What will you do first?

#1 Posted by FluxWaveZ (19388 posts) -


#2 Edited by FluxWaveZ (19388 posts) -

Common question, especially concerning fighting games, but it's not been asked yet so I decided to make a poll.

What is the first thing you guys are planning to do when you get the game?

I feel that a lot of these are suitable answers and the first thing I'll do is access Lesson Mode as, even though I'm familiar with all of the games' systems and controls, I feel that I should still access the tutorial or else I'll never touch it at all.

#3 Posted by StarvingGamer (8558 posts) -

The one with actual replies got locked... so here's what I said there:

Is Challenge mode like complete-a-combo mode? Probably that then, going through the characters until one of them inspires me to hop into the lab and start experimenting.

#4 Posted by FluxWaveZ (19388 posts) -

@StarvingGamer said:

Is Challenge mode like complete-a-combo mode? Probably that then, going through the characters until one of them inspires me to hop into the lab and start experimenting.

Yeah, Challenge Mode is essentially combo mode. Here are a few vids:

#5 Posted by Brodehouse (10130 posts) -

Probably Chie in Arcade. Though I bet Story will be a more even difficulty.

Don't know who I'm going to play for real though. I like a mix of range and up close, I like setups and playing to my opponent. Speed is nice, and lots of HP is great so I can make a few mistakes and not be dead. I really liked Mitsuru until I found out she was a charge character.

I've mained Litchi in BlazBlue, Cammy in Street Fighter and Wesker/Taskmaster in MvC3, who do you think I should use?

#6 Posted by FluxWaveZ (19388 posts) -

@Brodehouse said:

I like a mix of range and up close, I like setups and playing to my opponent. Speed is nice, and lots of HP is great so I can make a few mistakes and not be dead. I really liked Mitsuru until I found out she was a charge character.

If you mean range as in keepaway range and not just medium range like a Yu or a Mitsuru, then I'd say either Teddie or Aigis. Teddie has average HP (9.5k) and Aigis has below average (9k, although she's currently considered the best character in the game), but both of them fit pretty much your description, especially Aigis when it comes to speed (for moving around the stage). Basic strategy for Aigis is: activate Orgia mode when you can and rush the opponent; when Orgia mode runs out, stay away and use her limited number of bullets to stall the opponent while waiting for Orgia mode to recharge.

#7 Posted by Animasta (14726 posts) -

lesson mode probably; don't want to get lost after all.

#8 Edited by metalsnakezero (2342 posts) -

A nice trip to lesson will help get use to the controls before doing any real fighting.

#9 Posted by ImmortalSaiyan (4702 posts) -

The mode which teaches me how to play. I assume that is lesson.

#10 Posted by TheSheepherder (73 posts) -

Definitely Lesson Mode.

#11 Posted by AngelN7 (2973 posts) -

Arcade mode with Naoto , I don't know why people say start with the practice mode! , that should be the correct option but I think is best if you test the waters first have a little fun and then get into the homework stuff about learning combos and controller inputs.

#12 Posted by Bocam (3826 posts) -

Story mode, Yu's story.

#13 Posted by Morbid_Coffee (955 posts) -

All day training mode.

...maybe a bit of challenge mode. But otherwise day 1 is lab day.

#14 Posted by BigChief (503 posts) -

My instinct is to dive straight into the story mode, but I should probably hit the lesson mode first to at least get some kind of understanding of the mechanics.

#15 Posted by TooWalrus (13257 posts) -

I can usually button mash my way through the story mode.

#16 Posted by Bigheart711 (1240 posts) -

Lesson mode. The guys at my Campus will definitely learn the ropes fast, so I need to ante up first.

#17 Posted by Superkenon (1506 posts) -

I usually ignore training modes until it's painfully obvious that I'm missing something important. Story mode'll probably be the first thing I jump at, unless any of my friends happen to be around and a-rearin' to throw down.

Actually having a hard time deciding who I'd want to try out first, much moreso than most fighting games. I usually just make a surface decision based on who looks cool, but now I'm faced with the goddamn cast of PERSONA. Just can't go wrong with this decision.

Maybe Akihiko? Naoto? Charlie?

