makes up more then half of what consoles make. Sure it may be behind 4 of the platform but it is still ahead then any one of them.

EDIT - Reply to HitNRun's source...they listed Aquaria as a casual game. :|


xruntime said:

Look man, I'm a PC gamer, always been a PC gamer. PC gaming for the win. But lets be realistic here - companies wouldn't be prioritizing the console versions if they didn't profit more off of them (by selling more copies). So even if you contest the statistics, apparently the marketing divisions at EA and Microsoft are arriving to the same conclusion.

I think overall, when you count the games people have stuck with for years - PC gaming is bigger. But as for actual sales of new games, from what I've seen consoles trump PC. I've never heard Crysis selling 3 million copies, btw...Wikipedia says 1.5 million and that's the highest I've heard anywhere else, too. As for asking why Orange Box didn't sell more on consoles, it's like asking why Halo 2 didn't sell that well on PC.  Orange Box hasn't received a single update besides bug fixes, while PC's version gets updates every other day. Console users just stick with COD4 + Halo + Gears of War + GTA IV + MSG4, games whose main platform is the console.

So my main point is, if there are more sales, and more profit for companies developing on the PC, why do so many publishers prioritize the console version or even ditch a PC version (Madden)?"
First off I'd think that PC Gamer UK is a far better source then Wikipedia. Second off the reason why PC sales aren't as high as consoles is just as you listed. You are comparing all consoles that include 4 viable platforms (Wii, 360, PS3, and PS3) vs. the PC which is a single platform. It's as Vandal just stated PC gaming as a single platform makes up more then half of what consoles make. Sure it may be behind 4 of the platform but it is still ahead then any one of them.

EDIT - Reply to HitNRun's source...they listed Aquaria as a casual game. :|


Post by BigBoss1911 (363 posts) See mini bio
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Its probably mainly because of piracy.

Its probably mainly because of piracy.

Post by BigBoss1911 (363 posts) See mini bio
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Its probably mainly because of piracy.

Its probably mainly because of piracy.

Post by xruntime (1,295 posts) See mini bio
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Gunraidan said:

"xruntime said:
So my main point is, if there are more sales, and more profit for companies developing on the PC, why do so many publishers prioritize the console version or even ditch a PC version (Madden)?"
First off I'd think that PC Gamer UK is a far better source then Wikipedia. Second off the reason why PC sales aren't as high as consoles is just as you listed. You are comparing all consoles that include 4 viable platforms (Wii, 360, PS3, and PS3) vs. the PC which is a single platform. It's as Vandal just stated PC gaming as a single platform makes up more then half of what consoles make. Sure it may be behind 4 of the platform but it is still ahead then any one of them.

EDIT - Reply to HitNRun's source...they listed Aquaria as a casual game. :|

"
That still didn't answer my question


Gunraidan said:
"xruntime said:
So my main point is, if there are more sales, and more profit for companies developing on the PC, why do so many publishers prioritize the console version or even ditch a PC version (Madden)?"
First off I'd think that PC Gamer UK is a far better source then Wikipedia. Second off the reason why PC sales aren't as high as consoles is just as you listed. You are comparing all consoles that include 4 viable platforms (Wii, 360, PS3, and PS3) vs. the PC which is a single platform. It's as Vandal just stated PC gaming as a single platform makes up more then half of what consoles make. Sure it may be behind 4 of the platform but it is still ahead then any one of them.

EDIT - Reply to HitNRun's source...they listed Aquaria as a casual game. :|

"
That still didn't answer my question


Post by brukaoru (2,546 posts) See mini bio
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BigBoss1911 said:

"Its probably mainly because of piracy."
This is what I was going to say. PC game sales are affected heavily by piracy, it's a lot easier now then it was years ago to pirate PC games.

BigBoss1911 said:
"Its probably mainly because of piracy."
This is what I was going to say. PC game sales are affected heavily by piracy, it's a lot easier now then it was years ago to pirate PC games.

Post by Clean (1,869 posts) See mini bio
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well everyone is pirating games so they can't make a decent profit

well everyone is pirating games so they can't make a decent profit

Post by mrhankey (85 posts) See mini bio
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I think sometimes we see the evolution of pc gaming and its current predicament, which we perceive as death. In all reality we need to learn how to adapt to the new market otherwise it will be us pc gamers left out in the cold to shiver ourselves into a catatonic state. So please everyone please talking about the demise or death of pc gaming, it is simply evolving. Yes the "pc" doesn't have a lot of exclusives nor can you say it's a "platform" because of the varied hardware out there. The pc is a utility used for more than just gaming, but let us realizes that for the most part the pc version of a game created by Id or Valve and even Bethesda will always be superior to its console counterpart.


