The Persistent Corpses wiki last edited by fisk0 on 03/06/13 01:54PM View full history


In video games corpses have a tendency to disappear after a short amount of time (due typically to hardware limitations), however in certain games the corpse of a victim will remain in a fixed position without disappearing.  Persistent cadavers are commonly used within the stealth genre, typically involving hiding the corpse of a victim(s) to prevent suspicion of foul play. Persistent cadavers are also a common feature of the RPG genre, generally for loots sake and the FPS genre (specifically modern FPS's due to more powerful hardware). 
This concept doesn't count  gibs as persistent cadavers.

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.