#18 Posted by FluxWaveZ (19388 posts) -

@Superkenon: Yeah, I also had the same problem since I'd be okay with playing pretty much any character. Usually in competitive games, I can pretty much choose who to main based on superficial qualities (usually antagonists or evil characters), but I can't really do that with P4A, especially since there's only one playable bad guy.

#19 Posted by Phatmac (5728 posts) -

Story mode, Yu's story. I've buttoned through several story modes in fighting games so I think I will do fine with this one. After that I'll probably start maining Yosuke(as my avatar and BG point out) by doing lesson mode and arcade mode.

#20 Posted by Superkenon (1506 posts) -

@FluxWaveZ: I'm usually just picking the young punk with the sword. Ky, Jin, etc.... even though I've got Charlie here as the natural progression, it's still hard.

Yeah, with the roster saturated with good guys, I'm pretty curious about what they're going to do to make the story mode so (reportedly) long. I mean, I guess it's got the tournament contrivance, but I'm sure it'll go further than that. Whatever it is, the promise of all these match-ups pleases the fanboy in me.

#21 Posted by Make_Me_Mad (3116 posts) -

Training mode, learn the buttons, and then go to Story Mode and bend everyone I can as Kanji.

#22 Posted by MelficeVKM (160 posts) -

Training mode first to get a feel of the game for myself

#23 Posted by FluxWaveZ (19388 posts) -

@Make_Me_Mad said:

Training mode, learn the buttons, and then go to Story Mode and bend everyone I can as Kanji.

Only people available in story mode initially are Yu, Yosuke, Chie and Yukiko.

#24 Edited by _Soki_ (99 posts) -

Training mode so I can get a feel for the controls, then I'll hit up story mode after.

#25 Posted by Make_Me_Mad (3116 posts) -

@FluxWaveZ said:

@Make_Me_Mad said:

Training mode, learn the buttons, and then go to Story Mode and bend everyone I can as Kanji.

Only people available in story mode initially are Yu, Yosuke, Chie and Yukiko.

...Damn. Then I will play through Chie's story first, and then whoever is necessary to unlock Kanji, and then I will play through his story mode. I just wanna hit people with a chair.

#26 Posted by StarvingGamer (8558 posts) -

@FluxWaveZ: Since you seem to be the resident P4A guru, which character is the most Dhalsim-like in terms of playstyle?

#27 Edited by FluxWaveZ (19388 posts) -

@StarvingGamer said:

@FluxWaveZ: Since you seem to be the resident P4A guru, which character is the most Dhalsim-like in terms of playstyle?

Hm, well I'm not extremely familiar with SF (or any fighting game that's not P4A, really) but from what I played of SFIV and its iterations, it seems Dhalsim focuses on a medium/long range keepaway/zoning game with stretchy limbs and flame projectiles. When opponents get in too close for comfort, he teleports away or establishes distance in some other way. Dhalsim has a below average amount of health.

So, based on that, I think either Yukiko or Elizabeth would play the most like Dhalsim. Both of their Personae are designed to keep the opponent at bay while they stay back and perform distanced attacks. They both have a below average amount of health (with Liz having the less amount in the game) and need to stay away from the opponent to stay alive. Yukiko might resemble Dhalsim more as most of her B normals involve her throwing fans—kind of like how a lot of Dhalsim's normals has him stretching his limbs—while a lot of Liz's normals are designed for a close distance rushdown after Thanatos incapacitates the opponent. Also, Yukiko has a more defensive and patient playstyle when the opponent is too close compared to Liz who has options like her B + D throw to handle that kind of pressure.

Finally, Liz is more combo heavy at a close distance compared to Yukiko, so I think I'd say that Yukiko is the closest in playstyle to Dhalsim.

#28 Posted by Superkenon (1506 posts) -

No love for poor Score Attack~!

#29 Posted by StarvingGamer (8558 posts) -

@FluxWaveZ: Thanks, Yukiko sounds about right.

#30 Posted by Brodehouse (10130 posts) -

@FluxWaveZ said:

@Brodehouse said:

I like a mix of range and up close, I like setups and playing to my opponent. Speed is nice, and lots of HP is great so I can make a few mistakes and not be dead. I really liked Mitsuru until I found out she was a charge character.