I think sometimes we see the evolution of pc gaming and its current predicament, which we perceive as death. In all reality we need to learn how to adapt to the new market otherwise it will be us pc gamers left out in the cold to shiver ourselves into a catatonic state. So please everyone please talking about the demise or death of pc gaming, it is simply evolving. Yes the "pc" doesn't have a lot of exclusives nor can you say it's a "platform" because of the varied hardware out there. The pc is a utility used for more than just gaming, but let us realizes that for the most part the pc version of a game created by Id or Valve and even Bethesda will always be superior to its console counterpart.


Post by HitNRun (133 posts) See mini bio
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TheOGVandalvideo said:

"HitNRun said:

Which is the problem. Aside from one or two games, PC gaming is in the toilet. Those "casual games" that are so last year are worth a lot of money as a whole (more like a horde), but very little individually. WoW is a blockbuster, but that's just one company getting that dough, and it came out almost four years ago."

There are statistics out there that directly contrast everything you just said. According to the PCGA, once you include digital distribution, the PC grossed 3billion in the year 2007. In contrast, consoles grossed 5 billion (all combined) last year. In other words, comparatively speaking, the PC is the single highest grossing platform in the industry. Not to mention it grew nearly 48% from the year 2006. While PC gaming is still down from what it was in 2004, it has had three consecutive years of growth."

What I said was that while PC gaming might  have big sales numbers when you put everything in one giant statistical pot, that doesn't mean it's doing OK as an industry. You say that, according to the PCGA, PC games are worth 3 bn a year. But if you take out JUST WoW (1 - 1.5 bn/yr) and casual games that make very little money individually but are worth over $2 bn/yr, you're left with a very, very small (apparently negative) slice of the pie in the "other" category, and that includes all other MMOs and games like Proctologist Tycoon that used to be what gamers called "casual."

Really, this isn't even arguable. It's self-evident. Any PC gamer (and I just bought my first console in 7 years) can see that comparatively few games that aren't MMOs or BigFish-esque minigames come out for the PC when compared to consoles, and extremely few if you take out the ports and still fewer if you disregard the "simultaneous releases" that have blocky, unoptimized console interfaces.

I mean, if that's the experience you're looking for and you think it's unfair to remove those numbers, then fine. But I think most people who self-identify as "gamers" would disagree that those are the games they mean when they say "this platform has a lot of great games coming out."

TheOGVandalvideo said:
"HitNRun said:

Which is the problem. Aside from one or two games, PC gaming is in the toilet. Those "casual games" that are so last year are worth a lot of money as a whole (more like a horde), but very little individually. WoW is a blockbuster, but that's just one company getting that dough, and it came out almost four years ago."

There are statistics out there that directly contrast everything you just said. According to the PCGA, once you include digital distribution, the PC grossed 3billion in the year 2007. In contrast, consoles grossed 5 billion (all combined) last year. In other words, comparatively speaking, the PC is the single highest grossing platform in the industry. Not to mention it grew nearly 48% from the year 2006. While PC gaming is still down from what it was in 2004, it has had three consecutive years of growth."

What I said was that while PC gaming might  have big sales numbers when you put everything in one giant statistical pot, that doesn't mean it's doing OK as an industry. You say that, according to the PCGA, PC games are worth 3 bn a year. But if you take out JUST WoW (1 - 1.5 bn/yr) and casual games that make very little money individually but are worth over $2 bn/yr, you're left with a very, very small (apparently negative) slice of the pie in the "other" category, and that includes all other MMOs and games like Proctologist Tycoon that used to be what gamers called "casual."

Really, this isn't even arguable. It's self-evident. Any PC gamer (and I just bought my first console in 7 years) can see that comparatively few games that aren't MMOs or BigFish-esque minigames come out for the PC when compared to consoles, and extremely few if you take out the ports and still fewer if you disregard the "simultaneous releases" that have blocky, unoptimized console interfaces.

I mean, if that's the experience you're looking for and you think it's unfair to remove those numbers, then fine. But I think most people who self-identify as "gamers" would disagree that those are the games they mean when they say "this platform has a lot of great games coming out."

