Official P4A Stream Thread

#1 Edited by JJOR64 (18989 posts) -
#2 Posted by FluxWaveZ (19339 posts) -

Hm, wanted this thread to be kinda like this one, but it might be better for there to be a dedicated stream thread.

#3 Posted by TechHits (1378 posts) -

I wonder if this game will get any mainstream fighting game love.

#4 Posted by JJOR64 (18989 posts) -

@TechHits said:

I wonder if this game will get any mainstream fighting game love.

In the US, no.

#5 Edited by TechHits (1378 posts) -

@JJOR64: lol, oh well you're probably right. I have yet to play a persona game, after watching some of the endurance run I'm pumped for this game.

#6 Posted by TechHits (1378 posts) -
#7 Posted by FluxWaveZ (19339 posts) -
#8 Posted by JeanLuc (3583 posts) -

@JJOR64 said:

@TechHits said:

I wonder if this game will get any mainstream fighting game love.

In the US, no.

we'll make our own love.

#9 Posted by Hailinel (24736 posts) -

@JJOR64 said:

@TechHits said:

I wonder if this game will get any mainstream fighting game love.

In the US, no.

ArcSys gets no respect. No respect! [/Dangerfield]

Online
#10 Edited by FluxWaveZ (19339 posts) -

Hm, I don't know. I'd like to be optimistic about this game's popularity given its Persona branding (and how it seems like one of the best fighters of 2012 so far). At least, I don't think the game's sales will suffer.

Tournament being streamed: http://www.twitch.tv/kadeybaybe

#11 Posted by FujiSyusuke808 (29 posts) -

http://www.twitch.tv/iplaywinner
 
Stream out of Japan RIGHT NOW.

GET FSTEAK HYPE

#12 Posted by Commisar123 (1792 posts) -

Hmmmm looks really interesting time to get excited

#13 Posted by rjayb89 (7721 posts) -

Had fun in the chat.

#14 Posted by euro2012 (6 posts) -

I wonder if this recreation will get any mainstream fighting online game adore.

#15 Posted by jewunit (1061 posts) -
#16 Posted by FLStyle (4694 posts) -
#17 Posted by Hailinel (24736 posts) -

@rebgav said:

Has anyone here played it? It looks like a 2 button Vs game, which seems like a dubious proposition.

There's an English-language trailer that explains the controls here on the site.

Online
#18 Posted by FluxWaveZ (19339 posts) -

@rebgav said:

I've seen it. Watching the streams linked above I was wondering if it's as mashy as it looks.

Like any fighting game, not if you're playing it at a competitive level. The game's based around damaging combos, like several other anime fighting games. You won't get anywhere against better players by mashing.

#19 Posted by Hailinel (24736 posts) -

@rebgav said:

@Hailinel: I've seen it. Watching the streams linked above I was wondering if it's as mashy as it looks. I know that I'm going to end up buying the game at some point so I want to temper my expectations.

If I had to guess, I'm betting that the game won't necessarily be Vs.-level mashy, but that it's been designed with simplicity in mind because the subject matter will likely attract a lot of Persona fans that aren't necessarily fighting game players. But I could be wrong.

Online
#20 Edited by Pepsiman (2475 posts) -

@rebgav said:

Has anyone here played it? It looks like a 2 button Vs game, which seems like a dubious proposition.

I've played it more than my wallet would care to admit. I agree that the game superficially looks like a Vs. game with simplified controls, but in practice, each character's Persona is really just a core part of their moveset. You do summon them regularly and if you can multitask well enough, you can manually control them outside of specials to varying extents depending on the character, but it's more like they're there to do your fireballs and set off your hurricane kicks rather than act as a complete proxy or substitute for your character. If you take a look at the movelists on the game's wiki here, you'll notice that they're integrated into each character's repertoire of attacks instead of acting as a separate entity. The game does a pretty good job of making that point readily apparent soon after you start playing; regardless of which character you play, if your Persona takes four hits, they're knocked out temporarily, leaving you unable to do any specials aside from the very basic physical ones your character can do on their own. Basically, if you treat the Persona like it's a second character in a Vs. game, you're going to lose to all but the least competent players since it's easy enough to knock out somebody's Persona if they keep it constantly out in the open. Some characters like Elizabeth and Yukiko depend very heavily on the player's ability to manually control their Personas in order to win matches, but that's because they're weak physically and even they still have to actively be up in the opponent's face for a lot of combos and general damage-dealing.

