Peter Jackson's King Kong: The Official Game of the Movie
Peter Jackson's King Kong: The Official Game of the Movie is a video game that consists of 6 releases|
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Cutscene A non-interactive sequence within a game most often used for plot advancement. |
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Achievements Achievements are extra challenges added into games. Completing these challenges could increase your Gamerscore. |
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Regenerating Health Regenerating health is a gameplay mechanic which automatically refills the players health bar after successfully escaping damage for a set amount of time. It is typically seen in modern shooters. |
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Damsel In Distress The concept of a helpless female character in desperate need of rescuing by a male protagonist, in most cases from a villain or from a form of impending doom. |
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Kaiju Giant monsters in the movies have always been a key source of inspiration for many games. From Godzilla to King Kong, kaiju films have found themselves referenced or imitated. |
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Multiple Protagonists The story mode of the game features multiple playable main characters. |
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Objects/Environment as Weapons The ability for players to manipulate objects in the environment and use them as weapons. The most obvious example of this gameplay mechanic is Half-Life 2, in which players make use of a Gravity Gun to launch objects with deadly force. |
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Artificial Intelligence Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable. |
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Fire propagation The ability for Fire to realistically spread and burn objects in the world in real time. |
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No HUD No HUD is a concept some games use to convey a sense of realism, artistic style, to look cool or to show off. |
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Tyrannosaurus Rex The king of all dinosaurs, featured prominently in most every game that features dinosaurs. Usually portrayed as a high-level boss or even an invincible obstacle. |
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Tie-In Sometimes companies decide name recognition is vital to a game's success. Sometimes this decision leads to disaster, but can sometimes add to the immersion. Examples of well-done tie-ins include GoldenEye and The Chronicles of Riddick: Escape from Butcher Bay. |
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Movie Tie-in Whenever there's a new Pixar, superhero or Harry Potter movie they have to make one of these. |
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Original Soundtrack Games that have an Original Soundtrack album. |
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MacGuffin A plot device, having little importance itself, which exists purely in order to motivate characters and/or advance the story. |
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Puzzles These games test not only your reaction speed, but also your problem-solving skills. Often, puzzles will need to be solved before the player can progress to the next portion of the level or game. |
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Forced Defeat Resistance is futile. You can't win, no matter how hard you try. |
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3D Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles! |
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Fire In many games, fire is used as a means to clear paths, use as a weapon, or just as a threat to your character. |
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Unskippable Cutscene That most heinous of crimes. |
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Death The main line of distinction between victory or failure in video games. |
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Easy Achievements It's a little too easy to unlock achievements in some Xbox 360 games. |
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Platinum Games While some games can sell hundreds of thousands of units, not all are recognized as being Platinum Games immediately. Sometimes it can take a while for these games to be re-released at a cheaper price, as demonstrated by both Sony and Microsoft, but when they are they become part of the Platinum range on that platform. |
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Launch Titles Games that are launched alongside a console. |
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Jump It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto building, onto platforms, or onto skulls, is one of the all time most important abilities ever put in a video game. |
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Monster Infighting 1) When two or more of the protagonist's enemies are tricked into fighting each other. 2) When two or more of the protagonist's enemies belong to different factions and attack each other in-game. |
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Tension Being given a set limit of time to figure out a puzzle, or being chased by a slowly advancing serial killer while trying to find a place to hide. Heavy use of tension-filled moments can add to a games atmosphere, but can just as often become downright frustrating. |
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Monkeys Monkeys are always around, and they usually cause mischief wherever you are. From the humble beginnings in Donkey Kong, you can count on monkeys causing havoc the moment you encounter them, be it Timesplitters, Ape Escape or Super Monkey Ball! |
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Direct2Drive Digital distribution method for pc games, anime, comics, and guides. Direct2Drive is maintained and owned by IGN Entertainment, a unit of Fox Interactive Media, Inc. |
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