I did the math on it, and after taxes, buying on black friday and finding good deals, My Vita+Persona4 came out to $235.56. I've played something like 34 hours so far and have enjoyed every single moment (actually, probably longer than that, there was a lot of reloading when I did something dumb). I still have my notepad up, and the math worked out to $7.14 per hour at the time I did it, cheaper than most movie-going experiences. Even if JUST for Persona 4: Golden and I stopped playing today, my Vita has been quite literally worth the price of admission.
I have no idea how much longer the game is (it looks like I'm about to meet my 5th new party member), but that value proposition is only going to get better and better from here. That's not even counting the dozens of PS1 games I had purchased for my PS3 that now work on this system that I never would have touched on the PSP due to the control limitations, or the super cheap PSP games I'm picking up left and right (Just picked up Hexyz Force today on PSN for $4.99), or the "free" games I get with PS Plus. (I've put in about 3 hours on Gravity Rush.)
It's also a sweet piece of kit. The only downside is the propriety flash memory that's both overpriced and incredibly limited at a 32gb max. If sony was going to insist on putting out their own flash format, they should have at least made it on par with SD cards, which already have 64gb cards of the micro variety. Or make it a non-micro card so they're cheaper to manufacture and can fit larger sizes! Honestly, anything would be better. I hear Sony severely underestimated how popular the 32gb cards would be because they wrongly assumed people would prefer the little cartridges over digital distribution. Now they're scrambling. That's the one thing I'd fix. Really, if they did nothing but put out revamped PS2 classics on this thing, I'd be completely sold. I'd like to go back and play some of them now, but they're just so hideous on the big HD screen, so playing them on the go is ideal.
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