If you mean range as in keepaway range and not just medium range like a Yu or a Mitsuru, then I'd say either Teddie or Aigis. Teddie has average HP (9.5k) and Aigis has below average (9k, although she's currently considered the best character in the game), but both of them fit pretty much your description, especially Aigis when it comes to speed (for moving around the stage). Basic strategy for Aigis is: activate Orgia mode when you can and rush the opponent; when Orgia mode runs out, stay away and use her limited number of bullets to stall the opponent while waiting for Orgia mode to recharge.

Nah, range as in reach not keepaway. I liked playing Litchi in Blazblue simply because she had a lot of super long pokes that could frustrate and control space. Same with Taskmaster, a lot of his simple melee options have more reach than other guys.

I watched a stream of some Teddie playing, a lot of air stuff and cross ups with bouncing projectiles. Could be worth it.

#31 Posted by FluxWaveZ (19388 posts) -

@Brodehouse: Ah, so then that'd totally be Mitsuru, but you don't want to play her. Guess Teddie would be a suitable option, but he's more of an instigator than a character that plays to the opponent and there are other characters that fit your description too such as Yu and Labrys. Yosuke would play more to that speed aspect and Shadow Labrys would play more to that setup aspect, but they both have low HP.

#32 Posted by JeanLuc (3608 posts) -

Versus mode. I have a friend coming over and We plan on learning by fighting each other.

#33 Posted by Brodehouse (10130 posts) -

@FluxWaveZ: Yu seems like a decent pick. He's got the big sword and I'd assume he's the Ryu of the game. I know how to use Ryu reasonably well.

Yosuke could work, I am used to playing Cammy, who is also a fragile speedster. I worry that Yosuke will play like Makoto Nanaya from BlazBlue. It might just be from competition, but I could whip most Makotos, and I'm not all that good.

#34 Posted by MikeGosot (3227 posts) -

So, who's the guy who keeps things close and personal, and has a ton of throw moves?

#35 Posted by FluxWaveZ (19388 posts) -

@MikeGosot said:

So, who's the guy who keeps things close and personal, and has a ton of throw moves?

Kanji Tatsumi is the only one like that.

#36 Posted by MikeGosot (3227 posts) -
@FluxWaveZ said:

@MikeGosot said:

So, who's the guy who keeps things close and personal, and has a ton of throw moves?

Kanji Tatsumi is the only one like that.

Kanji never fails to deliver. Thanks, dude.
#37 Posted by InfiniteGeass (2058 posts) -

Lesson mode. Then challenge mode for the character's story I'm about to play through and then that character's story until I'm done with all of the stories. Then it's on to online mode.

#38 Posted by Sayishere (1840 posts) -

Enter the meat dimension.

#39 Posted by BabyChooChoo (4822 posts) -

Start practicing my Chie, anti-everything tech.

SEE YOU AT EVO, FUCKERS

#40 Posted by Rudeboy217 (1771 posts) -

Lesson mode so I can learn how to do God's Hand.

#41 Posted by Sanj (2540 posts) -

What am I gonna do first? Play the shit out of this game, that's what.

#42 Posted by Vade (393 posts) -

Probably some training mode and then challenge mode. Then I'll prolly get my BnB on lock in training mode with whoever I decide to main after fiddling with the cast.

#43 Posted by Superkenon (1506 posts) -

What kind of fighting style have people been comparing Naoto to?

#44 Posted by Danteveli (1205 posts) -

Story mode or Arcade depending on mood and how much spare time I have.

#45 Posted by FluxWaveZ (19388 posts) -

@Superkenon: Keepaway character. She uses her traps and guns for zoning and has good mobility, though she has very low health. She reminds me of Trish from MvC3.

#46 Posted by Superkenon (1506 posts) -

@FluxWaveZ: Cool, I can dig it. Though it sounds way too technical for me.

Therefore I will probably use her!

#47 Posted by _Soki_ (99 posts) -

From what I understand she is difficult to master but a really rewarding character to use if you do.

#48 Posted by Atwa (638 posts) -

Run through lesson mode then probably spend an entire day in training mode. 

#49 Posted by StarvingGamer (8558 posts) -

Hmmm, I was thinking about giving Elizabeth a spin but apparently she loses 3:7 or worse against Mitsuru who happens to be toptier! in this game.

#50 Edited by Bloo561 (103 posts) -

I try lesson then go to story and start with chie because she was my best party member in 4 ( besides yu of course) and she was my relationship in 4 too.

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