Post by Predasus (39 posts) See mini bio
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mrhankey said:

"

I think sometimes we see the evolution of pc gaming and its current predicament, which we perceive as death. In all reality we need to learn how to adapt to the new market otherwise it will be us pc gamers left out in the cold to shiver ourselves into a catatonic state. So please everyone please talking about the demise or death of pc gaming, it is simply evolving. Yes the "pc" doesn't have a lot of exclusives nor can you say it's a "platform" because of the varied hardware out there. The pc is a utility used for more than just gaming, but let us realizes that for the most part the pc version of a game created by Id or Valve and even Bethesda will always be superior to its console counterpart.

"

I agree 100%.

People need to realize that EVERY generation of consoles has been met with claims of the "death" of PC gaming.  EVERY SINGLE ONE!  I know a lot of you weren't around for the times when PC games LOOKED better than everything else out there, but even back then, there were people claiming PCs were too hard to use ... and too expensive ... and PC gaming was dying out because of one reason or another.  It has been a cycle this entire time and I feel like a lot of the PC naysayers out there, just weren't old enough to appreciate the times when PC gaming was the end all be all of gaming. 

Stop treading on PC little dudes ... it's been like this for longer than you've been alive ...

mrhankey said:
"

I think sometimes we see the evolution of pc gaming and its current predicament, which we perceive as death. In all reality we need to learn how to adapt to the new market otherwise it will be us pc gamers left out in the cold to shiver ourselves into a catatonic state. So please everyone please talking about the demise or death of pc gaming, it is simply evolving. Yes the "pc" doesn't have a lot of exclusives nor can you say it's a "platform" because of the varied hardware out there. The pc is a utility used for more than just gaming, but let us realizes that for the most part the pc version of a game created by Id or Valve and even Bethesda will always be superior to its console counterpart.

"

I agree 100%.

People need to realize that EVERY generation of consoles has been met with claims of the "death" of PC gaming.  EVERY SINGLE ONE!  I know a lot of you weren't around for the times when PC games LOOKED better than everything else out there, but even back then, there were people claiming PCs were too hard to use ... and too expensive ... and PC gaming was dying out because of one reason or another.  It has been a cycle this entire time and I feel like a lot of the PC naysayers out there, just weren't old enough to appreciate the times when PC gaming was the end all be all of gaming. 

Stop treading on PC little dudes ... it's been like this for longer than you've been alive ...

Post by Gunraidan (155 posts) See mini bio
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xruntime said:

"Gunraidan said:
"xruntime said:
So my main point is, if there are more sales, and more profit for companies developing on the PC, why do so many publishers prioritize the console version or even ditch a PC version (Madden)?"
First off I'd think that PC Gamer UK is a far better source then Wikipedia. Second off the reason why PC sales aren't as high as consoles is just as you listed. You are comparing all consoles that include 4 viable platforms (Wii, 360, PS3, and PS3) vs. the PC which is a single platform. It's as Vandal just stated PC gaming as a single platform makes up more then half of what consoles make. Sure it may be behind 4 of the platform but it is still ahead then any one of them.

EDIT - Reply to HitNRun's source...they listed Aquaria as a casual game. :|

"
That still didn't answer my question

"
Why is Madden off of the PC? That's simple it isn't a game that is suited for the PC like say the multi-million selling SEGA's Football Manager series is. In terms of why developers focus on the console version more. Well why do some companies prioritize the handheld version of games over the console versions (LEGO Indiana Jones)? Why do companies prioritize the Japanese release over the Western (Persona 3)? It's simple the type of game they are making and the market they appeal to.

Handhelds are typically a platform consisting of gamers who play the games on the go or bit by bit.

Consoles are typically a platform consisting of gamers who play their games within a notable duration of time.

PC is a platform consisting of gamers who play their games within a long duration of time.

Within these things come the age groups, the type of game players on the platform, and where they thrive.

Take consoles for instance. Their age group is usually in the late teens to the late 20's. The type of game players usually fall into stream gamers who look toward the next big blockbuster. And consoles thrive in North America, Japan, and the U.K.

PC's however are a tad bit different. Their age group is usually consisting of people in their mid 20's to middle age. The type of gamers are usually really die-hard who play niche and complex games. And they don't particular thrive anywhere notably big enough, but they spread across the world to have a healthy userbase.

Call of Duty and Rainbow Six are doing better on consoles? Yeah but they are clearly targetting a bigger audience. The stream gamers far outnumber the core gamers as well as them being in a define place. Just look at how much the developers tweaked those games. Rainbow Six used to be a very respectable tactical shooter