837: R1 to Brood
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Game » consists of 4 releases. Released Feb 11, 2008
Technology based on biology.
Shared mythology for several H.P. Lovecraft stories.
"Dear Diary. Went to See Movie. Ate Some Ice Cream. Murdered in a horrific, mysterious way. At least I don't have to jog tomorrow!"
A former digital distribution service for PC, Mac, and Linux games.
Sometimes you want a challenge, sometimes you wanna coast.
Digital distribution method for PC games. Direct2Drive is maintained and owned by Gamefly Digital Inc.
Voice actors don't always get an NPC to represent them. Sometimes voices have no visible speaker.
When the main character at some point has to escape from a confined area, be it a dungeon, a prison cell, or a penal colony.
The film grain effect gives games a cinematic feel by simulating the grainy visuals that are present in some movies.
It is believed that Frank Herbert's Dune books were the first to popularize the concept of a giant worm that is capable of devouring a person whole without even noticing it.
When a conscious character perceives something that either does not exist or is a contorted reality manifested by the character's unstable psyche.
The first iteration of Frictional Games' in-house 3D game engine. The Penumbra franchise ran on this.
A bridge made using whatever is available at the moment; used as a method to cross obstacles, such as gaps or bodies of water.
The ability of a player to interact with items or geometry in the game world, whether for story or gameplay reasons or simply for immersion.
A gameplay mechanic allowing players to store their items and freely carry them around.
Placing the player in an environment and making them feel alone. Games often use this for atmospheric effect.
Take an item and throw it at the enemy.
Commonly found in Survival Horror games, this concept only lets you save your game using an item which the game then gave you in limited supply.
Horror games influenced predominantly by the look, feel, and themes of Japanese horror cinema, or non-horror games that allude to the cultural horror aesthetic. J-Horror, or psychological horror, is sometimes classified as a sub-genre of survival horror.
Basically you're given a flashlight and then sent to a dark place.
A USB haptic mouse replacement peripheral. The name comes from the fact that the falcon is the predator of the mouse.
Nudity is qualified as either exposed buttocks, breasts, or genitalia or general lack of clothing. Video game nudity is largely a rarity outside of the PC market.
Often in games striving for mysticism the player gets thrown into the game without being given a clear objective or any objective at all for that matter. This is often accompanied by vague introductions and confusing circumstances.
The concept of operating a computer inside a game via its own operating system. The player might have access to a virtual desktop or console commands to reach the desired information.
Games that have had an Original Soundtrack album released.
Physics play an important part in this game in solving puzzles and/or combat. Notable examples include the Gravity Gun from Half-Life 2, and the Force Powers from Star Wars: Force Unleashed.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Games that allow items to be rotated; this can be used to reveal information about certain objects for the purpose of puzzle solving.
The ability to complete sections of a game out of the intended order (or to skip them entirely) through skill and knowledge of the game.
With the advent of dynamic lighting, some games allow the player to remain hidden by simply using the shadows instead of the line of sight.
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