@Hailinel said:

@rebgav said:

@Hailinel: I've seen it. Watching the streams linked above I was wondering if it's as mashy as it looks. I know that I'm going to end up buying the game at some point so I want to temper my expectations.

If I had to guess, I'm betting that the game won't necessarily be Vs.-level mashy, but that it's been designed with simplicity in mind because the subject matter will likely attract a lot of Persona fans that aren't necessarily fighting game players. But I could be wrong.

Bingo. The auto-combo mechanic is making a lot of people think that the game is super mashy, but features like that are designed such that existing Persona fans who might not otherwise be into fighting games can still dip their toes into the waters and have a good time playing the game on their own terms. In that sense, I'd argue that like a lot of other ArcSys fighters, the game's only as mashy as you want it to be. You won't even make it very far most of the time in Japanese arcades, for instance, if you take advantage of beginner-level features like the auto-combo because of the timing and strategic issues that they cause.

To try and illustrate my point, here's a recent video that was uploaded that has just protagonist vs. Elizabeth matches. Elizabeth has gone on to become one of my favorite characters to both play and watch in the game because being in control of a match as her requires having very fine control over Thanatos. None of the combos that he's doing are being phoned in, which, while the mark of any competent Persona player, is somewhat more difficult to reliably pull of as Elizabeth specifically since the moves that she can do without his presence are literally limited to two physical attacks and two grabs; even the special moves that use the A and B buttons, which are normally reserved for character-only physical specials, summon Thanatos and that makes using him a bit more complicated, among other reasons. The player using the protagonist is hardly lazy in their control of both him and Izanagi, but Elizabeth and Thanatos are somewhat less intuitive to master.

#21 Edited by FluxWaveZ (19339 posts) -
#22 Edited by JJOR64 (18989 posts) -
#23 Posted by redyoshi (153 posts) -

Speaking of FinestKO, Coopa's doing some video analysis of arcade matches right now which is useful for learning matchups and what a character can do. Looks like they'll have some live matches later on in the day as well.

#24 Posted by FluxWaveZ (19339 posts) -
#25 Posted by FLStyle (4694 posts) -

Should be some good fun once they've finished demonstrating the techniques and engines.

#26 Posted by JJOR64 (18989 posts) -

WNF has Persona 4 Arean now and it's kicking off the night with it. After that is AE 2012. If you want to watch some high level play, there should be plenty of it tonight. ANIMEEEEEEEEEEEEEEEEE

http://www.twitch.tv/leveluplive

#27 Posted by JJOR64 (18989 posts) -

The WNF tourney is finally kicking off now.

#28 Posted by Phatmac (5726 posts) -

Come watch some tournament action! http://www.twitch.tv/thefakepsychic

#29 Posted by JJOR64 (18989 posts) -
#30 Posted by SuperWristBands (2266 posts) -
#31 Posted by JJOR64 (18989 posts) -
#32 Posted by FLStyle (4694 posts) -

@JJOR64 said:

Sup guys, this is Spooky. Big Two is on right now with P4A.

http://www.twitch.tv/teamsp00ky

2nd week in a row it's gotten the most entrants, nice!

#33 Edited by JJOR64 (18989 posts) -
#34 Posted by FluxWaveZ (19339 posts) -

Well, grand finals was a freakin' massacre. Makes me sad that I main Shadow Labrys, but also makes me glad that I'm learning Aigis.

#35 Edited by MDYu (37 posts) -
#36 Posted by FLStyle (4694 posts) -
#37 Edited by FluxWaveZ (19339 posts) -

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